Player Matchup

Gilgamesh
Gilgamesh
Dancingclone
Gilgamesh
Level 21
God Stats
1W - 0L
1,548 SR
Queue Stats
11W - 1L
1,659 Elo+
Party 1
Fafnir
Fafnir
LouLouangel
Fafnir
Level 108
God Stats
1W - 1L
1,317 SR
Queue Stats
17W - 5L
1,593 Elo+
Party 1
Chang'e
Chang'e
xXSYCO-KillER9Xx
Chang'e
Level 160
God Stats
3W - 0L
1,515 SR
Queue Stats
86W - 57L
1,686 Elo+
Party 1
Team Averages
Level 96
1,460 SR
1,646 Elo+

VS

Team Averages
Level 45
1,495 SR
1,469 Elo+
Cerberus
Cerberus
AitoRr_-
Cerberus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 79L
1,475 Elo+
Party 2
Chaac
Chaac
Its_ChPs
Chaac
Level 26
God Stats
21W - 23L
1,485 SR
Queue Stats
162W - 180L
1,434 Elo+
Party 2
Artemis
Artemis
Ruffffy
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dancingclone
Gilgamesh
19
21 / 6 / 7
16,457
866
35,714
34,682
31,239
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fafnir
17
4 / 3 / 16
13,642
718
10,407
25,854
33,754
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 3 / 17
13,881
731
23,145
20,379
7,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AitoRr_-
Cerberus
19
7 / 7 / 5
14,313
753
26,998
36,322
30,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Its_ChPs
Chaac
17
4 / 8 / 6
12,488
657
19,290
27,892
24,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Ruffffy
Artemis
13
1 / 16 / 5
10,852
571
4,432
17,124
5,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
31
Kills
12
12
Deaths
31
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AitoRr_-
Cerberus
7
7
5
1.36
W
Gilgamesh
Dancingclone
Gilgamesh
21
6
7
4.08
L
Chaac
Its_ChPs
Chaac
4
8
6
0.88
W
Fafnir
4
3
16
4
L
Artemis
Ruffffy
Artemis
1
16
5
0.22
W
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,266
Damage
50,720
80,915
Taken
81,338
72,143
Mitigated
61,460
27,876
Healing
21,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AitoRr_-
Cerberus
26,998
2,448
0
12,243
36,322
30,827
0
15,827
19,649
73,382
0
W
Gilgamesh
Dancingclone
Gilgamesh
35,714
11,699
1,618
8,304
34,682
31,239
990
8,188
26,494
0
73,030
L
Chaac
Its_ChPs
Chaac
19,290
4,060
231
8,974
27,892
24,780
0
12,558
14,739
0
64,799
W
Fafnir
10,407
2,708
787
2,335
25,854
33,754
411
9,835
16,019
26,733
0
L
Artemis
Ruffffy
Artemis
4,432
2,245
0
0
17,124
5,853
0
3,417
13,398
0
17,451
W
23,145
2,083
6,006
8,826
20,379
7,150
1,953
8,975
11,404
84,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,980
Gold Earned
37,653
204
Minions Killed
206
0
Camps Cleared
0
897,224
Distance Traveled
795,098
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,313
753
130
7
0
310,476
0
W
Gilgamesh
16,457
866
54
3
0
298,049
1
L
Chaac
12,488
657
54
3
0
309,230
0
W
Fafnir
13,642
718
24
1
0
315,291
0
L
Artemis
10,852
571
22
1
0
175,392
0
W
Chang'e
13,881
731
126
7
0
283,884
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role