Player Matchup

Artemis
Artemis
 
Artemis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DredsoL
Sun Wukong
Level 129
God Stats
16W - 32L
1,485 SR
Queue Stats
112W - 125L
1,459 Elo+
Solo
Kukulkan
Kukulkan
MikeBrow96
Kukulkan
Level 17
God Stats
4W - 5L
1,455 SR
Queue Stats
4W - 5L
1,381 Elo+
Solo
Poseidon
Poseidon
PUHPUHEEEL
Poseidon
Level 23
God Stats
0W - 1L
1,283 SR
Queue Stats
7W - 18L
1,649 Elo+
Solo
Izanami
Izanami
xLegion x fear
Izanami
Level 95
God Stats
11W - 11L
1,575 SR
Queue Stats
37W - 50L
1,473 Elo+
Solo
Team Averages
Level 73
1,459 SR
1,492 Elo+

VS

Team Averages
Level 116
1,594 SR
1,546 Elo+
Nox
Nox
Dylexic
Nox
Level 148
God Stats
5W - 5L
1,576 SR
Queue Stats
213W - 204L
1,557 Elo+
Party 1
Gilgamesh
Gilgamesh
Jonallstar78
Gilgamesh
Level 136
God Stats
23W - 18L
1,704 SR
Queue Stats
223W - 221L
1,586 Elo+
Party 1
Chang'e
Chang'e
covacovarrubias
Chang'e
Level 126
God Stats
4W - 3L
1,749 SR
Queue Stats
81W - 85L
1,522 Elo+
Solo
Ymir
Ymir
epicd2000
Ymir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Medusa
Medusa
ihaskittykat
Medusa
Level 108
God Stats
11W - 11L
1,441 SR
Queue Stats
65W - 60L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
2 / 7 / 5
9,004
693
10,113
12,839
5,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
DredsoL
Sun Wukong
16
4 / 6 / 6
10,483
806
8,684
14,586
11,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
MikeBrow96
Kukulkan
16
1 / 3 / 5
9,371
721
7,549
6,836
2,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
PUHPUHEEEL
Poseidon
12
1 / 6 / 0
7,332
564
2,081
5,535
1,755
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 8 / 1
9,822
756
10,393
16,431
6,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
18
7 / 2 / 12
12,300
946
14,234
10,035
4,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Jonallstar78
Gilgamesh
18
11 / 3 / 9
13,488
1,038
11,182
13,770
18,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
6 / 1 / 7
11,009
847
7,243
10,368
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
2 / 4 / 12
10,197
784
8,188
13,545
7,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Medusa
19
4 / 2 / 11
11,303
869
9,490
8,152
3,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
81
12
Kills
30
30
Deaths
12
17
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
7
5
0.64
L
Sun Wukong
DredsoL
Sun Wukong
4
6
6
1.17
W
Nox
7
2
12
6.5
W
Gilgamesh
Jonallstar78
Gilgamesh
11
3
9
5.17
L
Kukulkan
MikeBrow96
Kukulkan
1
3
5
1.17
L
Poseidon
PUHPUHEEEL
Poseidon
1
6
0
0.17
W
6
1
7
9.5
W
Ymir
2
4
12
2
W
Medusa
4
2
11
4.75
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,820
Damage
50,337
56,227
Taken
55,870
27,550
Mitigated
37,000
3,839
Healing
17,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
10,113
6,082
0
1,033
12,839
5,331
0
6,852
5,716
0
29,010
L
Sun Wukong
DredsoL
Sun Wukong
8,684
505
0
1,397
14,586
11,331
0
7,905
6,277
0
18,956
W
Nox
14,234
445
466
3,791
10,035
4,402
1,161
2,098
7,817
38,081
0
W
Gilgamesh
Jonallstar78
Gilgamesh
11,182
3,344
0
246
13,770
18,130
2,308
2,348
11,194
0
30,239
L
Kukulkan
MikeBrow96
Kukulkan
7,549
414
0
190
6,836
2,209
1
4,018
2,486
34,640
0
L
Poseidon
PUHPUHEEEL
Poseidon
2,081
440
0
0
5,535
1,755
0
2,255
3,106
16,326
0
W
7,243
457
4,459
4,961
10,368
3,990
1,320
2,604
7,753
34,340
0
W
Ymir
8,188
274
0
1,271
13,545
7,007
404
2,308
11,122
18,074
0
W
Medusa
9,490
4,446
0
2,154
8,152
3,471
1,717
768
7,234
0
46,395
L
10,393
7,244
0
1,219
16,431
6,924
0
7,448
8,809
0
39,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,012
Gold Earned
58,297
264
Minions Killed
292
7
Camps Cleared
8
951,280
Distance Traveled
1,222,815
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,004
693
44
3
1
176,155
1
L
Sun Wukong
10,483
806
30
2
2
231,326
0
W
Nox
12,300
946
62
5
0
218,521
1
W
Gilgamesh
13,488
1,038
40
3
2
267,303
0
L
Kukulkan
9,371
721
76
6
1
225,636
3
L
Poseidon
7,332
564
39
3
1
115,117
0
W
Chang'e
11,009
847
59
5
2
246,236
0
W
Ymir
10,197
784
29
2
0
229,012
1
W
Medusa
11,303
869
102
8
4
261,743
0
L
Izanami
9,822
756
75
6
2
203,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role