Player Matchup

Horus
Horus
Ayo-FBI-OpenUp
Horus
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
78W - 103L
1,241 Elo+
Solo
Da Ji
Da Ji
ChandlerBeau
Da Ji
Level 11
God Stats
1W - 2L
1,714 SR
Queue Stats
2W - 5L
1,245 Elo+
Solo
Bellona
Bellona
Da13gHg88
Bellona
Level 4
God Stats
1W - 2L
1,259 SR
Queue Stats
2W - 3L
1,329 Elo+
Solo
Eset
Eset
DrPepper_04
Eset
Level 5
God Stats
4W - 14L
1,057 SR
Queue Stats
4W - 21L
780 Elo+
Solo
Bakasura
Bakasura
HiTo_ElBrayan
Bakasura
Level 28
God Stats
14W - 10L
1,425 SR
Queue Stats
205W - 201L
1,441 Elo+
Solo
Team Averages
Level 13
1,391 SR
1,207 Elo+

VS

Team Averages
Level 14
1,478 SR
1,439 Elo+
Hera
Hera
Dmintzer75
Hera
Level 28
God Stats
4W - 7L
1,390 SR
Queue Stats
67W - 74L
1,413 Elo+
Solo
Eset
Eset
MaculousLadyBug
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,180 Elo+
Solo
Artemis
Artemis
Riwzaki
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
UpperCutKoj
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,603 Elo+
Solo
Guan Yu
Guan Yu
magan7bonanza
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 96L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 6
10,572
529
9,109
12,900
7,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

14
6 / 6 / 7
9,862
493
5,946
16,143
7,113
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Da13gHg88
Bellona
12
3 / 9 / 7
9,827
491
2,168
13,438
7,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
12 / 8 / 8
10,943
547
16,157
14,055
4,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
HiTo_ElBrayan
Bakasura
20
26 / 1 / 2
14,537
727
19,438
15,819
7,971
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 10 / 4
11,376
569
10,331
11,740
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

3
0 / 8 / 0
5,564
278
0
4,445
541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Riwzaki
Artemis
13
5 / 16 / 5
9,530
477
11,644
16,856
4,600
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Nemesis
UpperCutKoj
Nemesis
15
4 / 7 / 4
9,537
477
7,703
13,595
5,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
11
3 / 16 / 8
7,969
398
3,351
18,652
13,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
44
55
Kills
23
25
Deaths
57
30
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
W
6
6
7
1.58
W
Bellona
Da13gHg88
Bellona
3
9
7
0.72
L
11
10
4
1.3
W
12
8
8
2
W
Bakasura
HiTo_ElBrayan
Bakasura
26
1
2
27
L
0
8
0
0
L
Artemis
Riwzaki
Artemis
5
16
5
0.47
L
Nemesis
UpperCutKoj
Nemesis
4
7
4
0.86
L
Guan Yu
3
16
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,818
Damage
33,029
72,355
Taken
65,288
34,003
Mitigated
26,469
16,021
Healing
4,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,109
4,176
345
5,149
12,900
7,490
432
869
12,007
0
42,362
W
5,946
1,572
486
2,529
16,143
7,113
216
2,012
14,069
0
41,815
W
Bellona
Da13gHg88
Bellona
2,168
596
0
183
13,438
7,085
582
1,548
11,800
0
14,857
L
10,331
2,664
0
613
11,740
3,118
275
3,255
8,055
44,082
0
W
16,157
2,648
664
2,462
14,055
4,344
989
3,194
10,658
44,515
0
W
Bakasura
HiTo_ElBrayan
Bakasura
19,438
14,489
0
4,203
15,819
7,971
2,276
2,245
13,490
0
127,300
L
0
0
0
0
4,445
541
0
205
4,240
486
0
L
Artemis
Riwzaki
Artemis
11,644
7,783
0
250
16,856
4,600
953
5,074
11,462
0
34,085
L
Nemesis
UpperCutKoj
Nemesis
7,703
3,932
0
1,942
13,595
5,189
666
1,907
10,613
0
40,355
L
Guan Yu
3,351
1,565
220
1,847
18,652
13,021
0
5,716
12,380
0
17,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,741
Gold Earned
43,976
439
Minions Killed
224
0
Camps Cleared
0
1,798,330
Distance Traveled
1,422,228
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,572
529
68
3
0
333,653
1
W
Da Ji
9,862
493
65
3
0
359,840
3
W
Bellona
9,827
491
28
1
0
320,269
2
L
Hera
11,376
569
77
4
0
246,506
0
W
Eset
10,943
547
56
3
0
315,099
0
W
Bakasura
14,537
727
222
11
0
469,469
0
L
Eset
5,564
278
3
0
0
277,445
3
L
Artemis
9,530
477
52
3
0
241,888
1
L
Nemesis
9,537
477
71
4
0
346,436
2
L
Guan Yu
7,969
398
21
1
0
309,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role