Player Matchup

Ra
Ra
CryTechs_RaZer
Ra
Level 85
God Stats
5W - 7L
1,176 SR
Queue Stats
258W - 238L
1,489 Elo+
Solo
Ymir
Ymir
JoeGom22
Ymir
Level 67
God Stats
3W - 0L
1,709 SR
Queue Stats
10W - 11L
1,338 Elo+
Solo
Cupid
Cupid
aleandre1587
Cupid
Level 58
God Stats
39W - 30L
1,589 SR
Queue Stats
160W - 156L
1,464 Elo+
Solo
Medusa
Medusa
gabmastre
Medusa
Level 42
God Stats
40W - 32L
1,771 SR
Queue Stats
57W - 67L
1,485 Elo+
Solo
King Arthur
King Arthur
xKiIleR_1
King Arthur
Level 78
God Stats
27W - 28L
1,520 SR
Queue Stats
450W - 470L
1,457 Elo+
Solo
Team Averages
Level 66
1,553 SR
1,446 Elo+

VS

Team Averages
Level 60
1,501 SR
1,441 Elo+
Chernobog
Chernobog
Denimur
Chernobog
Level 58
God Stats
1W - 4L
1,319 SR
Queue Stats
274W - 300L
1,259 Elo+
Solo
Gilgamesh
Gilgamesh
InsaneBoy17
Gilgamesh
Level 49
God Stats
9W - 11L
1,574 SR
Queue Stats
27W - 45L
1,531 Elo+
Solo
Loki
Loki
dipogo_deezer
Loki
Level 83
God Stats
1W - 1L
1,306 SR
Queue Stats
51W - 54L
1,362 Elo+
Solo
Ra
Ra
kaepsXx
Ra
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,488 Elo+
Solo
Khepri
Khepri
yonkichuli
Khepri
Level 79
God Stats
2W - 12L
1,807 SR
Queue Stats
303W - 284L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 7
13,258
576
20,035
14,533
6,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
17
0 / 1 / 17
10,775
468
6,953
17,555
15,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
9 / 0 / 5
12,040
523
14,707
14,137
5,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Medusa
gabmastre
Medusa
19
8 / 2 / 4
12,777
556
12,681
16,860
7,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
xKiIleR_1
King Arthur
20
10 / 0 / 14
13,178
573
23,022
26,585
29,171
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Denimur
Chernobog
14
1 / 8 / 0
8,765
381
4,813
16,760
6,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
InsaneBoy17
Gilgamesh
14
1 / 10 / 3
9,118
396
13,528
21,524
19,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 3 / 1
10,095
439
6,619
16,688
7,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 10 / 2
9,762
424
11,284
19,075
9,444
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
yonkichuli
Khepri
14
1 / 7 / 2
9,452
411
9,050
25,747
28,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
15
37
Kills
7
7
Deaths
38
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
10
4
7
3.38
L
Chernobog
Denimur
Chernobog
1
8
0
0.13
L
Gilgamesh
InsaneBoy17
Gilgamesh
1
10
3
0.25
W
Ymir
0
1
17
8.5
W
9
0
5
11.5
L
3
3
1
1.17
W
Medusa
gabmastre
Medusa
8
2
4
5
L
1
10
2
0.2
W
King Arthur
xKiIleR_1
King Arthur
10
0
14
17
L
Khepri
yonkichuli
Khepri
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,398
Damage
45,294
89,670
Taken
99,794
64,258
Mitigated
71,966
31,783
Healing
20,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,035
1,905
2,494
5,585
14,533
6,576
1,849
3,982
10,401
109,707
0
L
Chernobog
Denimur
Chernobog
4,813
3,089
0
3,562
16,760
6,902
0
4,580
12,180
0
48,416
L
Gilgamesh
InsaneBoy17
Gilgamesh
13,528
3,091
0
2,899
21,524
19,471
0
5,751
15,773
0
41,774
W
Ymir
6,953
1,444
716
4,409
17,555
15,267
2,131
3,779
13,601
37,878
0
W
14,707
8,905
534
5,559
14,137
5,938
5,701
1,845
12,262
0
84,513
L
6,619
2,096
0
4,872
16,688
7,383
0
2,314
14,374
0
75,149
W
Medusa
gabmastre
Medusa
12,681
7,586
657
2,478
16,860
7,306
2,793
4,879
11,831
0
80,290
L
11,284
1,145
832
4,239
19,075
9,444
0
5,591
13,484
64,947
0
W
King Arthur
xKiIleR_1
King Arthur
23,022
2,675
0
9,351
26,585
29,171
180
5,849
20,064
635
86,101
L
Khepri
yonkichuli
Khepri
9,050
384
0
3,654
25,747
28,766
0
8,942
16,805
36,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,028
Gold Earned
47,192
627
Minions Killed
450
0
Camps Cleared
0
2,226,941
Distance Traveled
1,875,626
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,258
576
160
7
0
426,747
3
L
Chernobog
8,765
381
85
4
0
294,924
1
L
Gilgamesh
9,118
396
62
3
0
416,138
5
W
Ymir
10,775
468
66
3
0
440,900
3
W
Cupid
12,040
523
129
6
0
420,092
5
L
Loki
10,095
439
112
5
0
464,428
2
W
Medusa
12,777
556
142
6
0
460,063
0
L
Ra
9,762
424
135
6
0
321,665
3
W
King Arthur
13,178
573
130
6
0
479,139
4
L
Khepri
9,452
411
56
2
0
378,471
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role