Player Matchup

Gilgamesh
Gilgamesh
SiperKobold
Gilgamesh
Level 22
God Stats
1W - 3L
1,506 SR
Queue Stats
90W - 110L
1,459 Elo+
Solo
Apollo
Apollo
TRESTRESZEROUM
Apollo
Level 24
God Stats
5W - 9L
1,500 SR
Queue Stats
200W - 220L
1,494 Elo+
Solo
Nemesis
Nemesis
TetsuKappa
Nemesis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,442 Elo+
Solo
Aphrodite
Aphrodite
TheoO99
Aphrodite
Level 7
God Stats
1W - 1L
1,784 SR
Queue Stats
2W - 4L
1,346 Elo+
Solo
Ah Puch
Ah Puch
ZiNaGaTo
Ah Puch
Level 27
God Stats
2W - 2L
1,694 SR
Queue Stats
18W - 10L
1,592 Elo+
Solo
Team Averages
Level 20
1,597 SR
1,467 Elo+

VS

Team Averages
Level 19
1,483 SR
1,404 Elo+
Kukulkan
Kukulkan
Buhmo
Kukulkan
Level 27
God Stats
2W - 0L
1,684 SR
Queue Stats
10W - 12L
1,393 Elo+
Party 1
Danzaburou
Danzaburou
Mesk_killua
Danzaburou
Level 29
God Stats
8W - 8L
1,476 SR
Queue Stats
87W - 93L
1,432 Elo+
Solo
Anubis
Anubis
Mv2_vAleMitov
Anubis
Level 5
God Stats
1W - 4L
1,205 SR
Queue Stats
7W - 18L
1,186 Elo+
Solo
Mercury
Mercury
OpeDroshiKomeu
Mercury
Level 29
God Stats
3W - 2L
1,371 SR
Queue Stats
164W - 86L
1,615 Elo+
Solo
Yemoja
Yemoja
iFoxAngel
Yemoja
Level 7
God Stats
5W - 1L
1,680 SR
Queue Stats
10W - 12L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SiperKobold
Gilgamesh
20
7 / 5 / 8
15,473
967
15,561
26,559
24,684
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
2 / 5 / 6
14,145
884
10,053
19,866
9,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
TetsuKappa
Nemesis
20
2 / 12 / 8
14,236
890
12,742
25,199
12,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
TheoO99
Aphrodite
20
0 / 2 / 6
13,201
825
5,460
16,460
11,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
ZiNaGaTo
Ah Puch
20
8 / 6 / 6
15,715
982
29,654
20,309
9,809
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Buhmo
Kukulkan
20
6 / 1 / 8
15,413
963
30,387
11,442
5,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Mesk_killua
Danzaburou
20
3 / 5 / 11
15,206
950
16,840
23,021
10,645
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
1 / 10 / 8
13,273
830
7,154
16,211
7,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
19 / 2 / 5
18,583
1,161
38,543
12,840
6,678
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
iFoxAngel
Yemoja
20
1 / 1 / 12
15,788
987
11,984
14,111
15,678
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
74
19
Kills
30
30
Deaths
19
34
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Buhmo
Kukulkan
6
1
8
10
W
Danzaburou
Mesk_killua
Danzaburou
3
5
11
1.7
W
1
10
8
0.5
W
19
2
5
10.75
L
Gilgamesh
SiperKobold
Gilgamesh
7
5
8
2.2
L
2
5
6
1
L
Nemesis
TetsuKappa
Nemesis
2
12
8
0.5
L
Aphrodite
TheoO99
Aphrodite
0
2
6
1.5
L
Ah Puch
ZiNaGaTo
Ah Puch
8
6
6
1.83
W
Yemoja
iFoxAngel
Yemoja
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,470
Damage
104,908
108,393
Taken
77,625
67,503
Mitigated
45,738
30,431
Healing
13,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Buhmo
Kukulkan
30,387
1,214
1,033
1,542
11,442
5,226
0
3,896
7,546
93,060
0
W
Danzaburou
Mesk_killua
Danzaburou
16,840
6,592
0
2,313
23,021
10,645
0
11,799
11,222
0
51,603
W
7,154
760
0
1,618
16,211
7,511
0
7,786
8,425
18,945
0
W
38,543
20,439
0
1,323
12,840
6,678
0
5,246
7,594
0
54,227
L
Gilgamesh
SiperKobold
Gilgamesh
15,561
3,656
0
2,954
26,559
24,684
0
13,133
13,426
0
26,169
L
10,053
8,342
219
1,257
19,866
9,136
0
8,306
11,560
0
42,347
L
Nemesis
TetsuKappa
Nemesis
12,742
5,398
0
1,813
25,199
12,218
0
10,745
14,454
0
33,223
L
Aphrodite
TheoO99
Aphrodite
5,460
304
11,559
9,327
16,460
11,656
0
10,136
6,324
18,895
0
L
Ah Puch
ZiNaGaTo
Ah Puch
29,654
426
593
2,709
20,309
9,809
0
7,205
13,104
88,507
0
W
Yemoja
iFoxAngel
Yemoja
11,984
1,524
3,412
2,590
14,111
15,678
0
6,387
7,724
27,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,770
Gold Earned
78,263
306
Minions Killed
362
10
Camps Cleared
14
1,610,180
Distance Traveled
1,429,063
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,413
963
176
11
0
292,326
0
W
Danzaburou
15,206
950
90
6
3
258,258
0
W
Anubis
13,273
830
40
3
0
172,637
0
W
Mercury
18,583
1,161
31
2
10
412,647
1
L
Gilgamesh
15,473
967
19
1
0
361,153
0
L
Apollo
14,145
884
75
5
3
272,325
2
L
Nemesis
14,236
890
44
3
5
350,440
2
L
Aphrodite
13,201
825
30
2
0
327,045
0
L
Ah Puch
15,715
982
138
9
2
299,217
0
W
Yemoja
15,788
987
25
2
1
293,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role