Player Matchup

Arachne
Arachne
CaillumCMC12
Arachne
Level 35
God Stats
12W - 9L
1,424 SR
Queue Stats
154W - 154L
1,498 Elo+
Solo
Odin
Odin
Kiroka_
Odin
Level 56
God Stats
18W - 8L
1,671 SR
Queue Stats
34W - 23L
1,492 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Splinter_Lab
Cu Chulainn
Level 85
God Stats
10W - 6L
1,639 SR
Queue Stats
205W - 195L
1,545 Elo+
Party 1
Artemis
Artemis
Toshiisumi
Artemis
Level 5
God Stats
6W - 2L
1,792 SR
Queue Stats
7W - 3L
1,810 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xaalek
Morgan Le Fay
Level 108
God Stats
7W - 3L
1,705 SR
Queue Stats
185W - 161L
1,541 Elo+
Party 1
Team Averages
Level 58
1,646 SR
1,577 Elo+

VS

Team Averages
Level 41
1,553 SR
1,442 Elo+
Bacchus
Bacchus
Ferymcat
Bacchus
Level 69
God Stats
20W - 11L
1,537 SR
Queue Stats
447W - 476L
1,409 Elo+
Party 2
Neith
Neith
Kagaminesen
Neith
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,365 Elo+
Party 3
Kukulkan
Kukulkan
S3rg3j0390
Kukulkan
Level 42
God Stats
8W - 9L
1,560 SR
Queue Stats
141W - 175L
1,413 Elo+
Party 3
Anubis
Anubis
Srfranatletico12
Anubis
Level 41
God Stats
0W - 1L
1,669 SR
Queue Stats
175W - 176L
1,547 Elo+
Solo
Arachne
Arachne
l-LEKSA-l
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CaillumCMC12
Arachne
20
14 / 1 / 8
14,509
558
17,149
22,292
12,197
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
Kiroka_
Odin
17
1 / 9 / 17
11,817
455
7,247
24,328
20,459
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Splinter_Lab
Cu Chulainn
20
1 / 1 / 7
13,416
516
13,970
21,354
20,913
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Toshiisumi
Artemis
18
5 / 7 / 8
12,545
483
15,875
17,711
7,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Xaalek
Morgan Le Fay
20
20 / 4 / 8
14,622
562
36,656
21,605
10,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ferymcat
Bacchus
17
7 / 8 / 9
11,452
440
14,901
28,465
42,863
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
9 / 7 / 4
13,144
506
19,797
19,542
7,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
S3rg3j0390
Kukulkan
14
0 / 14 / 4
9,534
367
11,302
21,759
7,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 4 / 2
11,149
429
6,276
11,665
5,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
l-LEKSA-l
Arachne
19
5 / 8 / 4
12,212
470
12,929
29,391
15,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
45
41
Kills
22
22
Deaths
41
48
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
CaillumCMC12
Arachne
14
1
8
18
L
Bacchus
Ferymcat
Bacchus
7
8
9
1.44
L
9
7
4
1.57
W
Odin
Kiroka_
Odin
1
9
17
1.06
L
Kukulkan
S3rg3j0390
Kukulkan
0
14
4
0.14
W
Cu Chulainn
Splinter_Lab
Cu Chulainn
1
1
7
4.5
L
1
4
2
0.5
W
Artemis
Toshiisumi
Artemis
5
7
8
1.29
W
Morgan Le Fay
Xaalek
Morgan Le Fay
20
4
8
6
L
Arachne
l-LEKSA-l
Arachne
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,897
Damage
65,205
107,290
Taken
110,822
70,880
Mitigated
77,870
31,655
Healing
19,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CaillumCMC12
Arachne
17,149
11,114
0
8,495
22,292
12,197
2,858
7,902
14,390
0
111,121
L
Bacchus
Ferymcat
Bacchus
14,901
1,798
410
5,404
28,465
42,863
294
8,226
20,239
42,317
0
L
19,797
5,680
0
3,102
19,542
7,219
1,402
7,835
11,707
0
70,904
W
Odin
Kiroka_
Odin
7,247
477
0
5,908
24,328
20,459
1,268
7,603
16,725
0
37,541
L
Kukulkan
S3rg3j0390
Kukulkan
11,302
279
111
1,176
21,759
7,227
513
10,095
11,664
59,465
0
W
Cu Chulainn
Splinter_Lab
Cu Chulainn
13,970
1,761
0
6,006
21,354
20,913
894
7,518
12,006
6,456
84,790
L
6,276
451
0
4,004
11,665
5,449
0
1,228
10,437
61,049
0
W
Artemis
Toshiisumi
Artemis
15,875
9,173
0
5,052
17,711
7,061
1,438
2,707
15,004
0
78,773
W
Morgan Le Fay
Xaalek
Morgan Le Fay
36,656
1,206
791
5,403
21,605
10,250
1,677
6,749
14,856
109,175
0
L
Arachne
l-LEKSA-l
Arachne
12,929
8,960
0
5,527
29,391
15,112
63
10,152
19,239
0
90,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,909
Gold Earned
57,491
652
Minions Killed
570
0
Camps Cleared
0
2,507,074
Distance Traveled
1,892,780
34
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,509
558
146
6
0
578,654
6
L
Bacchus
11,452
440
49
2
0
427,614
5
L
Neith
13,144
506
134
5
0
331,334
0
W
Odin
11,817
455
73
3
0
516,109
6
L
Kukulkan
9,534
367
95
4
0
416,048
0
W
Cu Chulainn
13,416
516
180
7
0
530,023
8
L
Anubis
11,149
429
142
5
0
235,665
5
W
Artemis
12,545
483
115
4
0
372,387
7
W
Morgan Le Fay
14,622
562
138
5
0
509,901
7
L
Arachne
12,212
470
150
6
0
482,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role