Player Matchup

Nox
Nox
Arxuszero
Nox
Level 127
God Stats
18W - 14L
1,667 SR
Queue Stats
297W - 294L
1,631 Elo+
Solo
Artio
Artio
CloutRangerRusty
Artio
Level 63
God Stats
15W - 9L
1,687 SR
Queue Stats
130W - 93L
1,646 Elo+
Party 1
Skadi
Skadi
llEggmanNegall
Skadi
Level 101
God Stats
10W - 11L
1,713 SR
Queue Stats
214W - 179L
1,636 Elo+
Party 1
Team Averages
Level 97
1,689 SR
1,638 Elo+

VS

Team Averages
Level 85
1,599 SR
1,520 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BlueKitten2222
Ra
Level 46
God Stats
0W - 1L
1,809 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Kunivone
Artemis
Level 123
God Stats
26W - 37L
1,487 SR
Queue Stats
26W - 37L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
9,356
780
9,641
7,799
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 4
9,523
794
4,524
14,071
8,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 6 / 6
8,531
711
5,534
8,074
2,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
6 / 3 / 2
8,952
746
11,750
13,460
8,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 4 / 7
8,283
690
5,679
6,499
2,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Artemis
Kunivone
Artemis
11
1 / 2 / 5
7,635
636
6,388
4,532
1,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
9
Kills
8
8
Deaths
9
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
6
3
2
2.33
W
4
1
4
6
L
1
4
7
1.13
W
3
1
4
5
L
Artemis
Kunivone
Artemis
1
2
5
1.75
W
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,699
Damage
23,817
29,944
Taken
24,491
13,886
Mitigated
11,898
9,816
Healing
4,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,750
4,755
0
741
13,460
8,003
0
7,987
5,473
0
32,058
W
9,641
544
0
1,464
7,799
3,068
787
1,476
6,323
37,282
0
L
5,679
457
1,620
1,397
6,499
2,455
63
2,822
3,677
39,184
0
W
4,524
495
744
6,710
14,071
8,208
403
2,852
11,219
18,630
0
L
Artemis
Kunivone
Artemis
6,388
2,258
0
267
4,532
1,440
485
3,356
1,176
0
16,349
W
5,534
2,446
0
898
8,074
2,610
245
1,351
6,723
0
26,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,410
Gold Earned
24,870
146
Minions Killed
147
0
Camps Cleared
0
658,822
Distance Traveled
671,508
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,952
746
36
3
0
239,691
3
W
Nox
9,356
780
70
6
0
232,266
0
L
Ra
8,283
690
83
7
0
206,481
1
W
Artio
9,523
794
24
2
0
229,711
1
L
Artemis
7,635
636
28
2
0
225,336
0
W
Skadi
8,531
711
52
4
0
196,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role