Player Matchup

Loki
Loki
HuertiiSaski
Loki
Level 25
God Stats
6W - 2L
1,837 SR
Queue Stats
67W - 58L
1,530 Elo+
Party 2
Ymir
Ymir
Hydroburst14
Ymir
Level 7
God Stats
7W - 5L
1,706 SR
Queue Stats
26W - 17L
1,602 Elo+
Party 2
Scylla
Scylla
Tentai
Scylla
Level 29
God Stats
5W - 1L
1,816 SR
Queue Stats
17W - 12L
1,505 Elo+
Solo
Bellona
Bellona
alcachofa155
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 38L
1,676 Elo+
Party 2
Xbalanque
Xbalanque
danlopmar
Xbalanque
Level 61
God Stats
7W - 2L
1,621 SR
Queue Stats
44W - 33L
1,433 Elo+
Party 2
Team Averages
Level 28
1,696 SR
1,549 Elo+

VS

Team Averages
Level 20
1,533 SR
1,505 Elo+
Mulan
Mulan
 
Mulan
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Ivan6666
Nemesis
Level 26
God Stats
3W - 8L
1,500 SR
Queue Stats
112W - 125L
1,577 Elo+
Solo
Bacchus
Bacchus
Mephashm
Bacchus
Level 19
God Stats
2W - 4L
1,500 SR
Queue Stats
123W - 138L
1,458 Elo+
Solo
The Morrigan
The Morrigan
OXIDOWULF
The Morrigan
Level 16
God Stats
1W - 8L
1,381 SR
Queue Stats
180W - 206L
1,485 Elo+
Party 1
Neith
Neith
SirDonDaniel
Neith
Level 15
God Stats
1W - 1L
1,782 SR
Queue Stats
5W - 6L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 10
10,915
520
14,604
17,534
7,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 1 / 12
10,865
517
9,314
9,733
12,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Tentai
Scylla
16
14 / 5 / 7
10,898
519
16,537
11,485
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
alcachofa155
Bellona
17
6 / 0 / 14
10,744
512
9,199
14,071
19,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
danlopmar
Xbalanque
18
8 / 4 / 9
12,105
576
15,061
13,398
5,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
3 / 7 / 5
10,131
482
11,247
19,983
18,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
Ivan6666
Nemesis
14
0 / 9 / 7
8,722
415
7,759
21,416
7,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
Mephashm
Bacchus
14
2 / 5 / 5
9,472
451
6,054
15,662
15,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
OXIDOWULF
The Morrigan
11
0 / 13 / 2
7,898
376
4,849
12,948
4,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
9 / 5 / 2
11,386
542
11,341
12,648
5,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
35
39
Kills
14
15
Deaths
39
52
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
7
5
0.79
W
9
5
10
2.8
W
2
1
12
8
L
Nemesis
Ivan6666
Nemesis
0
9
7
0.39
L
Bacchus
Mephashm
Bacchus
2
5
5
0.9
L
The Morrigan
OXIDOWULF
The Morrigan
0
13
2
0.08
L
9
5
2
2
W
Scylla
Tentai
Scylla
14
5
7
3.5
W
Bellona
alcachofa155
Bellona
6
0
14
13
W
Xbalanque
danlopmar
Xbalanque
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,715
Damage
41,250
66,221
Taken
82,657
48,672
Mitigated
52,043
10,338
Healing
17,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
11,247
1,447
0
3,885
19,983
18,532
0
9,265
10,238
355
47,151
W
14,604
4,923
0
4,914
17,534
7,155
0
2,149
15,385
0
92,962
W
9,314
1,905
0
1,554
9,733
12,373
364
1,506
8,227
56,320
0
L
Nemesis
Ivan6666
Nemesis
7,759
3,005
0
6,958
21,416
7,994
0
5,370
16,016
0
57,141
L
Bacchus
Mephashm
Bacchus
6,054
211
294
4,162
15,662
15,576
0
3,416
12,219
30,072
0
L
The Morrigan
OXIDOWULF
The Morrigan
4,849
443
0
226
12,948
4,652
0
5,537
7,342
29,330
146
L
11,341
2,693
0
2,430
12,648
5,289
322
1,627
10,991
0
57,937
W
Scylla
Tentai
Scylla
16,537
2,806
0
1,460
11,485
3,964
140
2,856
8,629
55,192
0
W
Bellona
alcachofa155
Bellona
9,199
2,260
0
1,490
14,071
19,958
216
2,890
11,151
0
55,511
W
Xbalanque
danlopmar
Xbalanque
15,061
9,234
0
920
13,398
5,222
1,367
1,923
11,475
0
76,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,527
Gold Earned
47,609
557
Minions Killed
423
0
Camps Cleared
0
1,915,850
Distance Traveled
1,802,066
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,131
482
106
5
0
348,474
2
W
Loki
10,915
520
118
6
0
402,972
0
W
Ymir
10,865
517
120
6
0
344,810
1
L
Nemesis
8,722
415
92
4
0
343,215
2
L
Bacchus
9,472
451
43
2
0
413,980
2
L
The Morrigan
7,898
376
66
3
0
337,047
2
L
Neith
11,386
542
116
6
0
359,350
3
W
Scylla
10,898
519
95
5
0
361,897
0
W
Bellona
10,744
512
97
5
0
423,451
0
W
Xbalanque
12,105
576
127
6
0
382,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role