Player Matchup

Kali
Kali
B1GG ZADDY
Kali
Level 156
God Stats
1W - 1L
1,251 SR
Queue Stats
6W - 10L
1,391 Elo+
Party 1
Skadi
Skadi
Cast5859
Skadi
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 27L
1,216 Elo+
Solo
Khepri
Khepri
Onis Hatred
Khepri
Level 155
God Stats
6W - 3L
1,530 SR
Queue Stats
111W - 100L
1,525 Elo+
Party 1
Sol
Sol
Prowla99
Sol
Level 151
God Stats
14W - 20L
1,503 SR
Queue Stats
221W - 277L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
ZeoBro
Cthulhu
Level 145
God Stats
20W - 11L
1,633 SR
Queue Stats
379W - 426L
1,437 Elo+
Party 1
Team Averages
Level 133
1,483 SR
1,396 Elo+

VS

Team Averages
Level 96
1,556 SR
1,363 Elo+
Ra
Ra
DonJames713
Ra
Level 124
God Stats
4W - 1L
1,591 SR
Queue Stats
27W - 37L
1,396 Elo+
Solo
Kukulkan
Kukulkan
Karlitator
Kukulkan
Level 105
God Stats
7W - 4L
1,577 SR
Queue Stats
137W - 135L
1,363 Elo+
Solo
Loki
Loki
LordAceShadow
Loki
Level 53
God Stats
27W - 28L
1,382 SR
Queue Stats
123W - 197L
1,234 Elo+
Solo
Mulan
Mulan
NoAnimeNoLife420
Mulan
Level 120
God Stats
0W - 1L
1,540 SR
Queue Stats
141W - 185L
1,380 Elo+
Solo
Neith
Neith
WindyCityCeltic
Neith
Level 80
God Stats
26W - 22L
1,687 SR
Queue Stats
282W - 283L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 4
10,024
528
3,681
13,746
6,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
Cast5859
Skadi
14
1 / 1 / 7
8,985
473
7,380
5,733
2,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
13
4 / 2 / 3
9,023
475
3,708
14,005
15,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 1 / 5
9,273
488
9,121
9,533
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ZeoBro
Cthulhu
17
6 / 2 / 3
10,747
566
8,688
14,017
9,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
8,987
473
5,445
12,138
4,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Karlitator
Kukulkan
17
3 / 1 / 1
10,397
547
13,742
10,600
4,322
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
1 / 2 / 0
6,493
342
1,769
4,034
1,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 3 / 0
6,919
364
4,081
7,171
2,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 6 / 2
7,956
419
7,569
11,876
3,833
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
18
Kills
7
7
Deaths
18
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Skadi
Cast5859
Skadi
1
1
7
4.5
L
2
6
3
0.58
L
Kukulkan
Karlitator
Kukulkan
3
1
1
3.5
L
1
2
0
0.5
L
1
3
0
0.33
W
Khepri
4
2
3
2.75
W
3
1
5
5.5
L
0
6
2
0.17
W
Cthulhu
ZeoBro
Cthulhu
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,578
Damage
32,606
57,034
Taken
45,819
37,521
Mitigated
16,210
16,372
Healing
8,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,681
1,731
0
7,944
13,746
6,285
256
3,621
10,125
0
57,519
W
Skadi
Cast5859
Skadi
7,380
2,417
0
937
5,733
2,114
1,480
2,025
3,708
0
49,584
L
5,445
225
485
2,775
12,138
4,225
0
6,772
5,366
43,029
0
L
Kukulkan
Karlitator
Kukulkan
13,742
594
0
1,421
10,600
4,322
0
6,190
4,410
72,219
0
L
1,769
486
0
0
4,034
1,130
0
2,286
1,748
0
11,739
L
4,081
843
0
1,106
7,171
2,700
0
3,136
4,035
0
23,321
W
Khepri
3,708
246
0
1,009
14,005
15,633
710
4,363
9,642
23,703
0
W
9,121
2,069
0
4,124
9,533
3,591
5,090
3,970
5,563
56,495
0
L
7,569
5,146
0
2,751
11,876
3,833
1,010
3,133
8,743
0
49,159
W
Cthulhu
ZeoBro
Cthulhu
8,688
783
0
2,358
14,017
9,898
1,148
5,208
8,809
46,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,052
Gold Earned
40,752
439
Minions Killed
380
0
Camps Cleared
0
1,721,516
Distance Traveled
1,312,981
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,024
528
105
6
0
383,886
1
W
Skadi
8,985
473
92
5
0
338,489
6
L
Ra
8,987
473
67
4
0
335,598
1
L
Kukulkan
10,397
547
146
8
0
344,843
3
L
Loki
6,493
342
33
2
0
157,074
1
L
Mulan
6,919
364
42
2
0
175,320
2
W
Khepri
9,023
475
33
2
0
298,049
2
W
Sol
9,273
488
92
5
0
358,651
4
L
Neith
7,956
419
92
5
0
300,146
3
W
Cthulhu
10,747
566
117
6
0
342,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role