Player Matchup

Horus
Horus
Gabi_exterminado
Horus
Level 5
God Stats
7W - 6L
1,247 SR
Queue Stats
15W - 19L
1,168 Elo+
Solo
Guan Yu
Guan Yu
Jizi da King
Guan Yu
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
279W - 236L
1,266 Elo+
Solo
Nu Wa
Nu Wa
Wraith8405
Nu Wa
Level 17
God Stats
32W - 27L
1,380 SR
Queue Stats
91W - 88L
1,315 Elo+
Solo
Bakasura
Bakasura
crazyplayer9137
Bakasura
Level 5
God Stats
0W - 1L
1,702 SR
Queue Stats
2W - 6L
1,042 Elo+
Solo
Neith
Neith
partypiratexo
Neith
Level 8
God Stats
6W - 12L
1,356 SR
Queue Stats
20W - 41L
1,161 Elo+
Solo
Team Averages
Level 8
1,437 SR
1,191 Elo+

VS

Team Averages
Level 9
1,525 SR
1,326 Elo+
Loki
Loki
CDJ_Murilinhooo
Loki
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 20L
1,216 Elo+
Party 1
Jormungandr
Jormungandr
MarretinhaTwitch
Jormungandr
Level 4
God Stats
3W - 1L
1,443 SR
Queue Stats
8W - 8L
1,512 Elo+
Party 1
Ymir
Ymir
kyleesparkes
Ymir
Level 6
God Stats
5W - 0L
1,871 SR
Queue Stats
10W - 5L
1,595 Elo+
Solo
Eset
Eset
muriloarjona
Eset
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 50L
1,159 Elo+
Solo
Neith
Neith
vorguemiguel
Neith
Level 6
God Stats
10W - 11L
1,313 SR
Queue Stats
13W - 18L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 1
12,353
772
3,942
6,622
6,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
Jizi da King
Guan Yu
20
12 / 8 / 7
17,639
1,102
22,204
29,862
45,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
20
11 / 5 / 13
18,008
1,126
40,295
15,071
5,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
16
0 / 2 / 0
11,440
715
128
1,587
403
17
0 / 3 / 0
11,988
749
1,198
3,791
1,368
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 7
15,898
994
18,884
18,314
9,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
MarretinhaTwitch
Jormungandr
19
3 / 4 / 9
13,984
874
7,342
14,706
13,982
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
9 / 2 / 10
16,590
1,037
20,152
15,154
17,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
0 / 7 / 6
14,507
907
2,126
14,802
4,122
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
3 / 8 / 4
13,972
873
3,335
15,790
5,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
59
25
Kills
23
23
Deaths
25
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
8
4
7
2.88
L
2
5
1
0.5
L
Guan Yu
Jizi da King
Guan Yu
12
8
7
1.94
W
Jormungandr
MarretinhaTwitch
Jormungandr
3
4
9
1.88
L
Nu Wa
11
5
13
3.5
L
Bakasura
0
2
0
0
W
9
2
10
7
W
0
7
6
0.43
L
0
3
0
0
W
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,767
Damage
51,839
56,933
Taken
78,766
58,984
Mitigated
50,480
7,123
Healing
9,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,884
8,912
0
4,050
18,314
9,139
0
7,287
11,027
0
39,136
L
3,942
2,545
0
264
6,622
6,543
0
2,629
3,993
0
6,042
L
Guan Yu
Jizi da King
Guan Yu
22,204
5,591
305
5,916
29,862
45,358
0
11,634
18,228
0
47,616
W
Jormungandr
MarretinhaTwitch
Jormungandr
7,342
1,931
0
0
14,706
13,982
0
8,755
5,951
34,498
0
L
Nu Wa
40,295
14,018
0
599
15,071
5,312
0
11,433
3,638
65,270
0
L
Bakasura
128
128
0
0
1,587
403
0
462
1,125
0
128
W
20,152
6,312
0
755
15,154
17,612
0
7,560
7,594
55,844
0
W
2,126
504
634
2,574
14,802
4,122
0
9,009
5,793
30,009
0
L
1,198
777
0
39
3,791
1,368
0
3,462
329
0
7,738
W
3,335
2,571
0
1,476
15,790
5,625
0
7,684
8,106
0
26,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,428
Gold Earned
74,951
142
Minions Killed
273
0
Camps Cleared
4
754,096
Distance Traveled
1,085,825
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,898
994
38
2
0
252,525
0
L
Horus
12,353
772
6
0
0
73,001
0
L
Guan Yu
17,639
1,102
55
3
0
310,641
1
W
Jormungandr
13,984
874
44
3
0
220,449
2
L
Nu Wa
18,008
1,126
61
4
0
290,644
0
L
Bakasura
11,440
715
0
0
0
27,360
1
W
Ymir
16,590
1,037
86
5
2
237,116
0
W
Eset
14,507
907
58
4
0
148,274
0
L
Neith
11,988
749
20
1
0
52,450
0
W
Neith
13,972
873
47
3
2
227,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role