Player Matchup

Artemis
Artemis
ChrissMoss1212
Artemis
Level 14
God Stats
24W - 17L
1,729 SR
Queue Stats
241W - 209L
1,457 Elo+
Party 1
Anubis
Anubis
Lubee_
Anubis
Level 96
God Stats
30W - 14L
1,684 SR
Queue Stats
502W - 463L
1,416 Elo+
Party 1
Serqet
Serqet
McKreeper
Serqet
Level 29
God Stats
10W - 12L
1,500 SR
Queue Stats
155W - 183L
1,526 Elo+
Solo
Cerberus
Cerberus
Sinuosity_
Cerberus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,471 Elo+
Party 1
Amaterasu
Amaterasu
maniatico_99
Amaterasu
Level 12
God Stats
1W - 1L
1,380 SR
Queue Stats
61W - 74L
1,560 Elo+
Solo
Team Averages
Level 35
1,558 SR
1,486 Elo+

VS

Team Averages
Level 13
1,531 SR
1,571 Elo+
Horus
Horus
BlackTransGuy
Horus
Level 16
God Stats
3W - 3L
1,655 SR
Queue Stats
50W - 43L
1,489 Elo+
Solo
Ares
Ares
Marceloo98-
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
MisoHornee
Arachne
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 27L
1,487 Elo+
Solo
He Bo
He Bo
STEVOGUYY2
He Bo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,652 Elo+
Solo
Neith
Neith
thearstho
Neith
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 87L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 6
6,962
633
3,891
5,538
1,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Lubee_
Anubis
12
13 / 1 / 3
7,808
710
10,388
8,583
4,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
McKreeper
Serqet
9
2 / 4 / 6
5,837
531
3,452
7,316
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Sinuosity_
Cerberus
10
3 / 1 / 9
7,124
648
3,814
9,236
5,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
maniatico_99
Amaterasu
11
2 / 4 / 1
6,458
587
2,725
7,827
3,634
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 1
6,681
607
6,480
9,023
5,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

3
0 / 2 / 2
4,104
373
740
2,530
791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
MisoHornee
Arachne
10
5 / 7 / 3
6,337
576
6,026
9,365
2,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

He Bo
6
1 / 7 / 1
4,681
426
968
5,101
789
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
thearstho
Neith
7
1 / 6 / 3
5,099
464
4,906
6,459
1,312
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
25
Kills
12
12
Deaths
25
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
W
5
2
6
4
W
Anubis
Lubee_
Anubis
13
1
3
14.5
L
0
2
2
0.5
W
Serqet
McKreeper
Serqet
2
4
6
1.25
L
Arachne
MisoHornee
Arachne
5
7
3
0.93
L
He Bo
1
7
1
0.21
W
Cerberus
Sinuosity_
Cerberus
3
1
9
7.5
W
Amaterasu
maniatico_99
Amaterasu
2
4
1
0.63
L
Neith
thearstho
Neith
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,270
Damage
19,120
38,500
Taken
32,478
17,337
Mitigated
10,573
13,120
Healing
3,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,480
3,655
42
1,061
9,023
5,002
0
2,709
6,314
0
23,276
W
3,891
1,801
0
2,066
5,538
1,565
1,068
129
5,409
0
26,000
W
Anubis
Lubee_
Anubis
10,388
927
0
5,180
8,583
4,460
235
478
8,105
43,146
0
L
740
386
0
206
2,530
791
0
869
1,661
1,937
0
W
Serqet
McKreeper
Serqet
3,452
323
0
2,108
7,316
2,176
0
432
6,884
0
17,610
L
Arachne
MisoHornee
Arachne
6,026
4,061
0
1,976
9,365
2,679
0
5,076
4,289
0
21,765
L
He Bo
968
551
0
247
5,101
789
0
3,294
1,807
5,531
0
W
Cerberus
Sinuosity_
Cerberus
3,814
523
0
2,256
9,236
5,502
39
669
8,567
25,015
0
W
Amaterasu
maniatico_99
Amaterasu
2,725
1,490
0
1,510
7,827
3,634
886
0
7,827
0
29,180
L
Neith
thearstho
Neith
4,906
2,913
0
313
6,459
1,312
0
2,254
3,817
0
17,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,189
Gold Earned
26,902
299
Minions Killed
108
0
Camps Cleared
0
1,007,080
Distance Traveled
857,538
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,681
607
32
3
0
220,012
0
W
Artemis
6,962
633
46
4
0
197,088
2
W
Anubis
7,808
710
87
8
0
192,466
0
L
Ares
4,104
373
2
0
0
89,244
0
W
Serqet
5,837
531
37
3
0
222,722
1
L
Arachne
6,337
576
43
4
0
219,128
4
L
He Bo
4,681
426
6
1
0
118,017
2
W
Cerberus
7,124
648
60
5
0
207,500
1
W
Amaterasu
6,458
587
69
6
0
187,304
1
L
Neith
5,099
464
25
2
0
211,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role