Player Matchup

Nu Wa
Nu Wa
RitzenSaft
Nu Wa
Level 7
God Stats
1W - 4L
1,393 SR
Queue Stats
35W - 37L
1,535 Elo+
Solo
Kuzenbo
Kuzenbo
SchwarzerWolf21
Kuzenbo
Level 19
God Stats
0W - 1L
1,672 SR
Queue Stats
3W - 6L
1,397 Elo+
Party 2
Set
Set
Xero-_-Doom
Set
Level 13
God Stats
0W - 3L
1,213 SR
Queue Stats
2W - 4L
1,477 Elo+
Party 2
Achilles
Achilles
gibbous_level1
Achilles
Level 11
God Stats
2W - 6L
1,381 SR
Queue Stats
2W - 6L
1,301 Elo+
Solo
Chaac
Chaac
luciffer_reguera
Chaac
Level 28
God Stats
14W - 12L
1,604 SR
Queue Stats
60W - 59L
1,474 Elo+
Solo
Team Averages
Level 16
1,453 SR
1,437 Elo+

VS

Team Averages
Level 22
1,623 SR
1,526 Elo+
Vamana
Vamana
Calpolyabam
Vamana
Level 29
God Stats
6W - 6L
1,548 SR
Queue Stats
84W - 86L
1,525 Elo+
Party 1
Neith
Neith
FroschFuzzeee
Neith
Level 28
God Stats
69W - 52L
1,651 SR
Queue Stats
219W - 219L
1,502 Elo+
Solo
Sylvanus
Sylvanus
folksy_people9
Sylvanus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 197L
1,439 Elo+
Solo
Arachne
Arachne
grom60hz-ay-lol
Arachne
Level 8
God Stats
30W - 36L
1,720 SR
Queue Stats
51W - 59L
1,540 Elo+
Solo
Janus
Janus
utopia_8
Janus
Level 23
God Stats
7W - 1L
1,697 SR
Queue Stats
25W - 15L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
3 / 2 / 7
10,424
496
13,152
10,926
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 10 / 4
8,337
397
3,529
13,823
9,512
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes

Shoes

+6%
Movement Speed

14
1 / 7 / 1
8,648
412
4,916
12,818
5,599
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
13
2 / 6 / 2
8,925
425
7,816
16,624
10,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
8 / 3 / 0
11,089
528
13,609
18,658
16,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
7 / 1 / 3
12,908
615
8,709
15,909
12,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 3 / 4
11,280
537
13,388
14,186
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
14
2 / 3 / 9
9,133
435
6,815
13,602
9,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 6 / 6
9,004
429
2,368
12,646
3,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
utopia_8
Janus
20
8 / 3 / 5
12,849
612
17,835
10,869
3,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
16
Kills
28
28
Deaths
16
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Vamana
7
1
3
8.5
W
8
3
4
3.33
L
Nu Wa
3
2
7
3.25
L
2
10
4
0.4
L
1
7
1
0.21
W
Sylvanus
2
3
9
2.17
L
Achilles
2
6
2
0.5
W
3
6
6
1
L
8
3
0
2.67
W
Janus
utopia_8
Janus
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,022
Damage
49,115
72,849
Taken
67,212
45,047
Mitigated
34,032
14,660
Healing
23,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
8,709
3,943
0
5,316
15,909
12,730
2,170
2,790
13,059
0
89,549
W
13,388
7,570
1,808
5,372
14,186
4,769
4,795
5,477
8,649
0
79,729
L
Nu Wa
13,152
3,799
0
3,711
10,926
3,629
579
2,553
8,315
81,845
0
L
3,529
1,229
0
0
13,823
9,512
370
5,951
7,671
18,344
0
L
4,916
1,717
0
309
12,818
5,599
328
3,812
8,738
0
51,765
W
Sylvanus
6,815
1,759
1,122
2,425
13,602
9,044
1,244
3,575
9,967
41,573
0
L
Achilles
7,816
1,637
0
2,855
16,624
10,015
1,406
4,656
11,360
0
33,979
W
2,368
1,849
0
2,695
12,646
3,582
1,461
3,376
9,120
0
25,337
L
13,609
1,789
0
7,785
18,658
16,292
568
6,838
11,339
0
76,705
W
Janus
utopia_8
Janus
17,835
1,169
778
4,464
10,869
3,907
1,726
1,463
8,896
97,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,423
Gold Earned
55,174
467
Minions Killed
625
0
Camps Cleared
0
1,867,824
Distance Traveled
1,891,332
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,908
615
171
8
0
463,027
0
W
Neith
11,280
537
134
6
0
325,836
4
L
Nu Wa
10,424
496
131
6
0
359,374
4
L
Kuzenbo
8,337
397
38
2
0
329,073
0
L
Set
8,648
412
98
5
0
418,731
0
W
Sylvanus
9,133
435
64
3
0
319,175
2
L
Achilles
8,925
425
54
3
0
412,905
0
W
Arachne
9,004
429
58
3
0
362,083
0
L
Chaac
11,089
528
146
7
0
347,741
0
W
Janus
12,849
612
198
9
0
421,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role