Player Matchup

Baron Samedi
Baron Samedi
BlindColorEnt
Baron Samedi
Level 75
God Stats
8W - 16L
1,240 SR
Queue Stats
220W - 213L
1,466 Elo+
Solo
Apollo
Apollo
MarksDaniels246
Apollo
Level 65
God Stats
3W - 3L
1,690 SR
Queue Stats
244W - 247L
1,424 Elo+
Solo
Terra
Terra
UncleBen89
Terra
Level 81
God Stats
40W - 42L
1,487 SR
Queue Stats
172W - 182L
1,378 Elo+
Solo
Cu Chulainn
Cu Chulainn
VANLUEX1
Cu Chulainn
Level 103
God Stats
9W - 10L
1,692 SR
Queue Stats
142W - 139L
1,378 Elo+
Solo
Bakasura
Bakasura
warcraft897
Bakasura
Level 76
God Stats
6W - 6L
1,556 SR
Queue Stats
101W - 94L
1,451 Elo+
Solo
Team Averages
Level 80
1,533 SR
1,420 Elo+

VS

Team Averages
Level 121
1,521 SR
1,452 Elo+
Arachne
Arachne
Byrd_of_Prey
Arachne
Level 160
God Stats
9W - 5L
1,435 SR
Queue Stats
312W - 287L
1,396 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Furyshot1
Morgan Le Fay
Level 86
God Stats
10W - 2L
1,575 SR
Queue Stats
113W - 108L
1,448 Elo+
Solo
Anubis
Anubis
Japanapino
Anubis
Level 128
God Stats
4W - 5L
1,483 SR
Queue Stats
149W - 161L
1,399 Elo+
Party 1
Ymir
Ymir
Patriots9281
Ymir
Level 106
God Stats
8W - 2L
1,607 SR
Queue Stats
22W - 11L
1,590 Elo+
Solo
Artemis
Artemis
XxAuricaxX
Artemis
Level 126
God Stats
36W - 40L
1,505 SR
Queue Stats
139W - 141L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlindColorEnt
Baron Samedi
9
0 / 9 / 3
6,758
338
5,905
14,838
5,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
9 / 4 / 3
10,071
504
11,192
16,599
6,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
13
3 / 2 / 10
9,124
456
5,398
13,753
11,223
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
VANLUEX1
Cu Chulainn
17
4 / 6 / 1
10,621
531
11,599
16,247
11,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
warcraft897
Bakasura
13
3 / 9 / 4
8,572
429
9,006
18,284
7,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Byrd_of_Prey
Arachne
19
9 / 2 / 4
11,666
583
13,816
14,533
7,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Furyshot1
Morgan Le Fay
18
17 / 3 / 1
12,344
617
25,394
12,837
5,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Japanapino
Anubis
19
3 / 3 / 6
11,409
570
9,008
13,474
7,901
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 4 / 4
9,117
456
5,764
14,379
9,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
XxAuricaxX
Artemis
14
0 / 7 / 3
9,134
457
6,556
11,763
3,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
48
19
Kills
30
30
Deaths
19
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BlindColorEnt
Baron Samedi
0
9
3
0.17
W
Arachne
Byrd_of_Prey
Arachne
9
2
4
5.5
W
Morgan Le Fay
Furyshot1
Morgan Le Fay
17
3
1
5.83
W
Anubis
Japanapino
Anubis
3
3
6
2
L
9
4
3
2.63
W
1
4
4
0.75
L
Terra
3
2
10
4
L
Cu Chulainn
VANLUEX1
Cu Chulainn
4
6
1
0.75
W
Artemis
XxAuricaxX
Artemis
0
7
3
0.21
L
Bakasura
warcraft897
Bakasura
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,100
Damage
60,538
79,721
Taken
66,986
43,192
Mitigated
34,014
21,543
Healing
21,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BlindColorEnt
Baron Samedi
5,905
408
155
2,517
14,838
5,837
0
8,833
6,005
20,781
0
W
Arachne
Byrd_of_Prey
Arachne
13,816
8,165
0
6,476
14,533
7,117
0
1,186
12,809
0
95,114
W
Morgan Le Fay
Furyshot1
Morgan Le Fay
25,394
3,338
0
4,139
12,837
5,153
3,561
3,528
8,277
82,146
0
W
Anubis
Japanapino
Anubis
9,008
216
0
5,888
13,474
7,901
473
300
13,009
80,427
0
L
11,192
6,489
0
3,628
16,599
6,765
723
7,790
8,809
0
60,889
W
5,764
1,148
0
1,218
14,379
9,949
187
3,076
11,027
35,225
0
L
Terra
5,398
1,172
2,571
4,531
13,753
11,223
203
5,508
8,245
17,605
0
L
Cu Chulainn
VANLUEX1
Cu Chulainn
11,599
2,568
0
4,185
16,247
11,844
0
7,133
9,114
0
64,159
W
Artemis
XxAuricaxX
Artemis
6,556
3,113
0
3,401
11,763
3,894
825
2,613
8,477
0
51,166
L
Bakasura
warcraft897
Bakasura
9,006
5,875
0
3,956
18,284
7,523
0
10,902
7,382
0
38,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,146
Gold Earned
53,670
368
Minions Killed
537
0
Camps Cleared
0
1,756,655
Distance Traveled
1,770,026
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,758
338
27
1
0
319,101
3
W
Arachne
11,666
583
129
6
0
399,871
2
W
Morgan Le Fay
12,344
617
125
6
0
359,988
2
W
Anubis
11,409
570
143
7
0
355,880
3
L
Apollo
10,071
504
102
5
0
328,920
1
W
Ymir
9,117
456
49
2
0
357,847
6
L
Terra
9,124
456
27
1
0
360,274
3
L
Cu Chulainn
10,621
531
136
7
0
354,340
0
W
Artemis
9,134
457
91
5
0
296,440
1
L
Bakasura
8,572
429
76
4
0
394,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role