Player Matchup

Neith
Neith
Bronze III
RyZe_SpinXO
Neith
Bronze III
Level 89
God Stats
1W - 0L
1,410 SR
Queue Stats
2W - 1L
1,452 MMR
Solo
Pele
Pele
Silver III
Wiron76
Pele
Silver III
Level 41
God Stats
5W - 8L
1,381 SR
Queue Stats
26W - 44L
1,127 MMR
Party 1
Cthulhu
Cthulhu
Silver V
eluxus21
Cthulhu
Silver V
Level 62
God Stats
25W - 24L
1,446 SR
Queue Stats
78W - 128L
786 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 64
1,413 SR
1,122 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,508 SR
1,094 MMR
Nox
Nox
Silver IV
BETONOWSKY
Nox
Silver IV
Level 124
God Stats
17W - 35L
1,354 SR
Queue Stats
384W - 557L
760 MMR
Solo
Athena
Athena
Silver V
Kevin269Hun
Athena
Silver V
Level 121
God Stats
2W - 1L
1,576 SR
Queue Stats
20W - 40L
983 MMR
Solo
Hun Batz
Hun Batz
Gold I
Pr0_Raptor4
Hun Batz
Gold I
Level 106
God Stats
14W - 18L
1,593 SR
Queue Stats
376W - 484L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
8,844
465
0
0
0
Pele
Wiron76
Pele
16
4 / 6 / 4
11,722
617
12,185
20,480
15,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
eluxus21
Cthulhu
20
7 / 2 / 4
13,773
725
24,634
27,103
35,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
PoseidonFenrirGilgameshAphroditeYmir

VS

Bans
ScyllaJanusCerberusBaron SamediCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 5
12,134
639
13,678
15,118
6,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
17
0 / 0 / 7
12,242
644
10,116
16,382
19,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
Pr0_Raptor4
Hun Batz
16
5 / 2 / 2
12,180
641
14,084
17,558
11,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
11
Kills
8
8
Deaths
11
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
9
5
0.61
L
Athena
0
0
7
3.5
L
Hun Batz
Pr0_Raptor4
Hun Batz
5
2
2
3
W
0
0
0
0
W
Pele
Wiron76
Pele
4
6
4
1
W
Cthulhu
eluxus21
Cthulhu
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,819
Damage
37,878
47,583
Taken
49,058
51,328
Mitigated
37,815
9,882
Healing
5,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,678
788
0
2,830
15,118
6,521
303
8,374
6,744
54,644
0
L
Athena
10,116
2,594
0
2,271
16,382
19,836
250
7,980
8,402
30,333
0
L
Hun Batz
Pr0_Raptor4
Hun Batz
14,084
6,138
0
0
17,558
11,458
637
8,280
9,278
0
50,894
W
0
0
0
0
0
0
0
0
0
0
0
W
Pele
Wiron76
Pele
12,185
3,808
729
1,488
20,480
15,887
1,256
11,822
8,658
0
28,605
W
Cthulhu
eluxus21
Cthulhu
24,634
1,750
1,344
6,321
27,103
35,441
178
11,972
15,131
78,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,339
Gold Earned
36,556
164
Minions Killed
192
0
Camps Cleared
0
689,232
Distance Traveled
1,020,592
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,134
639
81
4
0
307,910
2
L
Athena
12,242
644
48
3
0
360,524
0
L
Hun Batz
12,180
641
63
3
0
352,158
1
W
Neith
8,844
465
0
0
0
716
0
W
Pele
11,722
617
53
3
0
329,296
1
W
Cthulhu
13,773
725
111
6
0
359,220
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role