Player Matchup

Nox
Nox
Cyb3r4k
Nox
Level 27
God Stats
5W - 1L
1,718 SR
Queue Stats
36W - 37L
1,520 Elo+
Party 1
Hou Yi
Hou Yi
KawaiiTim17
Hou Yi
Level 29
God Stats
1W - 0L
1,711 SR
Queue Stats
32W - 30L
1,561 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kmisma
Cu Chulainn
Level 19
God Stats
3W - 4L
1,672 SR
Queue Stats
12W - 13L
1,469 Elo+
Party 1
Discordia
Discordia
MökneS
Discordia
Level 18
God Stats
9W - 5L
1,849 SR
Queue Stats
29W - 28L
1,520 Elo+
Party 1
Ao Kuang
Ao Kuang
S3kt0r
Ao Kuang
Level 27
God Stats
2W - 2L
1,248 SR
Queue Stats
27W - 28L
1,540 Elo+
Party 1
Team Averages
Level 24
1,640 SR
1,522 Elo+

VS

Team Averages
Level 14
1,614 SR
1,626 Elo+
Heimdallr
Heimdallr
Fodasqueeusoubom
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,688 Elo+
Party 2
Amaterasu
Amaterasu
Labbsita
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,693 Elo+
Solo
Ra
Ra
V1r00zz
Ra
Level 26
God Stats
2W - 2L
1,839 SR
Queue Stats
24W - 24L
1,596 Elo+
Solo
Fafnir
Fafnir
Xegalheazeite
Fafnir
Level 8
God Stats
1W - 1L
1,729 SR
Queue Stats
7W - 7L
1,562 Elo+
Party 2
Pele
Pele
maty135
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
2 / 0 / 9
8,908
524
5,309
8,615
3,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
14
5 / 1 / 4
9,063
533
9,719
8,503
2,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Kmisma
Cu Chulainn
16
5 / 2 / 2
10,071
592
7,134
12,635
8,591
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
MökneS
Discordia
16
6 / 4 / 3
9,802
577
5,691
7,407
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
S3kt0r
Ao Kuang
16
6 / 2 / 5
9,998
588
6,909
10,701
3,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
13
0 / 6 / 3
7,778
458
5,686
11,910
4,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Labbsita
Amaterasu
10
0 / 6 / 0
6,939
408
2,547
9,018
4,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 6 / 0
8,841
520
6,558
9,163
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 0
8,020
472
2,079
8,903
5,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
maty135
Pele
16
6 / 3 / 2
10,152
597
8,595
16,057
6,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
24
Kills
9
9
Deaths
24
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
2
0
9
6.5
L
Heimdallr
0
6
3
0.25
W
Hou Yi
5
1
4
7
W
Cu Chulainn
Kmisma
Cu Chulainn
5
2
2
3
L
Amaterasu
Labbsita
Amaterasu
0
6
0
0
W
Discordia
MökneS
Discordia
6
4
3
1.88
W
Ao Kuang
S3kt0r
Ao Kuang
6
2
5
4.25
L
3
6
0
0.5
L
0
3
0
0
L
Pele
maty135
Pele
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,762
Damage
25,465
47,861
Taken
55,051
20,912
Mitigated
24,310
14,867
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
5,309
555
0
2,310
8,615
3,871
518
2,505
6,038
18,382
0
L
Heimdallr
5,686
2,653
0
2,862
11,910
4,228
0
4,922
6,988
0
45,500
W
Hou Yi
9,719
4,992
0
3,780
8,503
2,485
82
1,327
7,136
0
55,772
W
Cu Chulainn
Kmisma
Cu Chulainn
7,134
1,663
0
2,680
12,635
8,591
713
2,167
10,380
8,039
52,713
L
Amaterasu
Labbsita
Amaterasu
2,547
837
0
1,339
9,018
4,592
0
2,688
6,330
0
23,029
W
Discordia
MökneS
Discordia
5,691
249
0
1,580
7,407
2,191
681
1,084
6,149
59,958
0
W
Ao Kuang
S3kt0r
Ao Kuang
6,909
1,615
0
4,517
10,701
3,774
376
1,114
9,521
66,115
0
L
6,558
309
666
1,535
9,163
3,728
260
5,011
4,152
50,513
0
L
2,079
972
0
562
8,903
5,442
0
2,303
6,600
17,701
0
L
Pele
maty135
Pele
8,595
1,938
0
1,423
16,057
6,320
0
4,025
12,032
0
81,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,842
Gold Earned
41,730
476
Minions Killed
398
0
Camps Cleared
0
1,632,857
Distance Traveled
1,550,184
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,908
524
23
1
0
369,627
5
L
Heimdallr
7,778
458
84
5
0
315,870
5
W
Hou Yi
9,063
533
98
6
0
330,134
1
W
Cu Chulainn
10,071
592
138
8
0
292,798
0
L
Amaterasu
6,939
408
51
3
0
236,700
2
W
Discordia
9,802
577
109
6
0
304,863
2
W
Ao Kuang
9,998
588
108
6
0
335,435
4
L
Ra
8,841
520
103
6
0
329,414
4
L
Fafnir
8,020
472
30
2
0
339,770
4
L
Pele
10,152
597
130
8
0
328,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role