Player Matchup

Janus
Janus
 
Janus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
I Goat Nut I
Terra
Level 84
God Stats
2W - 1L
1,491 SR
Queue Stats
151W - 140L
1,446 Elo+
Party 1
Cernunnos
Cernunnos
Iolicon
Cernunnos
Level 55
God Stats
1W - 1L
1,156 SR
Queue Stats
211W - 232L
1,453 Elo+
Party 1
Danzaburou
Danzaburou
NenXuserX
Danzaburou
Level 63
God Stats
3W - 2L
1,814 SR
Queue Stats
279W - 267L
1,439 Elo+
Party 1
Chang'e
Chang'e
TheDrengr
Chang'e
Level 158
God Stats
4W - 2L
1,524 SR
Queue Stats
176W - 193L
1,445 Elo+
Solo
Team Averages
Level 101
1,497 SR
1,457 Elo+

VS

Team Averages
Level 78
1,419 SR
1,405 Elo+
Morgan Le Fay
Morgan Le Fay
DreddKnight007
Morgan Le Fay
Level 64
God Stats
9W - 14L
1,445 SR
Queue Stats
320W - 347L
1,388 Elo+
Solo
Ganesha
Ganesha
GWEEDO_CARTIER
Ganesha
Level 102
God Stats
3W - 4L
1,551 SR
Queue Stats
219W - 236L
1,412 Elo+
Party 2
Ao Kuang
Ao Kuang
Golden_UI_Frieza
Ao Kuang
Level 58
God Stats
13W - 15L
1,102 SR
Queue Stats
584W - 544L
1,399 Elo+
Solo
Vamana
Vamana
Nicolaî
Vamana
Level 58
God Stats
1W - 2L
1,496 SR
Queue Stats
144W - 195L
1,381 Elo+
Solo
Skadi
Skadi
mfeee23
Skadi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 238L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
5 / 1 / 3
8,957
597
5,790
7,018
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 11
7,803
520
4,297
12,345
7,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
Iolicon
Cernunnos
13
6 / 4 / 5
8,016
534
14,046
13,230
4,364
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
NenXuserX
Danzaburou
12
4 / 1 / 6
7,903
527
7,994
10,170
3,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
TheDrengr
Chang'e
16
3 / 0 / 1
9,180
612
6,888
6,626
2,576
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DreddKnight007
Morgan Le Fay
12
1 / 4 / 3
7,311
487
7,941
7,643
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

11
1 / 4 / 4
6,996
466
4,359
14,459
10,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 4 / 1
7,596
506
4,663
10,783
3,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vamana
Nicolaî
Vamana
14
1 / 1 / 3
7,703
514
1,230
10,446
7,578
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
mfeee23
Skadi
10
2 / 6 / 3
6,147
410
6,809
9,941
2,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
19
Kills
8
8
Deaths
19
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
3
6.5
L
Morgan Le Fay
DreddKnight007
Morgan Le Fay
1
4
3
0.63
L
1
4
4
0.75
L
3
4
1
0.88
W
1
2
11
3.25
W
Cernunnos
Iolicon
Cernunnos
6
4
5
2.13
W
Danzaburou
NenXuserX
Danzaburou
4
1
6
7
L
Vamana
Nicolaî
Vamana
1
1
3
2.5
W
Chang'e
TheDrengr
Chang'e
3
0
1
3.5
L
Skadi
mfeee23
Skadi
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,015
Damage
25,002
49,389
Taken
53,272
20,659
Mitigated
26,349
24,050
Healing
16,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,790
590
0
2,404
7,018
2,552
46
4,116
2,902
52,352
0
L
Morgan Le Fay
DreddKnight007
Morgan Le Fay
7,941
318
0
1,588
7,643
2,880
0
2,768
4,763
45,615
0
L
4,359
487
842
3,646
14,459
10,149
0
4,028
10,325
21,074
0
L
4,663
825
0
5,640
10,783
3,045
0
1,301
9,418
33,354
0
W
4,297
560
1,264
3,389
12,345
7,786
0
4,128
8,217
17,265
0
W
Cernunnos
Iolicon
Cernunnos
14,046
9,819
0
6,900
13,230
4,364
1,300
3,903
9,327
0
44,441
W
Danzaburou
NenXuserX
Danzaburou
7,994
2,877
0
5,913
10,170
3,381
470
4,607
5,563
0
44,004
L
Vamana
Nicolaî
Vamana
1,230
238
0
3,111
10,446
7,578
112
6,566
3,844
0
43,837
W
Chang'e
TheDrengr
Chang'e
6,888
177
514
3,666
6,626
2,576
2,049
209
6,417
58,580
0
L
Skadi
mfeee23
Skadi
6,809
3,431
393
1,663
9,941
2,697
0
1,948
7,947
0
27,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,859
Gold Earned
35,753
405
Minions Killed
317
0
Camps Cleared
0
1,288,337
Distance Traveled
1,323,770
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,957
597
114
8
0
312,520
6
L
Morgan Le Fay
7,311
487
87
6
0
238,442
2
L
Ganesha
6,996
466
7
0
0
259,970
0
L
Ao Kuang
7,596
506
70
5
0
317,153
3
W
Terra
7,803
520
30
2
0
272,655
5
W
Cernunnos
8,016
534
66
4
0
225,982
1
W
Danzaburou
7,903
527
71
5
0
256,303
2
L
Vamana
7,703
514
96
6
0
250,852
1
W
Chang'e
9,180
612
124
8
0
220,877
3
L
Skadi
6,147
410
57
4
0
257,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role