Player Matchup

Gilgamesh
Gilgamesh
Gold II
BongLord
Gilgamesh
Gold II
Level 125
God Stats
5W - 8L
1,289 SR
Queue Stats
189W - 203L
1,579 MMR
Solo
Rama
Rama
Silver I
Leshmwalbad
Rama
Silver I
Level 44
God Stats
5W - 0L
1,739 SR
Queue Stats
13W - 4L
1,597 MMR
Party 1
Nu Wa
Nu Wa
Silver I
SlowDownSausage
Nu Wa
Silver I
Level 69
God Stats
3W - 0L
1,758 SR
Queue Stats
14W - 10L
1,625 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
TRAKYALIYIZ
Ao Kuang
Gold I
Level 141
God Stats
3W - 5L
1,629 SR
Queue Stats
166W - 161L
1,612 MMR
Solo
Osiris
Osiris
Silver I
Zyend
Osiris
Silver I
Level 87
God Stats
2W - 2L
1,885 SR
Queue Stats
59W - 47L
1,597 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,660 SR
1,602 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,488 SR
1,602 MMR
Ganesha
Ganesha
Gold I
Abal7asan
Ganesha
Gold I
Level 154
God Stats
0W - 3L
1,270 SR
Queue Stats
586W - 586L
1,613 MMR
Solo
Merlin
Merlin
Gold V
Farleez
Merlin
Gold V
Level 147
God Stats
1W - 2L
1,649 SR
Queue Stats
8W - 8L
1,628 MMR
Solo
Chiron
Chiron
Gold II
Hyósube
Chiron
Gold II
Level 126
God Stats
7W - 7L
1,520 SR
Queue Stats
223W - 215L
1,567 MMR
Solo
Achilles
Achilles
Silver I
PuceauParShoah
Achilles
Silver I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 19L
1,622 MMR
Solo
Arachne
Arachne
Gold II
pelayo55
Arachne
Gold II
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
415W - 418L
1,579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BongLord
Gilgamesh
19
3 / 3 / 5
13,434
560
12,475
22,242
17,729
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
11 / 1 / 13
15,249
635
27,822
26,036
10,628
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
7 / 5 / 15
14,519
605
28,907
14,630
5,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
TRAKYALIYIZ
Ao Kuang
20
12 / 5 / 11
15,944
664
24,447
30,296
13,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Zyend
Osiris
17
6 / 1 / 17
13,062
544
11,409
24,131
26,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
PersephoneTsukuyomiAthenaTiamat

VS

Bans
ApolloSobekDanzaburouSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Abal7asan
Ganesha
14
0 / 9 / 4
10,331
430
6,680
32,885
33,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Farleez
Merlin
19
4 / 3 / 7
12,622
526
14,884
14,243
5,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Hyósube
Chiron
19
3 / 10 / 1
12,290
512
14,755
20,998
7,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
20
5 / 6 / 3
13,399
558
20,371
29,771
19,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arachne
pelayo55
Arachne
17
3 / 11 / 2
11,613
484
12,173
29,791
13,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
32
39
Kills
15
15
Deaths
39
61
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Abal7asan
Ganesha
0
9
4
0.22
W
Gilgamesh
BongLord
Gilgamesh
3
3
5
1.83
L
Merlin
Farleez
Merlin
4
3
7
2.5
L
Chiron
Hyósube
Chiron
3
10
1
0.35
W
11
1
13
17.5
L
Achilles
5
6
3
1.08
W
7
5
15
2.9
W
Ao Kuang
TRAKYALIYIZ
Ao Kuang
12
5
11
3.5
W
Osiris
Zyend
Osiris
6
1
17
14.5
L
Arachne
pelayo55
Arachne
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,060
Damage
68,863
117,335
Taken
127,688
73,178
Mitigated
79,952
49,832
Healing
29,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Abal7asan
Ganesha
6,680
112
0
3,391
32,885
33,754
0
14,819
17,752
29,211
0
W
Gilgamesh
BongLord
Gilgamesh
12,475
3,297
0
6,279
22,242
17,729
1,541
1,682
19,488
7,458
74,469
L
Merlin
Farleez
Merlin
14,884
775
0
1,245
14,243
5,859
0
7,700
6,253
90,769
0
L
Chiron
Hyósube
Chiron
14,755
5,271
603
3,419
20,998
7,233
0
7,793
12,823
0
87,599
W
27,822
23,451
0
16,856
26,036
10,628
8,754
5,973
19,989
0
132,068
L
Achilles
20,371
6,883
0
11,147
29,771
19,940
562
11,171
18,384
0
97,198
W
28,907
5,313
115
3,324
14,630
5,175
3,794
6,246
8,006
105,930
0
W
Ao Kuang
TRAKYALIYIZ
Ao Kuang
24,447
5,586
0
15,821
30,296
13,156
805
4,669
24,726
118,583
0
W
Osiris
Zyend
Osiris
11,409
3,026
0
7,437
24,131
26,490
553
3,866
19,997
0
41,147
L
Arachne
pelayo55
Arachne
12,173
6,638
0
9,698
29,791
13,166
0
11,774
17,685
413
87,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,208
Gold Earned
60,255
696
Minions Killed
600
0
Camps Cleared
0
2,317,505
Distance Traveled
2,148,644
31
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,331
430
12
1
0
411,592
14
W
Gilgamesh
13,434
560
144
6
0
470,348
1
L
Merlin
12,622
526
173
7
0
446,520
8
L
Chiron
12,290
512
128
5
0
391,770
3
W
Rama
15,249
635
171
7
0
455,045
7
L
Achilles
13,399
558
172
7
0
460,752
2
W
Nu Wa
14,519
605
161
7
0
399,668
10
W
Ao Kuang
15,944
664
170
7
0
480,762
6
W
Osiris
13,062
544
50
2
0
511,682
7
L
Arachne
11,613
484
115
5
0
438,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role