Player Matchup

Da Ji
Da Ji
Bananaboy_9000
Da Ji
Level 29
God Stats
10W - 6L
1,257 SR
Queue Stats
315W - 334L
1,409 Elo+
Solo
Ares
Ares
Lickalettuce
Ares
Level 8
God Stats
12W - 13L
1,348 SR
Queue Stats
21W - 25L
1,333 Elo+
Solo
King Arthur
King Arthur
NETmin HD12
King Arthur
Level 26
God Stats
27W - 18L
1,460 SR
Queue Stats
64W - 57L
1,359 Elo+
Solo
Set
Set
Zadu_Nanias
Set
Level 3
God Stats
1W - 1L
1,239 SR
Queue Stats
1W - 3L
1,147 Elo+
Solo
Discordia
Discordia
beanie133
Discordia
Level 23
God Stats
10W - 6L
1,500 SR
Queue Stats
58W - 49L
1,381 Elo+
Solo
Team Averages
Level 18
1,361 SR
1,326 Elo+

VS

Team Averages
Level 21
1,445 SR
1,321 Elo+
Ra
Ra
E_TADS_WALL
Ra
Level 28
God Stats
1W - 2L
1,565 SR
Queue Stats
177W - 193L
1,417 Elo+
Party 1
Bakasura
Bakasura
Hunter_of_E_TADS
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 129L
1,472 Elo+
Party 1
Bellona
Bellona
Lord_Tsuky
Bellona
Level 3
God Stats
0W - 2L
1,212 SR
Queue Stats
0W - 2L
1,027 Elo+
Solo
Nike
Nike
Pez_army
Nike
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 61L
1,352 Elo+
Party 1
Ymir
Ymir
mishajuxy
Ymir
Level 29
God Stats
26W - 32L
1,447 SR
Queue Stats
49W - 61L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 3
7,090
591
3,904
7,379
3,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
5 / 5 / 2
6,086
507
3,237
13,447
6,219
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
NETmin HD12
King Arthur
13
2 / 1 / 3
7,248
604
4,038
5,746
2,454
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 0
5,878
490
2,339
4,369
1,301
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
beanie133
Discordia
12
7 / 0 / 5
7,604
634
9,703
4,889
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
5,224
435
4,305
7,384
2,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 3 / 1
6,412
534
4,938
7,952
2,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Lord_Tsuky
Bellona
9
1 / 2 / 0
5,089
424
1,707
6,144
2,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nike
8
1 / 9 / 2
5,343
445
5,051
10,549
3,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
2 / 2 / 0
6,256
521
1,540
6,559
3,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
21
Kills
8
9
Deaths
22
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
0
6
2
0.17
L
4
3
1
1.5
W
5
5
2
1.2
L
Bellona
Lord_Tsuky
Bellona
1
2
0
0.5
W
King Arthur
NETmin HD12
King Arthur
2
1
3
3.5
L
Nike
1
9
2
0.22
W
2
1
0
2
W
Discordia
beanie133
Discordia
7
0
5
9.5
L
Ymir
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,221
Damage
17,541
35,830
Taken
38,588
14,717
Mitigated
14,578
7,550
Healing
8,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,904
596
0
775
7,379
3,128
303
97
7,282
0
36,438
L
4,305
1,213
212
875
7,384
2,378
638
4,983
1,873
21,425
0
L
4,938
3,453
0
1,395
7,952
2,601
30
2,362
5,396
0
23,328
W
3,237
817
87
2,541
13,447
6,219
63
3,125
10,074
11,881
0
L
Bellona
Lord_Tsuky
Bellona
1,707
456
0
2,700
6,144
2,820
273
0
6,144
0
10,796
W
King Arthur
NETmin HD12
King Arthur
4,038
268
0
1,721
5,746
2,454
332
333
5,365
0
36,845
L
Nike
5,051
2,374
0
1,138
10,549
3,532
574
4,404
5,951
0
22,976
W
2,339
586
0
0
4,369
1,301
0
1,489
2,880
0
15,348
W
Discordia
beanie133
Discordia
9,703
1,504
0
2,426
4,889
1,615
1,335
801
4,088
40,009
0
L
Ymir
1,540
535
0
1,749
6,559
3,247
736
275
6,284
22,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,906
Gold Earned
28,324
249
Minions Killed
192
0
Camps Cleared
0
1,157,956
Distance Traveled
1,025,792
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,090
591
68
6
0
272,955
3
L
Ra
5,224
435
30
3
0
193,251
0
L
Bakasura
6,412
534
62
5
0
250,985
1
W
Ares
6,086
507
10
1
0
192,306
0
L
Bellona
5,089
424
17
1
0
223,662
1
W
King Arthur
7,248
604
77
6
0
241,309
0
L
Nike
5,343
445
37
3
0
178,418
0
W
Set
5,878
490
21
2
0
231,301
3
W
Discordia
7,604
634
73
6
0
220,085
6
L
Ymir
6,256
521
46
4
0
179,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role