Player Matchup

Vamana
Vamana
Gold I
Doints
Vamana
Gold I
Level 107
God Stats
6W - 2L
1,548 SR
Queue Stats
149W - 136L
1,594 MMR
Solo
Pele
Pele
Gold V
Farleez
Pele
Gold V
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,582 MMR
Solo
Anhur
Anhur
Silver I
SlowDownSausage
Anhur
Silver I
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,580 MMR
Solo
Athena
Athena
Platinum IV
Winghamboy42
Athena
Platinum IV
Level 149
God Stats
7W - 2L
1,661 SR
Queue Stats
177W - 174L
1,575 MMR
Solo
Scylla
Scylla
Gold II
shippuuden2
Scylla
Gold II
Level 160
God Stats
33W - 27L
1,950 SR
Queue Stats
551W - 547L
1,621 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,632 SR
1,590 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,506 SR
1,569 MMR
Tyr
Tyr
Gold III
 
Tyr
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold II
BongLord
Bastet
Gold II
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 203L
1,624 MMR
Solo
Sol
Sol
Gold I
GudNeim
Sol
Gold I
Level 126
God Stats
12W - 14L
1,502 SR
Queue Stats
251W - 238L
1,609 MMR
Solo
Rama
Rama
Gold I
Pandamonium98
Rama
Gold I
Level 66
God Stats
3W - 4L
1,377 SR
Queue Stats
119W - 114L
1,638 MMR
Party 1
Bacchus
Bacchus
Gold IV
Trix919
Bacchus
Gold IV
Level 117
God Stats
8W - 7L
1,652 SR
Queue Stats
369W - 370L
1,475 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Doints
Vamana
20
7 / 1 / 6
14,523
726
13,907
20,352
17,442
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
Farleez
Pele
20
10 / 2 / 8
12,879
644
17,190
14,462
5,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
3 / 1 / 3
12,582
629
6,268
10,655
4,065
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
17
4 / 2 / 12
10,660
533
7,212
19,340
18,106
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
19
6 / 3 / 6
12,252
613
11,444
10,155
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
GilgameshTsukuyomiPersephoneSetApollo

VS

Bans
TiamatDanzaburouKing ArthurChironCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
1 / 7 / 0
10,526
526
5,068
19,714
14,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
BongLord
Bastet
14
2 / 8 / 2
9,119
456
6,735
16,329
5,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
17
4 / 3 / 0
10,815
541
10,957
13,755
4,587
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 6 / 1
10,019
501
7,044
13,202
5,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Trix919
Bacchus
11
1 / 6 / 2
8,694
435
6,780
14,715
12,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
30
Kills
9
9
Deaths
30
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
7
0
0.14
L
Bastet
BongLord
Bastet
2
8
2
0.38
W
Vamana
Doints
Vamana
7
1
6
10
W
Pele
Farleez
Pele
10
2
8
7
L
Sol
4
3
0
1.33
L
1
6
1
0.25
W
3
1
3
4.5
L
Bacchus
Trix919
Bacchus
1
6
2
0.33
W
Athena
4
2
12
5
W
Scylla
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,021
Damage
36,584
74,964
Taken
77,715
49,179
Mitigated
41,480
32,909
Healing
18,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,068
525
0
5,144
19,714
14,158
294
3,635
16,079
0
76,205
L
Bastet
BongLord
Bastet
6,735
2,367
0
4,591
16,329
5,157
0
1,590
14,739
0
58,319
W
Vamana
Doints
Vamana
13,907
7,102
0
8,808
20,352
17,442
3,112
2,391
15,574
4,856
104,121
W
Pele
Farleez
Pele
17,190
3,891
0
8,126
14,462
5,921
789
3,348
10,843
0
103,253
L
Sol
10,957
4,266
0
6,789
13,755
4,587
0
3,520
10,235
88,431
0
L
7,044
4,819
0
875
13,202
5,428
0
7,001
6,201
0
83,869
W
6,268
3,332
0
7,541
10,655
4,065
2,836
4,742
5,913
0
102,353
L
Bacchus
Trix919
Bacchus
6,780
1,223
0
719
14,715
12,150
0
4,138
10,577
16,318
0
W
Athena
7,212
2,876
382
5,252
19,340
18,106
342
6,719
12,621
33,286
0
W
Scylla
11,444
720
0
2,800
10,155
3,645
956
1,859
8,296
88,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,896
Gold Earned
49,173
759
Minions Killed
634
0
Camps Cleared
0
2,038,271
Distance Traveled
1,747,858
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,526
526
181
9
0
314,576
4
L
Bastet
9,119
456
102
5
0
394,072
0
W
Vamana
14,523
726
216
11
0
382,058
4
W
Pele
12,879
644
154
8
0
455,401
6
L
Sol
10,815
541
164
8
0
343,041
3
L
Rama
10,019
501
164
8
0
344,376
2
W
Anhur
12,582
629
186
9
0
363,258
7
L
Bacchus
8,694
435
23
1
0
351,793
8
W
Athena
10,660
533
42
2
0
451,586
6
W
Scylla
12,252
613
161
8
0
385,968
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role