Player Matchup

Morgan Le Fay
Morgan Le Fay
AdeHHkChin
Morgan Le Fay
Level 24
God Stats
4W - 3L
1,244 SR
Queue Stats
57W - 75L
1,364 Elo+
Solo
Janus
Janus
CobSalad69
Janus
Level 18
God Stats
1W - 2L
1,561 SR
Queue Stats
6W - 11L
1,291 Elo+
Solo
Cthulhu
Cthulhu
KnownAsDifferent
Cthulhu
Level 26
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
QweenRoselyn
Neith
Level 6
God Stats
0W - 2L
1,286 SR
Queue Stats
3W - 8L
1,220 Elo+
Solo
Thor
Thor
Zuctao
Thor
Level 7
God Stats
1W - 4L
1,267 SR
Queue Stats
37W - 34L
1,424 Elo+
Solo
Team Averages
Level 16
1,331 SR
1,360 Elo+

VS

Team Averages
Level 17
1,640 SR
1,500 Elo+
Medusa
Medusa
EddieWhiteKnight
Medusa
Level 22
God Stats
10W - 5L
1,662 SR
Queue Stats
51W - 52L
1,330 Elo+
Solo
Terra
Terra
HazzTbidon
Terra
Level 4
God Stats
2W - 0L
1,709 SR
Queue Stats
5W - 1L
1,780 Elo+
Party 1
Ravana
Ravana
Trompette-Land
Ravana
Level 18
God Stats
4W - 1L
1,830 SR
Queue Stats
197W - 123L
1,651 Elo+
Party 1
Janus
Janus
VeathDeath
Janus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
bananasplit002
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AdeHHkChin
Morgan Le Fay
11
1 / 9 / 1
7,355
387
4,350
12,847
4,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
13
4 / 8 / 2
9,565
503
10,772
11,285
3,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 3 / 4
9,005
474
5,190
9,261
5,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 7 / 2
8,868
467
6,763
11,201
4,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
Zuctao
Thor
13
1 / 9 / 2
8,396
442
5,198
20,021
7,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 0
9,747
513
2,869
7,845
2,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
16
5 / 1 / 20
11,232
591
6,807
18,102
21,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
15 / 0 / 10
12,135
639
17,151
9,320
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
17
13 / 1 / 9
10,975
578
16,800
11,494
4,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
bananasplit002
Danzaburou
12
1 / 6 / 6
8,094
426
2,578
11,175
3,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
81
11
Kills
36
36
Deaths
11
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AdeHHkChin
Morgan Le Fay
1
9
1
0.17
L
Janus
4
8
2
0.63
W
2
3
0
0.67
W
Terra
5
1
20
15
L
3
3
4
1.67
L
2
7
2
0.43
W
15
0
10
20
W
Janus
13
1
9
17.5
L
Thor
Zuctao
Thor
1
9
2
0.22
W
Danzaburou
bananasplit002
Danzaburou
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,273
Damage
46,205
64,615
Taken
57,936
25,558
Mitigated
36,197
8,599
Healing
11,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AdeHHkChin
Morgan Le Fay
4,350
578
88
1,513
12,847
4,635
273
5,505
7,342
25,464
0
L
Janus
10,772
1,390
0
1,001
11,285
3,616
531
4,415
6,870
42,677
0
W
2,869
1,660
0
1,750
7,845
2,706
1,628
2,954
4,435
0
49,512
W
Terra
6,807
1,245
1,083
2,030
18,102
21,263
238
4,481
13,327
29,747
0
L
5,190
760
226
893
9,261
5,898
923
3,938
5,323
23,861
0
L
6,763
3,082
0
966
11,201
4,221
1,744
5,069
6,132
0
52,381
W
17,151
5,118
0
2,111
9,320
3,968
0
3,455
5,646
0
92,192
W
Janus
16,800
1,714
0
1,744
11,494
4,411
2,439
3,901
7,438
71,544
0
L
Thor
Zuctao
Thor
5,198
1,960
0
3,912
20,021
7,188
0
4,680
15,341
0
48,645
W
Danzaburou
bananasplit002
Danzaburou
2,578
1,657
0
2,498
11,175
3,849
0
4,107
6,778
0
23,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,189
Gold Earned
52,183
353
Minions Killed
424
0
Camps Cleared
0
1,540,786
Distance Traveled
1,799,648
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,355
387
42
2
0
263,091
4
L
Janus
9,565
503
91
5
0
286,031
0
W
Medusa
9,747
513
96
5
0
277,176
0
W
Terra
11,232
591
44
2
0
409,501
5
L
Cthulhu
9,005
474
44
2
0
370,446
5
L
Neith
8,868
467
88
5
0
334,457
5
W
Ravana
12,135
639
137
7
0
405,921
0
W
Janus
10,975
578
111
6
0
397,172
1
L
Thor
8,396
442
88
5
0
286,761
2
W
Danzaburou
8,094
426
36
2
0
309,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role