Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Dirkrezo
Hel
Level 98
God Stats
24W - 25L
1,469 SR
Queue Stats
542W - 576L
1,372 Elo+
Solo
Ymir
Ymir
Orangey Water
Ymir
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
205W - 257L
1,336 Elo+
Party 1
Cernunnos
Cernunnos
Yogo194
Cernunnos
Level 47
God Stats
7W - 9L
1,381 SR
Queue Stats
261W - 336L
1,280 Elo+
Party 1
Loki
Loki
captainasscrack6
Loki
Level 102
God Stats
21W - 23L
1,369 SR
Queue Stats
279W - 307L
1,322 Elo+
Solo
Team Averages
Level 73
1,444 SR
1,362 Elo+

VS

Team Averages
Level 44
1,403 SR
1,305 Elo+
King Arthur
King Arthur
 
King Arthur
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GrImReApEr-_-531
Cernunnos
Level 45
God Stats
2W - 12L
1,112 SR
Queue Stats
134W - 193L
1,272 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Simms126
Tsukuyomi
Level 16
God Stats
5W - 13L
1,976 SR
Queue Stats
80W - 102L
1,524 Elo+
Party 2
Poseidon
Poseidon
Urouge19
Poseidon
Level 49
God Stats
0W - 6L
1,098 SR
Queue Stats
8W - 35L
996 Elo+
Party 2
Cthulhu
Cthulhu
ZaCkyVeAngence
Cthulhu
Level 46
God Stats
2W - 5L
1,329 SR
Queue Stats
128W - 182L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
6 / 2 / 2
9,835
579
7,643
13,235
9,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 1 / 1
9,453
556
7,682
9,457
5,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 3 / 8
8,517
501
9,656
11,571
8,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
Yogo194
Cernunnos
14
3 / 2 / 8
8,049
473
10,507
13,728
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
9 / 3 / 4
9,995
588
9,277
9,975
3,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
2 / 7 / 0
9,350
550
8,792
13,407
9,286
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
13
2 / 5 / 5
8,411
495
8,175
12,789
4,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Simms126
Tsukuyomi
14
4 / 5 / 1
8,886
523
6,095
11,819
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Urouge19
Poseidon
11
0 / 6 / 1
7,075
416
1,592
8,800
2,768
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 4 / 3
8,254
486
8,841
15,808
11,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
27
Kills
11
11
Deaths
27
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
2
2
3.5
L
King Arthur
 
King Arthur
2
7
0
0.29
W
7
1
1
7.5
L
Cernunnos
2
5
5
0.9
W
2
3
8
2
L
Tsukuyomi
Simms126
Tsukuyomi
4
5
1
0.9
L
Poseidon
Urouge19
Poseidon
0
6
1
0.08
W
Cernunnos
Yogo194
Cernunnos
3
2
8
3.5
L
3
4
3
1.13
W
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,765
Damage
33,495
57,966
Taken
62,623
31,368
Mitigated
32,030
17,406
Healing
12,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,643
3,458
0
3,703
13,235
9,619
0
119
13,116
0
53,935
L
King Arthur
 
King Arthur
8,792
815
0
1,450
13,407
9,286
519
512
12,895
0
59,426
W
7,682
70
1,643
4,511
9,457
5,281
0
1,441
8,016
61,035
0
L
Cernunnos
8,175
2,870
0
3,312
12,789
4,398
723
4,539
8,250
0
35,219
W
9,656
2,826
0
1,556
11,571
8,026
0
3,570
8,001
46,261
0
L
Tsukuyomi
Simms126
Tsukuyomi
6,095
1,743
0
2,474
11,819
4,374
293
1,096
10,723
0
40,466
L
Poseidon
Urouge19
Poseidon
1,592
234
0
1,607
8,800
2,768
858
4,399
4,401
32,881
0
W
Cernunnos
Yogo194
Cernunnos
10,507
5,706
0
4,993
13,728
4,677
732
4,406
9,322
0
33,777
L
8,841
678
690
3,300
15,808
11,204
184
6,792
9,016
29,404
0
W
9,277
2,615
0
1,000
9,975
3,765
1,122
897
9,078
0
70,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,849
Gold Earned
41,976
414
Minions Killed
355
0
Camps Cleared
0
1,641,809
Distance Traveled
1,475,655
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,835
579
95
6
0
309,723
1
L
King Arthur
9,350
550
127
7
0
290,305
1
W
Hel
9,453
556
99
6
0
345,273
1
L
Cernunnos
8,411
495
62
4
0
290,540
4
W
Ymir
8,517
501
68
4
0
326,403
8
L
Tsukuyomi
8,886
523
71
4
0
359,769
0
L
Poseidon
7,075
416
61
4
0
243,139
4
W
Cernunnos
8,049
473
40
2
0
318,520
0
L
Cthulhu
8,254
486
34
2
0
291,902
5
W
Loki
9,995
588
112
7
0
341,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role