Player Matchup

Nemesis
Nemesis
Platinum I
CaptainLumpa
Nemesis
Platinum I
Level 159
God Stats
24W - 20L
1,575 SR
Queue Stats
421W - 407L
1,888 MMR
Solo
Ymir
Ymir
Platinum IV
Mogril
Ymir
Platinum IV
Level 160
God Stats
4W - 3L
1,676 SR
Queue Stats
135W - 123L
1,832 MMR
Solo
Anhur
Anhur
Platinum II
MrAlex9945
Anhur
Platinum II
Level 159
God Stats
2W - 6L
1,369 SR
Queue Stats
324W - 350L
1,856 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
RaenOnlyFans
Ao Kuang
Platinum II
Level 81
God Stats
13W - 5L
1,285 SR
Queue Stats
33W - 32L
1,859 MMR
Solo
Vulcan
Vulcan
Platinum I
TonyInfiernos
Vulcan
Platinum I
Level 145
God Stats
3W - 3L
1,691 SR
Queue Stats
162W - 145L
1,971 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,519 SR
1,881 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,620 SR
1,792 MMR
Sobek
Sobek
Platinum II
 
Sobek
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Platinum II
Jubilo
Mulan
Platinum II
Level 160
God Stats
12W - 11L
1,648 SR
Queue Stats
356W - 340L
1,868 MMR
Solo
Jing Wei
Jing Wei
Platinum II
danielm0
Jing Wei
Platinum II
Level 124
God Stats
5W - 9L
1,487 SR
Queue Stats
143W - 129L
1,835 MMR
Solo
Hera
Hera
Platinum II
destroyerpuig
Hera
Platinum II
Level 152
God Stats
22W - 9L
1,875 SR
Queue Stats
447W - 456L
1,950 MMR
Party 1
Mercury
Mercury
Platinum V
norskgaming
Mercury
Platinum V
Level 123
God Stats
8W - 9L
1,589 SR
Queue Stats
207W - 201L
1,807 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CaptainLumpa
Nemesis
11
1 / 0 / 7
5,984
598
2,415
5,390
1,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Mogril
Ymir
10
4 / 0 / 3
6,446
645
4,305
7,057
3,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
11
4 / 1 / 0
6,473
647
4,748
5,640
1,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
RaenOnlyFans
Ao Kuang
12
6 / 1 / 1
7,080
708
8,650
9,359
4,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
7 / 1 / 3
6,920
692
7,113
4,432
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetTiamatAthenaPersephoneGilgamesh

VS

Bans
TsukuyomiApolloChironGaneshaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 4 / 1
4,630
463
1,060
9,269
3,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mulan
Jubilo
Mulan
7
0 / 5 / 0
4,365
437
3,834
8,367
3,299
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
danielm0
Jing Wei
9
0 / 3 / 1
5,033
503
2,567
6,457
1,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 6 / 0
5,435
544
4,742
5,085
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
norskgaming
Mercury
9
2 / 4 / 0
5,302
530
3,594
7,277
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
22
Kills
3
3
Deaths
22
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
1
0.13
W
Nemesis
CaptainLumpa
Nemesis
1
0
7
4.5
L
Mulan
Jubilo
Mulan
0
5
0
0
W
Ymir
Mogril
Ymir
4
0
3
5.5
W
Anhur
4
1
0
4
W
Ao Kuang
RaenOnlyFans
Ao Kuang
6
1
1
6.5
W
7
1
3
8.5
L
Jing Wei
danielm0
Jing Wei
0
3
1
0.17
L
1
6
0
0.17
L
Mercury
norskgaming
Mercury
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,231
Damage
15,797
31,878
Taken
36,455
12,338
Mitigated
12,127
11,671
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,060
178
0
1,828
9,269
3,735
0
5,479
3,790
8,741
0
W
Nemesis
CaptainLumpa
Nemesis
2,415
1,134
0
750
5,390
1,868
31
1,024
4,366
0
33,773
L
Mulan
Jubilo
Mulan
3,834
795
0
2,240
8,367
3,299
0
6,831
1,536
0
17,470
W
Ymir
Mogril
Ymir
4,305
1,248
0
1,760
7,057
3,217
0
1,030
6,027
22,986
0
W
Anhur
4,748
1,918
0
2,344
5,640
1,561
663
140
5,500
0
32,521
W
Ao Kuang
RaenOnlyFans
Ao Kuang
8,650
2,137
0
6,317
9,359
4,049
0
0
9,359
39,066
0
W
7,113
1,423
0
500
4,432
1,643
200
3,608
824
44,511
0
L
Jing Wei
danielm0
Jing Wei
2,567
1,925
0
1,629
6,457
1,284
0
1,498
4,959
0
24,832
L
4,742
553
0
150
5,085
1,680
0
3,176
1,909
29,740
0
L
Mercury
norskgaming
Mercury
3,594
1,651
0
2,014
7,277
2,129
0
3,084
4,193
0
22,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,903
Gold Earned
24,765
335
Minions Killed
209
0
Camps Cleared
0
1,004,011
Distance Traveled
962,283
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,630
463
7
1
0
197,778
0
W
Nemesis
5,984
598
71
7
0
229,568
2
L
Mulan
4,365
437
30
3
0
204,585
1
W
Ymir
6,446
645
38
4
0
207,059
4
W
Anhur
6,473
647
59
6
0
162,136
1
W
Ao Kuang
7,080
708
76
8
0
193,885
0
W
Vulcan
6,920
692
91
9
0
211,363
2
L
Jing Wei
5,033
503
65
7
0
169,215
0
L
Hera
5,435
544
52
5
0
188,439
5
L
Mercury
5,302
530
55
6
0
202,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role