Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Firesight
Morgan Le Fay
Level 20
God Stats
5W - 13L
1,317 SR
Queue Stats
34W - 50L
1,301 Elo+
Party 3
Odin
Odin
Rocer4ya
Odin
Level 28
God Stats
2W - 5L
1,403 SR
Queue Stats
17W - 16L
1,271 Elo+
Party 3
Mercury
Mercury
bronzeMagnum
Mercury
Level 14
God Stats
12W - 14L
1,393 SR
Queue Stats
36W - 56L
1,254 Elo+
Solo
Eset
Eset
xiaoxiao_black
Eset
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,275 Elo+
Solo
Team Averages
Level 19
1,423 SR
1,320 Elo+

VS

Team Averages
Level 25
1,547 SR
1,421 Elo+
Ymir
Ymir
Fred129
Ymir
Level 36
God Stats
4W - 5L
1,359 SR
Queue Stats
56W - 71L
1,418 Elo+
Party 2
Nu Wa
Nu Wa
HulytheCat
Nu Wa
Level 22
God Stats
45W - 35L
1,840 SR
Queue Stats
158W - 138L
1,421 Elo+
Party 1
Skadi
Skadi
Master_Roshi_247
Skadi
Level 25
God Stats
50W - 33L
1,581 SR
Queue Stats
89W - 93L
1,428 Elo+
Solo
Loki
Loki
Maximios
Loki
Level 20
God Stats
24W - 11L
1,468 SR
Queue Stats
390W - 424L
1,433 Elo+
Party 1
Bacchus
Bacchus
marklavadia
Bacchus
Level 24
God Stats
4W - 2L
1,488 SR
Queue Stats
85W - 100L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
6 / 5 / 8
11,119
1,011
5,808
13,143
5,773
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Firesight
Morgan Le Fay
17
4 / 5 / 10
11,489
1,044
13,114
12,724
4,912
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
17
3 / 5 / 9
10,657
969
11,694
22,317
19,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
bronzeMagnum
Mercury
16
1 / 10 / 8
9,712
883
4,957
16,736
5,645
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
3 / 2 / 10
11,051
1,005
10,981
11,663
4,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

143

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Fred129
Ymir
17
2 / 3 / 14
11,609
1,055
10,416
16,736
18,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
17
5 / 3 / 11
11,085
1,008
12,077
5,497
1,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 2 / 12
12,000
1,091
23,029
8,271
3,299
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
17
12 / 4 / 8
12,639
1,149
17,036
7,924
2,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
marklavadia
Bacchus
18
1 / 5 / 19
10,724
975
8,560
14,788
22,522
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
91
17
Kills
27
27
Deaths
17
45
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
5
8
2
L
Morgan Le Fay
Firesight
Morgan Le Fay
4
5
10
1.8
W
Ymir
Fred129
Ymir
2
3
14
3
W
Nu Wa
5
3
11
3.5
W
7
2
12
6.5
W
Loki
12
4
8
4
L
Odin
3
5
9
1.5
L
Mercury
bronzeMagnum
Mercury
1
10
8
0.5
W
Bacchus
marklavadia
Bacchus
1
5
19
2.1
L
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,554
Damage
71,118
76,583
Taken
53,216
39,781
Mitigated
48,841
3,375
Healing
4,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,808
1,094
0
348
13,143
5,773
0
6,043
7,100
0
13,079
L
Morgan Le Fay
Firesight
Morgan Le Fay
13,114
656
0
1,079
12,724
4,912
0
5,296
7,428
41,044
0
W
Ymir
Fred129
Ymir
10,416
1,473
0
1,831
16,736
18,103
0
9,695
6,784
21,881
0
W
Nu Wa
12,077
2,648
0
0
5,497
1,986
0
1,215
4,192
24,369
0
W
23,029
15,636
0
1,655
8,271
3,299
0
4,007
4,147
0
55,628
W
Loki
17,036
678
0
0
7,924
2,931
0
4,300
3,572
0
32,284
L
Odin
11,694
3,414
0
701
22,317
19,098
0
9,384
12,933
0
34,303
L
Mercury
bronzeMagnum
Mercury
4,957
1,151
0
0
16,736
5,645
0
5,962
10,774
0
14,042
W
Bacchus
marklavadia
Bacchus
8,560
433
243
863
14,788
22,522
0
4,878
9,511
19,531
0
L
10,981
548
0
1,247
11,663
4,353
0
4,368
7,295
33,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,028
Gold Earned
58,057
182
Minions Killed
191
3
Camps Cleared
5
953,826
Distance Traveled
945,730
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,119
1,011
11
1
1
188,477
0
L
Morgan Le Fay
11,489
1,044
66
6
0
191,133
0
W
Ymir
11,609
1,055
25
2
2
178,190
3
W
Nu Wa
11,085
1,008
27
2
1
196,100
0
W
Skadi
12,000
1,091
69
6
1
171,812
0
W
Loki
12,639
1,149
43
4
1
221,175
0
L
Odin
10,657
969
50
5
1
199,727
0
L
Mercury
9,712
883
9
1
0
181,974
0
W
Bacchus
10,724
975
27
2
0
178,453
0
L
Eset
11,051
1,005
46
4
1
192,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role