Player Matchup

Osiris
Osiris
 
Osiris
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ChadwicK4915
Hou Yi
Level 27
God Stats
53W - 61L
1,632 SR
Queue Stats
364W - 424L
1,303 Elo+
Party 1
Raijin
Raijin
Tr4kZz
Raijin
Level 48
God Stats
5W - 6L
1,411 SR
Queue Stats
180W - 173L
1,536 Elo+
Solo
Fenrir
Fenrir
omnishow
Fenrir
Level 49
God Stats
3W - 13L
1,184 SR
Queue Stats
415W - 485L
1,319 Elo+
Party 1
Team Averages
Level 82
1,445 SR
1,432 Elo+

VS

Team Averages
Level 81
1,524 SR
1,476 Elo+
Baba Yaga
Baba Yaga
ScholarMo
Baba Yaga
Level 132
God Stats
19W - 12L
1,547 SR
Queue Stats
358W - 360L
1,511 Elo+
Party 2
Chaac
Chaac
Shubs422
Chaac
Level 49
God Stats
20W - 13L
1,579 SR
Queue Stats
205W - 245L
1,416 Elo+
Solo
Artemis
Artemis
SupremeAlah22
Artemis
Level 56
God Stats
178W - 177L
1,514 SR
Queue Stats
270W - 298L
1,453 Elo+
Solo
Thanatos
Thanatos
UltimateManners
Thanatos
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 97L
1,534 Elo+
Party 2
Sobek
Sobek
urfav
Sobek
Level 68
God Stats
35W - 50L
1,482 SR
Queue Stats
205W - 264L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
3 / 2 / 1
7,850
604
8,147
13,068
8,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
 
Cerberus
10
0 / 2 / 2
6,547
504
2,778
10,400
4,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
11
1 / 2 / 0
6,416
494
1,563
5,282
1,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
Tr4kZz
Raijin
12
3 / 1 / 0
7,183
553
5,894
6,398
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
omnishow
Fenrir
10
1 / 4 / 1
5,999
461
2,940
9,131
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ScholarMo
Baba Yaga
13
4 / 2 / 1
7,350
565
5,200
5,390
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
Shubs422
Chaac
12
1 / 4 / 1
7,167
551
8,447
11,828
11,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
13
1 / 1 / 1
6,959
535
3,492
6,681
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
14
4 / 1 / 5
7,932
610
7,543
9,418
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
urfav
Sobek
10
1 / 0 / 5
6,461
497
2,990
7,376
4,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
8
Kills
11
11
Deaths
8
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
2
1
1.75
L
Cerberus
 
Cerberus
0
2
2
0.5
L
Hou Yi
1
2
0
0.5
W
Baba Yaga
ScholarMo
Baba Yaga
4
2
1
2.25
W
Chaac
Shubs422
Chaac
1
4
1
0.38
W
Artemis
1
1
1
1.5
L
Raijin
Tr4kZz
Raijin
3
1
0
3
W
Thanatos
4
1
5
6.5
L
Fenrir
omnishow
Fenrir
1
4
1
0.38
W
Sobek
urfav
Sobek
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,322
Damage
27,672
44,279
Taken
40,693
19,068
Mitigated
23,228
11,937
Healing
23,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,147
3,723
0
5,813
13,068
8,077
0
231
12,167
0
45,727
L
Cerberus
 
Cerberus
2,778
0
0
2,031
10,400
4,230
0
2,767
7,633
22,775
0
L
Hou Yi
1,563
630
0
967
5,282
1,654
0
95
5,187
72
33,965
W
Baba Yaga
ScholarMo
Baba Yaga
5,200
103
0
1,746
5,390
2,031
310
2,037
3,075
43,152
0
W
Chaac
Shubs422
Chaac
8,447
870
0
5,913
11,828
11,402
437
0
11,828
0
43,528
W
Artemis
3,492
521
0
3,355
6,681
2,106
468
985
5,694
0
43,466
L
Raijin
Tr4kZz
Raijin
5,894
340
0
1,183
6,398
2,029
0
2,368
4,030
42,021
0
W
Thanatos
7,543
2,190
0
9,354
9,418
3,192
0
2,699
6,593
0
61,522
L
Fenrir
omnishow
Fenrir
2,940
1,041
447
1,496
9,131
3,078
0
2,729
6,342
0
30,138
W
Sobek
urfav
Sobek
2,990
329
0
3,332
7,376
4,497
0
2,417
4,759
16,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,995
Gold Earned
35,869
389
Minions Killed
392
0
Camps Cleared
0
1,227,487
Distance Traveled
1,302,935
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,850
604
107
8
0
255,086
1
L
Cerberus
6,547
504
45
3
0
255,631
6
L
Hou Yi
6,416
494
74
6
0
234,416
3
W
Baba Yaga
7,350
565
87
7
0
271,196
4
W
Chaac
7,167
551
88
7
0
239,346
2
W
Artemis
6,959
535
89
7
0
212,049
0
L
Raijin
7,183
553
106
8
0
243,250
3
W
Thanatos
7,932
610
101
8
0
301,178
3
L
Fenrir
5,999
461
57
4
0
239,104
0
W
Sobek
6,461
497
27
2
0
279,166
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role