Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
ChiggieNuggie
Hera
Level 20
God Stats
5W - 2L
1,733 SR
Queue Stats
52W - 41L
1,493 Elo+
Party 3
Fenrir
Fenrir
Tarecgos
Fenrir
Level 69
God Stats
1W - 0L
1,304 SR
Queue Stats
187W - 166L
1,538 Elo+
Party 2
Guan Yu
Guan Yu
WladekJagutka
Guan Yu
Level 14
God Stats
45W - 19L
1,770 SR
Queue Stats
136W - 83L
1,615 Elo+
Solo
Thor
Thor
imsocoolsome
Thor
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 8L
1,324 Elo+
Party 2
Team Averages
Level 30
1,561 SR
1,494 Elo+

VS

Team Averages
Level 13
1,579 SR
1,573 Elo+
Nox
Nox
Katiebaby1996
Nox
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,729 Elo+
Party 1
Kali
Kali
Morepewpew12
Kali
Level 25
God Stats
0W - 1L
1,282 SR
Queue Stats
27W - 18L
1,475 Elo+
Solo
Medusa
Medusa
Reaper_42069er
Medusa
Level 5
God Stats
2W - 2L
1,810 SR
Queue Stats
2W - 2L
1,794 Elo+
Party 1
Sobek
Sobek
ep1cdrag0n
Sobek
Level 21
God Stats
8W - 7L
1,515 SR
Queue Stats
145W - 129L
1,512 Elo+
Solo
Ah Puch
Ah Puch
indahoodie
Ah Puch
Level 13
God Stats
3W - 2L
1,785 SR
Queue Stats
36W - 52L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
9 / 0 / 24
10,886
1,210
17,175
5,837
2,692
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
10 / 0 / 22
10,836
1,204
19,065
6,068
2,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Tarecgos
Fenrir
16
8 / 2 / 17
10,201
1,133
13,333
9,156
4,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
17
8 / 0 / 30
11,089
1,232
11,801
8,723
10,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
8 / 0 / 22
9,531
1,059
6,999
3,699
1,456
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

363

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,686
854
440
5,365
1,829
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 15 / 2
8,156
906
7,242
18,766
6,516
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 6 / 1
7,836
871
3,713
15,242
4,982
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
14
2 / 8 / 0
8,654
962
6,209
18,367
16,547
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
indahoodie
Ah Puch
13
0 / 10 / 0
7,735
859
10,013
16,171
4,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
6
43
Kills
2
2
Deaths
43
115
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
9
0
24
21
W
10
0
22
21
L
0
4
1
0.13
L
0
15
2
0.07
L
0
6
1
0.08
W
Fenrir
Tarecgos
Fenrir
8
2
17
8.25
W
Guan Yu
8
0
30
23
L
Sobek
2
8
0
0.25
W
8
0
22
19
L
Ah Puch
indahoodie
Ah Puch
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,373
Damage
27,617
33,483
Taken
73,911
21,670
Mitigated
34,787
14,972
Healing
4,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
17,175
2,511
1,088
3,002
5,837
2,692
0
2,723
3,114
43,113
0
W
19,065
5,620
184
783
6,068
2,554
0
4,042
2,026
30,241
0
L
440
202
0
0
5,365
1,829
0
3,012
2,353
4,428
0
L
7,242
3,730
0
1,285
18,766
6,516
0
7,589
11,177
0
18,052
L
3,713
1,435
0
844
15,242
4,982
0
7,264
7,978
0
14,438
W
Fenrir
Tarecgos
Fenrir
13,333
4,563
0
1,324
9,156
4,948
0
3,914
5,134
0
21,013
W
Guan Yu
11,801
1,678
3,620
4,545
8,723
10,020
0
4,158
4,565
0
20,122
L
Sobek
6,209
468
0
1,584
18,367
16,547
0
11,228
7,139
18,595
0
W
6,999
2,433
0
426
3,699
1,456
0
1,825
1,874
0
12,783
L
Ah Puch
indahoodie
Ah Puch
10,013
465
294
962
16,171
4,913
0
7,147
9,024
30,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,543
Gold Earned
40,067
163
Minions Killed
104
3
Camps Cleared
3
895,248
Distance Traveled
621,025
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,886
1,210
59
7
1
165,775
0
W
Hera
10,836
1,204
36
4
0
175,405
0
L
Nox
7,686
854
7
1
0
68,707
2
L
Kali
8,156
906
21
2
1
114,166
0
L
Medusa
7,836
871
10
1
0
149,677
1
W
Fenrir
10,201
1,133
21
2
2
173,165
0
W
Guan Yu
11,089
1,232
21
2
0
210,977
0
L
Sobek
8,654
962
27
3
1
147,898
0
W
Thor
9,531
1,059
26
3
0
169,926
1
L
Ah Puch
7,735
859
39
4
1
140,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role