Player Matchup

Cerberus
Cerberus
Kirisunaa
Cerberus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,087 Elo+
Party 2
Izanami
Izanami
Shiinobuu
Izanami
Level 12
God Stats
4W - 1L
1,440 SR
Queue Stats
11W - 11L
1,240 Elo+
Party 2
Loki
Loki
alvaronunes900
Loki
Level 4
God Stats
1W - 0L
1,283 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
bou3o2
Anubis
Level 27
God Stats
15W - 30L
1,296 SR
Queue Stats
62W - 88L
1,321 Elo+
Solo
Guan Yu
Guan Yu
xMidu
Guan Yu
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,087 Elo+
Party 2
Team Averages
Level 12
1,404 SR
1,247 Elo+

VS

Team Averages
Level 17
1,442 SR
1,168 Elo+
Bakasura
Bakasura
A3gn0r
Bakasura
Level 22
God Stats
20W - 18L
1,476 SR
Queue Stats
21W - 21L
1,255 Elo+
Solo
Tyr
Tyr
BabciaKonia
Tyr
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 23L
1,218 Elo+
Party 1
Olorun
Olorun
fxmitt
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,154 Elo+
Solo
Ares
Ares
prostocwascha
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,023 Elo+
Solo
Hachiman
Hachiman
twojstaryorzel
Hachiman
Level 8
God Stats
5W - 13L
1,232 SR
Queue Stats
39W - 47L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kirisunaa
Cerberus
15
4 / 5 / 8
10,563
528
8,575
14,984
8,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Shiinobuu
Izanami
16
5 / 2 / 3
10,860
543
7,081
10,197
4,017
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
6 / 4 / 4
9,700
485
7,453
9,680
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
bou3o2
Anubis
18
18 / 2 / 4
12,514
626
19,331
12,484
6,574
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
xMidu
Guan Yu
15
1 / 3 / 8
11,175
559
6,628
8,985
7,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
A3gn0r
Bakasura
17
3 / 5 / 2
10,828
541
5,670
18,119
6,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
7 / 2 / 3
10,615
531
9,074
12,863
9,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
fxmitt
Olorun
15
3 / 5 / 1
9,212
461
6,377
11,505
3,539
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 16 / 2
7,366
368
2,273
17,525
7,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
12
2 / 6 / 3
8,264
413
6,397
10,536
2,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
34
Kills
15
16
Deaths
34
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
A3gn0r
Bakasura
3
5
2
0.8
L
7
2
3
4.25
W
Cerberus
Kirisunaa
Cerberus
4
5
8
1.6
W
Izanami
Shiinobuu
Izanami
5
2
3
3.25
W
6
4
4
2
W
Anubis
bou3o2
Anubis
18
2
4
10
L
Olorun
fxmitt
Olorun
3
5
1
0.7
L
0
16
2
0.06
L
Hachiman
2
6
3
0.58
W
Guan Yu
xMidu
Guan Yu
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,068
Damage
29,791
56,330
Taken
70,548
29,656
Mitigated
29,156
20,115
Healing
11,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
A3gn0r
Bakasura
5,670
3,865
0
4,515
18,119
6,241
987
4,049
13,860
0
71,805
L
9,074
1,905
0
1,670
12,863
9,135
250
5,888
6,855
0
32,470
W
Cerberus
Kirisunaa
Cerberus
8,575
1,214
0
3,068
14,984
8,715
2,731
823
13,574
47,411
0
W
Izanami
Shiinobuu
Izanami
7,081
5,082
0
3,645
10,197
4,017
5,391
1,087
8,760
0
68,845
W
7,453
1,614
0
2,589
9,680
3,160
1,350
772
8,908
0
46,761
W
Anubis
bou3o2
Anubis
19,331
1,221
36
7,415
12,484
6,574
2,442
2,763
9,501
75,367
0
L
Olorun
fxmitt
Olorun
6,377
3,183
621
2,496
11,505
3,539
1,997
2,782
8,633
55,746
0
L
2,273
362
0
337
17,525
7,720
152
8,910
8,495
13,859
0
L
Hachiman
6,397
4,798
0
1,739
10,536
2,521
592
5,587
4,799
0
32,227
W
Guan Yu
xMidu
Guan Yu
6,628
1,317
1,223
2,139
8,985
7,190
874
3,205
5,780
0
37,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,812
Gold Earned
46,285
479
Minions Killed
381
0
Camps Cleared
0
1,758,717
Distance Traveled
1,694,205
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,828
541
166
8
0
416,839
5
L
Tyr
10,615
531
52
3
0
440,062
2
W
Cerberus
10,563
528
104
5
0
351,496
4
W
Izanami
10,860
543
122
6
0
330,893
1
W
Loki
9,700
485
62
3
0
333,273
1
W
Anubis
12,514
626
116
6
0
320,879
0
L
Olorun
9,212
461
89
4
0
296,227
1
L
Ares
7,366
368
22
1
0
234,775
2
L
Hachiman
8,264
413
52
3
0
306,302
1
W
Guan Yu
11,175
559
75
4
0
422,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role