Player Matchup

Zhong Kui
Zhong Kui
Bronze III
ArtemV
Zhong Kui
Bronze III
Level 126
God Stats
1W - 0L
1,188 SR
Queue Stats
23W - 28L
1,398 MMR
Solo
Neith
Neith
Gold III
LovariusZ
Neith
Gold III
Level 113
God Stats
11W - 11L
1,571 SR
Queue Stats
260W - 249L
1,377 MMR
Solo
Discordia
Discordia
Gold II
ganjabiaatch
Discordia
Gold II
Level 124
God Stats
2W - 5L
1,247 SR
Queue Stats
155W - 159L
1,393 MMR
Solo
Ymir
Ymir
Gold V
roberwido
Ymir
Gold V
Level 146
God Stats
46W - 37L
1,573 SR
Queue Stats
399W - 398L
1,393 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
uPsilon74
Gilgamesh
Gold IV
Level 109
God Stats
6W - 1L
1,939 SR
Queue Stats
116W - 122L
1,415 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,504 SR
1,395 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,679 SR
1,396 MMR
Chang'e
Chang'e
Bronze III
Parvaati
Chang'e
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,375 MMR
Solo
Chiron
Chiron
Silver III
aec7
Chiron
Silver III
Level 81
God Stats
9W - 3L
1,748 SR
Queue Stats
22W - 27L
1,410 MMR
Solo
Osiris
Osiris
Bronze III
crodack
Osiris
Bronze III
Level 103
God Stats
4W - 3L
1,617 SR
Queue Stats
24W - 18L
1,413 MMR
Solo
Loki
Loki
Gold IV
jamato00
Loki
Gold IV
Level 140
God Stats
14W - 9L
1,732 SR
Queue Stats
106W - 111L
1,411 MMR
Solo
Odin
Odin
Bronze IV
我的大宝剑呢
Odin
Bronze IV
Level 88
God Stats
0W - 1L
1,800 SR
Queue Stats
2W - 11L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ArtemV
Zhong Kui
20
3 / 6 / 7
13,884
604
20,157
22,452
17,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
LovariusZ
Neith
20
8 / 4 / 11
14,474
629
18,845
15,733
8,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
ganjabiaatch
Discordia
19
7 / 1 / 15
13,801
600
16,976
11,536
4,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
17
3 / 3 / 24
13,853
602
8,361
25,587
28,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
uPsilon74
Gilgamesh
20
14 / 3 / 12
14,939
650
18,673
23,144
18,422
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
SetTiamatPersephoneAthenaScylla

VS

Bans
AnhurDanzaburouJanusApolloSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Parvaati
Chang'e
16
2 / 9 / 4
9,831
427
9,666
17,272
8,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
aec7
Chiron
20
5 / 4 / 3
12,967
564
16,868
21,288
8,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
crodack
Osiris
19
2 / 5 / 4
13,342
580
14,110
25,852
24,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
17
5 / 9 / 2
10,837
471
14,308
21,313
8,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 8 / 1
10,473
455
5,159
20,108
16,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
30
35
Kills
16
17
Deaths
35
69
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ArtemV
Zhong Kui
3
6
7
1.08
W
Neith
LovariusZ
Neith
8
4
11
3.38
L
Chang'e
Parvaati
Chang'e
2
9
4
0.44
L
Chiron
aec7
Chiron
5
4
3
1.63
L
Osiris
crodack
Osiris
2
5
4
0.8
W
Discordia
ganjabiaatch
Discordia
7
1
15
14.5
L
Loki
5
9
2
0.67
W
Ymir
3
3
24
5
W
Gilgamesh
uPsilon74
Gilgamesh
14
3
12
6.67
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,012
Damage
60,111
98,452
Taken
105,833
76,919
Mitigated
66,225
33,703
Healing
16,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ArtemV
Zhong Kui
20,157
1,903
0
10,516
22,452
17,274
3,270
1,078
21,271
86,180
0
W
Neith
LovariusZ
Neith
18,845
9,819
0
5,651
15,733
8,339
3,347
1,368
14,268
0
115,854
L
Chang'e
Parvaati
Chang'e
9,666
831
694
3,201
17,272
8,197
0
8,889
7,925
49,009
0
L
Chiron
aec7
Chiron
16,868
10,730
315
7,676
21,288
8,709
1,234
7,591
13,557
0
90,312
L
Osiris
crodack
Osiris
14,110
3,902
0
3,902
25,852
24,210
0
13,300
12,520
0
67,667
W
Discordia
ganjabiaatch
Discordia
16,976
1,304
0
2,958
11,536
4,855
3,920
1,294
10,131
83,643
0
L
Loki
14,308
3,287
0
524
21,313
8,970
0
8,796
12,286
0
80,456
W
Ymir
8,361
2,086
0
7,614
25,587
28,029
514
4,523
20,086
32,995
0
W
Gilgamesh
uPsilon74
Gilgamesh
18,673
7,616
0
6,964
23,144
18,422
6,957
2,738
20,241
0
123,131
L
5,159
737
0
170
20,108
16,139
0
5,981
13,881
0
20,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,951
Gold Earned
57,450
635
Minions Killed
518
0
Camps Cleared
0
2,124,905
Distance Traveled
2,014,363
26
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,884
604
149
6
0
357,219
3
W
Neith
14,474
629
142
6
0
368,721
8
L
Chang'e
9,831
427
80
3
0
385,686
11
L
Chiron
12,967
564
152
7
0
406,312
1
L
Osiris
13,342
580
125
5
0
412,482
3
W
Discordia
13,801
600
154
7
0
461,868
7
L
Loki
10,837
471
134
6
0
401,131
6
W
Ymir
13,853
602
22
1
0
465,039
8
W
Gilgamesh
14,939
650
168
7
0
472,058
0
L
Odin
10,473
455
27
1
0
408,752
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role