Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Cast5859
Chernobog
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 27L
1,329 Elo+
Solo
Hades
Hades
Kakashi-Sansei86
Hades
Level 63
God Stats
6W - 8L
1,500 SR
Queue Stats
222W - 301L
1,364 Elo+
Solo
Gilgamesh
Gilgamesh
NotThePotW33DS
Gilgamesh
Level 62
God Stats
8W - 4L
1,688 SR
Queue Stats
101W - 102L
1,383 Elo+
Solo
Mercury
Mercury
Rowdy_Reem
Mercury
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 29L
1,309 Elo+
Solo
Team Averages
Level 83
1,538 SR
1,377 Elo+

VS

Team Averages
Level 93
1,505 SR
1,341 Elo+
Medusa
Medusa
AmiMercure57777
Medusa
Level 85
God Stats
74W - 81L
1,460 SR
Queue Stats
147W - 174L
1,351 Elo+
Solo
Pele
Pele
Karlitator
Pele
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 135L
1,352 Elo+
Solo
Scylla
Scylla
NXLSXN
Scylla
Level 64
God Stats
7W - 9L
1,736 SR
Queue Stats
274W - 311L
1,352 Elo+
Solo
Athena
Athena
Weeaboo_Gamer
Athena
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 84L
1,372 Elo+
Solo
King Arthur
King Arthur
im-supa-smexy
King Arthur
Level 108
God Stats
2W - 4L
1,329 SR
Queue Stats
36W - 55L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 4 / 3
5,680
437
3,510
6,270
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Cast5859
Chernobog
13
3 / 0 / 3
6,922
532
4,219
3,696
1,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 1 / 5
7,418
571
4,125
8,519
5,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
NotThePotW33DS
Gilgamesh
12
6 / 5 / 0
7,814
601
5,124
8,259
3,295
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Rowdy_Reem
Mercury
12
2 / 0 / 4
7,227
556
4,503
6,385
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,183
476
2,417
7,072
2,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
5 / 2 / 2
7,425
571
6,344
8,423
5,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
NXLSXN
Scylla
11
1 / 5 / 1
6,356
489
2,264
5,064
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 2
5,601
431
722
5,979
2,778
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
im-supa-smexy
King Arthur
9
2 / 4 / 1
6,380
491
3,429
8,213
3,620
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
15
Kills
9
10
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
4
3
0.63
L
1
3
0
0.33
W
Chernobog
Cast5859
Chernobog
3
0
3
4.5
W
3
1
5
5.5
L
5
2
2
3
L
Scylla
NXLSXN
Scylla
1
5
1
0.3
W
Gilgamesh
NotThePotW33DS
Gilgamesh
6
5
0
1.2
W
Mercury
Rowdy_Reem
Mercury
2
0
4
4
L
0
1
2
1
L
King Arthur
im-supa-smexy
King Arthur
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,481
Damage
15,176
33,129
Taken
34,751
14,939
Mitigated
15,376
9,909
Healing
8,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,510
0
432
94
6,270
2,323
0
915
5,291
14,888
0
L
2,417
595
123
1,994
7,072
2,171
140
1,447
5,433
0
39,552
W
Chernobog
Cast5859
Chernobog
4,219
2,358
0
1,563
3,696
1,211
786
89
3,607
0
34,452
W
4,125
35
207
4,943
8,519
5,288
96
1,260
7,128
36,884
0
L
6,344
2,524
0
3,054
8,423
5,180
0
2,360
5,939
0
37,998
L
Scylla
NXLSXN
Scylla
2,264
108
0
115
5,064
1,627
0
1,646
3,364
27,397
0
W
Gilgamesh
NotThePotW33DS
Gilgamesh
5,124
1,602
0
1,957
8,259
3,295
796
0
8,259
0
33,258
W
Mercury
Rowdy_Reem
Mercury
4,503
1,679
0
713
6,385
2,822
92
489
5,858
0
43,964
L
722
222
222
2,355
5,979
2,778
0
1,360
4,397
7,407
0
L
King Arthur
im-supa-smexy
King Arthur
3,429
497
0
718
8,213
3,620
174
230
7,983
0
25,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,061
Gold Earned
31,945
321
Minions Killed
295
0
Camps Cleared
0
1,304,166
Distance Traveled
1,115,642
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,680
437
29
2
0
268,394
1
L
Medusa
6,183
476
79
6
0
211,620
7
W
Chernobog
6,922
532
61
5
0
228,876
5
W
Hades
7,418
571
75
6
0
249,760
0
L
Pele
7,425
571
76
6
0
254,490
1
L
Scylla
6,356
489
58
4
0
227,844
1
W
Gilgamesh
7,814
601
68
5
0
253,143
0
W
Mercury
7,227
556
88
7
0
303,993
0
L
Athena
5,601
431
12
1
0
204,117
0
L
King Arthur
6,380
491
70
5
0
217,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role