Player Matchup

Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum IV
 
Sol
Platinum IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Platinum III
ColonelCream
Persephone
Platinum III
Level 129
God Stats
3W - 8L
1,431 SR
Queue Stats
418W - 405L
1,757 MMR
Party 1
Hun Batz
Hun Batz
Gold III
Flyytech
Hun Batz
Gold III
Level 87
God Stats
2W - 4L
1,466 SR
Queue Stats
210W - 201L
1,569 MMR
Solo
Sylvanus
Sylvanus
Gold V
My0hMy
Sylvanus
Gold V
Level 106
God Stats
2W - 3L
1,521 SR
Queue Stats
7W - 8L
1,634 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 115
1,483 SR
1,592 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,597 SR
1,591 MMR
Tiamat
Tiamat
Platinum V
 
Tiamat
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold V
Aerovated
Amaterasu
Gold V
Level 54
God Stats
7W - 8L
1,672 SR
Queue Stats
34W - 41L
1,581 MMR
Solo
Chiron
Chiron
Gold V
ArC4NeA3g1s
Chiron
Gold V
Level 95
God Stats
3W - 6L
1,780 SR
Queue Stats
40W - 49L
1,672 MMR
Solo
Chronos
Chronos
Gold I
NebulaShadow
Chronos
Gold I
Level 160
God Stats
25W - 30L
1,533 SR
Queue Stats
858W - 855L
1,650 MMR
Solo
Cabrakan
Cabrakan
Gold III
lllALElll
Cabrakan
Gold III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 3 / 2
8,571
536
7,084
7,699
2,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
 
Sol
14
0 / 3 / 0
8,328
521
4,913
7,694
2,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Persephone
ColonelCream
Persephone
11
2 / 6 / 1
7,593
475
7,085
10,321
3,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Flyytech
Hun Batz
13
2 / 5 / 2
8,112
507
10,177
14,474
5,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
My0hMy
Sylvanus
9
1 / 6 / 0
7,091
443
3,664
14,087
6,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
GilgameshSetAthenaScyllaKing Arthur

VS

Bans
AnhurCu ChulainnCerberusGuan YuFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
5 / 1 / 8
9,741
609
10,987
9,205
6,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Aerovated
Amaterasu
16
5 / 0 / 4
9,973
623
8,427
11,558
8,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
15
9 / 2 / 1
9,678
605
7,256
9,847
3,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
NebulaShadow
Chronos
14
1 / 1 / 11
9,237
577
8,794
19,881
11,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
lllALElll
Cabrakan
15
3 / 2 / 9
9,047
565
8,118
10,521
8,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
6
Kills
23
23
Deaths
6
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
2
0.67
L
Sol
 
Sol
0
3
0
0
W
Tiamat
 
Tiamat
5
1
8
9
W
Amaterasu
Aerovated
Amaterasu
5
0
4
7
W
Chiron
9
2
1
4.75
L
Persephone
ColonelCream
Persephone
2
6
1
0.42
L
Hun Batz
Flyytech
Hun Batz
2
5
2
0.6
L
Sylvanus
My0hMy
Sylvanus
1
6
0
0.17
W
Chronos
NebulaShadow
Chronos
1
1
11
6.5
W
Cabrakan
lllALElll
Cabrakan
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,923
Damage
43,582
54,275
Taken
61,012
21,515
Mitigated
37,776
13,200
Healing
25,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,084
1,613
0
2,307
7,699
2,400
0
3,091
4,546
42,357
0
L
Sol
 
Sol
4,913
1,544
0
2,411
7,694
2,943
1,098
952
6,698
52,642
2,896
W
Tiamat
 
Tiamat
10,987
1,792
0
3,760
9,205
6,182
250
3,578
5,627
60,683
0
W
Amaterasu
Aerovated
Amaterasu
8,427
3,645
0
5,734
11,558
8,119
596
5,558
6,000
0
47,383
W
Chiron
7,256
3,289
447
4,210
9,847
3,304
3,442
3,675
6,127
0
65,390
L
Persephone
ColonelCream
Persephone
7,085
704
0
1,314
10,321
3,571
0
6,966
2,967
37,782
0
L
Hun Batz
Flyytech
Hun Batz
10,177
3,578
0
3,440
14,474
5,704
0
7,425
6,951
0
52,287
L
Sylvanus
My0hMy
Sylvanus
3,664
479
1,618
2,110
14,087
6,897
0
8,799
5,212
12,421
0
W
Chronos
NebulaShadow
Chronos
8,794
3,132
0
9,107
19,881
11,585
1,019
5,588
14,293
38,466
0
W
Cabrakan
lllALElll
Cabrakan
8,118
1,214
0
1,965
10,521
8,586
796
4,046
6,475
54,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,695
Gold Earned
47,676
387
Minions Killed
469
0
Camps Cleared
0
1,409,168
Distance Traveled
1,671,573
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,571
536
82
5
0
211,194
5
L
Sol
8,328
521
124
8
0
308,660
5
W
Tiamat
9,741
609
137
9
0
345,558
3
W
Amaterasu
9,973
623
84
5
0
365,494
9
W
Chiron
9,678
605
104
7
0
276,861
8
L
Persephone
7,593
475
73
5
0
281,953
8
L
Hun Batz
8,112
507
95
6
0
312,848
1
L
Sylvanus
7,091
443
13
1
0
294,513
3
W
Chronos
9,237
577
49
3
0
361,360
4
W
Cabrakan
9,047
565
95
6
0
322,300
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role