Player Matchup

Danzaburou
Danzaburou
Crusherhustler
Danzaburou
Level 12
God Stats
0W - 1L
1,790 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
xNHAx_Mulah
Cerberus
Level 92
God Stats
19W - 15L
1,501 SR
Queue Stats
240W - 271L
1,459 Elo+
Party 2
Nox
Nox
xx419GDNerdxx
Nox
Level 159
God Stats
37W - 21L
1,902 SR
Queue Stats
489W - 490L
1,474 Elo+
Party 2
Team Averages
Level 88
1,731 SR
1,478 Elo+

VS

Team Averages
Level 63
1,533 SR
1,464 Elo+
Zeus
Zeus
RivSavage69
Zeus
Level 98
God Stats
1W - 1L
1,721 SR
Queue Stats
64W - 67L
1,550 Elo+
Party 1
Loki
Loki
XxAazazelxX666
Loki
Level 5
God Stats
1W - 4L
1,489 SR
Queue Stats
2W - 7L
1,357 Elo+
Solo
Ares
Ares
xXLazguardXx
Ares
Level 85
God Stats
3W - 8L
1,387 SR
Queue Stats
81W - 75L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crusherhustler
Danzaburou
10
0 / 6 / 3
9,000
529
3,560
8,084
2,607
Cerberus
xNHAx_Mulah
Cerberus
13
1 / 8 / 2
9,609
565
7,927
23,456
19,353
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 6 / 0
10,818
636
5,309
12,950
5,289
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 10
12,138
714
14,874
6,902
2,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
7 / 1 / 9
12,336
726
9,613
7,572
2,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
5 / 3 / 14
12,459
733
9,739
14,500
10,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
5
Kills
20
20
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Crusherhustler
Danzaburou
0
6
3
0.25
W
8
1
10
13
W
7
1
9
11.5
L
Cerberus
xNHAx_Mulah
Cerberus
1
8
2
0.25
W
5
3
14
4
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,796
Damage
34,226
44,490
Taken
28,974
27,249
Mitigated
15,628
4,942
Healing
6,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Crusherhustler
Danzaburou
3,560
839
270
764
8,084
2,607
0
4,929
3,155
0
10,583
W
14,874
1,074
0
2,624
6,902
2,465
262
4,460
2,442
43,963
0
W
9,613
2,457
0
283
7,572
2,933
1,285
3,879
3,693
0
60,034
L
Cerberus
xNHAx_Mulah
Cerberus
7,927
413
0
2,890
23,456
19,353
0
12,610
10,846
37,966
0
W
9,739
439
255
3,710
14,500
10,230
73
4,897
9,603
28,066
0
L
5,309
278
0
1,018
12,950
5,289
165
7,074
5,876
41,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,427
Gold Earned
36,933
161
Minions Killed
177
0
Camps Cleared
0
705,443
Distance Traveled
927,913
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,000
529
16
1
0
180,946
3
W
Zeus
12,138
714
76
4
0
282,277
0
W
Loki
12,336
726
77
5
0
368,482
5
L
Cerberus
9,609
565
69
4
0
266,338
2
W
Ares
12,459
733
24
1
0
277,154
2
L
Nox
10,818
636
76
4
0
258,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role