Player Matchup

Thanatos
Thanatos
LovelyBouBou
Thanatos
Level 24
God Stats
3W - 3L
1,549 SR
Queue Stats
45W - 44L
1,436 Elo+
Party 3
Erlang Shen
Erlang Shen
RaroPT
Erlang Shen
Level 24
God Stats
6W - 6L
1,179 SR
Queue Stats
18W - 18L
1,391 Elo+
Party 2
Ymir
Ymir
RasecLegend
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,576 Elo+
Party 2
Izanami
Izanami
WinstonLegend
Izanami
Level 33
God Stats
2W - 1L
1,539 SR
Queue Stats
20W - 20L
1,393 Elo+
Party 2
Cthulhu
Cthulhu
kface2489
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 3
Team Averages
Level 19
1,453 SR
1,409 Elo+

VS

Team Averages
Level 20
1,616 SR
1,413 Elo+
Tsukuyomi
Tsukuyomi
Britozoid
Tsukuyomi
Level 17
God Stats
6W - 1L
1,792 SR
Queue Stats
22W - 24L
1,484 Elo+
Party 1
Poseidon
Poseidon
Elhoras
Poseidon
Level 15
God Stats
31W - 23L
1,591 SR
Queue Stats
94W - 120L
1,339 Elo+
Party 1
Ymir
Ymir
Huskaralhinho
Ymir
Level 24
God Stats
52W - 59L
1,488 SR
Queue Stats
352W - 392L
1,437 Elo+
Party 1
Guan Yu
Guan Yu
Juanfoxxa
Guan Yu
Level 26
God Stats
7W - 2L
1,624 SR
Queue Stats
75W - 55L
1,465 Elo+
Solo
Cernunnos
Cernunnos
Redtalhante
Cernunnos
Level 19
God Stats
62W - 35L
1,585 SR
Queue Stats
165W - 184L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LovelyBouBou
Thanatos
17
12 / 8 / 0
12,494
568
14,730
19,948
7,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
RaroPT
Erlang Shen
15
1 / 8 / 4
9,884
449
9,790
19,169
13,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 6 / 5
9,928
451
6,781
14,722
12,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
14
1 / 9 / 6
9,501
432
13,627
15,120
4,429
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
kface2489
Cthulhu
12
0 / 14 / 3
8,244
375
4,191
24,571
12,344
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Britozoid
Tsukuyomi
18
13 / 4 / 15
12,634
574
19,304
18,184
7,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Elhoras
Poseidon
16
9 / 4 / 17
11,139
506
18,370
7,764
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 19
10,345
470
5,848
19,481
15,001
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Juanfoxxa
Guan Yu
17
4 / 2 / 11
11,210
510
9,467
16,239
20,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Redtalhante
Cernunnos
19
16 / 4 / 9
12,797
582
20,451
22,472
9,288
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
116
15
Kills
45
45
Deaths
16
18
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Britozoid
Tsukuyomi
13
4
15
5.13
W
Poseidon
Elhoras
Poseidon
9
4
17
4.38
W
3
2
19
6.25
W
Guan Yu
Juanfoxxa
Guan Yu
4
2
11
4.75
L
Thanatos
LovelyBouBou
Thanatos
12
8
0
1.5
L
Erlang Shen
RaroPT
Erlang Shen
1
8
4
0.38
L
1
6
5
0.58
W
Cernunnos
Redtalhante
Cernunnos
16
4
9
5.13
L
Izanami
1
9
6
0.44
L
Cthulhu
kface2489
Cthulhu
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,119
Damage
73,440
93,530
Taken
84,140
50,783
Mitigated
53,895
19,162
Healing
25,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Britozoid
Tsukuyomi
19,304
8,128
0
4,886
18,184
7,101
2,408
1,550
16,634
0
79,247
W
Poseidon
Elhoras
Poseidon
18,370
2,734
0
0
7,764
2,314
931
1,203
6,561
56,523
0
W
5,848
1,762
0
3,721
19,481
15,001
424
4,003
15,478
32,333
0
W
Guan Yu
Juanfoxxa
Guan Yu
9,467
1,075
1,521
5,531
16,239
20,191
264
433
15,806
0
56,952
L
Thanatos
LovelyBouBou
Thanatos
14,730
4,724
0
12,965
19,948
7,930
0
4,057
15,891
0
65,495
L
Erlang Shen
RaroPT
Erlang Shen
9,790
4,641
119
3,977
19,169
13,725
1,070
1,826
17,343
0
46,252
L
6,781
820
0
639
14,722
12,355
0
4,259
10,463
29,981
0
W
Cernunnos
Redtalhante
Cernunnos
20,451
12,083
0
9,916
22,472
9,288
7,088
3,783
18,689
0
95,168
L
Izanami
13,627
10,199
0
1,330
15,120
4,429
1,354
3,267
11,853
0
58,482
L
Cthulhu
kface2489
Cthulhu
4,191
311
0
132
24,571
12,344
0
10,809
13,762
26,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,051
Gold Earned
58,125
367
Minions Killed
482
0
Camps Cleared
0
1,824,240
Distance Traveled
1,965,474
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,634
574
117
5
0
444,831
1
W
Poseidon
11,139
506
77
4
0
364,712
0
W
Ymir
10,345
470
53
2
0
379,715
5
W
Guan Yu
11,210
510
104
5
0
415,693
1
L
Thanatos
12,494
568
99
5
0
385,428
0
L
Erlang Shen
9,884
449
73
3
0
380,676
0
L
Ymir
9,928
451
61
3
0
397,374
1
W
Cernunnos
12,797
582
131
6
0
360,523
0
L
Izanami
9,501
432
94
4
0
349,981
3
L
Cthulhu
8,244
375
40
2
0
310,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role