Player Matchup

Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
frostydayo
Tiamat
Level 15
God Stats
1W - 2L
1,415 SR
Queue Stats
18W - 9L
1,665 Elo+
Party 2
Vamana
Vamana
uberryan
Vamana
Level 55
God Stats
4W - 1L
1,843 SR
Queue Stats
129W - 110L
1,594 Elo+
Party 2
Team Averages
Level 46
1,586 SR
1,586 Elo+

VS

Team Averages
Level 83
1,555 SR
1,461 Elo+
Zhong Kui
Zhong Kui
Dumplang
Zhong Kui
Level 85
God Stats
8W - 5L
1,666 SR
Queue Stats
67W - 87L
1,501 Elo+
Party 1
Amaterasu
Amaterasu
Jiminus
Amaterasu
Level 95
God Stats
5W - 1L
1,500 SR
Queue Stats
122W - 139L
1,504 Elo+
Party 1
Ymir
Ymir
kingofcubans
Ymir
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
214W - 315L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 7 / 3
8,317
554
7,452
12,564
6,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
frostydayo
Tiamat
14
3 / 6 / 2
10,099
673
7,838
11,610
7,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
uberryan
Vamana
12
2 / 10 / 2
9,220
615
10,209
19,857
15,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dumplang
Zhong Kui
18
14 / 0 / 6
12,638
843
20,927
9,161
6,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Jiminus
Amaterasu
15
7 / 3 / 15
11,309
754
11,342
14,044
6,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 2 / 9
10,056
670
5,101
16,349
12,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
5
Kills
23
23
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
7
3
0.21
W
Zhong Kui
Dumplang
Zhong Kui
14
0
6
17
W
Amaterasu
Jiminus
Amaterasu
7
3
15
4.83
L
Tiamat
frostydayo
Tiamat
3
6
2
0.67
W
2
2
9
3.25
L
Vamana
uberryan
Vamana
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,499
Damage
37,370
44,031
Taken
39,554
28,371
Mitigated
25,319
9,412
Healing
15,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,452
3,779
0
3,137
12,564
6,103
986
6,346
6,218
0
23,722
W
Zhong Kui
Dumplang
Zhong Kui
20,927
3,349
512
7,365
9,161
6,296
1,955
735
7,837
69,286
0
W
Amaterasu
Jiminus
Amaterasu
11,342
5,446
0
4,068
14,044
6,793
656
2,885
10,337
0
33,645
L
Tiamat
frostydayo
Tiamat
7,838
886
0
2,450
11,610
7,052
248
7,115
4,495
32,668
0
W
5,101
1,018
1,113
1,960
16,349
12,230
0
3,150
11,911
30,165
0
L
Vamana
uberryan
Vamana
10,209
4,118
0
3,825
19,857
15,216
0
12,567
7,290
0
20,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,636
Gold Earned
34,003
123
Minions Killed
185
0
Camps Cleared
0
619,517
Distance Traveled
808,061
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,317
554
38
3
0
183,337
1
W
Zhong Kui
12,638
843
107
7
0
271,454
4
W
Amaterasu
11,309
754
44
3
0
281,820
0
L
Tiamat
10,099
673
63
4
0
227,780
4
W
Ymir
10,056
670
34
2
0
254,787
1
L
Vamana
9,220
615
22
1
0
208,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role