Player Matchup

Gilgamesh
Gilgamesh
FRO5TY BOY
Gilgamesh
Level 135
God Stats
3W - 0L
1,334 SR
Queue Stats
23W - 14L
1,851 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TallishRocket27
Morgan Le Fay
Level 126
God Stats
4W - 6L
1,535 SR
Queue Stats
154W - 156L
1,533 Elo+
Party 1
Chiron
Chiron
XTheRealNAS
Chiron
Level 108
God Stats
4W - 5L
1,821 SR
Queue Stats
60W - 62L
1,476 Elo+
Party 1
Team Averages
Level 123
1,563 SR
1,620 Elo+

VS

Team Averages
Level 98
1,550 SR
1,691 Elo+
Kumbhakarna
Kumbhakarna
ConsularSquare18
Kumbhakarna
Level 88
God Stats
11W - 2L
1,993 SR
Queue Stats
85W - 49L
1,689 Elo+
Party 2
Hel
Hel
Thefirmworm
Hel
Level 90
God Stats
0W - 4L
1,157 SR
Queue Stats
85W - 49L
1,689 Elo+
Party 2
Anhur
Anhur
colecooler
Anhur
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 100L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FRO5TY BOY
Gilgamesh
18
3 / 8 / 10
14,828
593
20,302
27,885
24,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
TallishRocket27
Morgan Le Fay
20
9 / 3 / 9
16,552
662
30,051
14,084
5,263
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
20
7 / 2 / 8
16,618
665
25,338
19,995
7,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ConsularSquare18
Kumbhakarna
19
3 / 5 / 5
16,260
650
10,627
37,579
44,183
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 6 / 7
16,483
659
19,915
24,571
18,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Anhur
20
5 / 8 / 5
16,170
647
20,306
25,850
9,600
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
19
Kills
13
13
Deaths
19
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ConsularSquare18
Kumbhakarna
3
5
5
1.1
W
Gilgamesh
FRO5TY BOY
Gilgamesh
3
8
10
1
W
Morgan Le Fay
TallishRocket27
Morgan Le Fay
9
3
9
4.5
L
5
6
7
1.42
W
Chiron
7
2
8
5.5
L
Anhur
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,691
Damage
50,848
61,964
Taken
88,000
37,646
Mitigated
71,954
10,642
Healing
31,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ConsularSquare18
Kumbhakarna
10,627
1,093
1,371
3,850
37,579
44,183
92
12,141
24,718
34,469
0
W
Gilgamesh
FRO5TY BOY
Gilgamesh
20,302
5,401
0
1,519
27,885
24,698
68
14,214
13,671
0
45,392
W
Morgan Le Fay
TallishRocket27
Morgan Le Fay
30,051
2,466
0
2,006
14,084
5,263
1,073
6,650
7,434
82,537
0
L
19,915
1,542
11,937
11,551
24,571
18,171
456
7,617
16,542
86,980
0
W
Chiron
25,338
11,542
1,376
5,741
19,995
7,685
2,626
9,678
10,317
0
106,016
L
Anhur
20,306
9,894
0
2,674
25,850
9,600
2,351
8,815
16,689
0
94,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,998
Gold Earned
48,913
267
Minions Killed
274
0
Camps Cleared
0
1,298,215
Distance Traveled
1,297,346
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
16,260
650
30
1
0
481,360
3
W
Gilgamesh
14,828
593
33
1
0
421,609
1
W
Morgan Le Fay
16,552
662
103
4
0
414,836
0
L
Hel
16,483
659
127
5
0
441,130
2
W
Chiron
16,618
665
131
5
0
461,770
1
L
Anhur
16,170
647
117
5
0
374,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role