Player Matchup

Neith
Neith
Silver I
FacuGame8
Neith
Silver I
Level 64
God Stats
20W - 23L
1,513 SR
Queue Stats
52W - 56L
1,482 MMR
Solo
Fenrir
Fenrir
Silver I
SeniorJarl
Fenrir
Silver I
Level 67
God Stats
4W - 9L
1,567 SR
Queue Stats
85W - 98L
1,445 MMR
Solo
Nu Wa
Nu Wa
Bronze III
tragy66
Nu Wa
Bronze III
Level 134
God Stats
1W - 2L
1,799 SR
Queue Stats
54W - 60L
1,445 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 88
1,626 SR
1,457 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 140
1,469 SR
1,444 MMR
Hercules
Hercules
Silver II
AlanOklmWp
Hercules
Silver II
Level 119
God Stats
2W - 5L
1,222 SR
Queue Stats
32W - 52L
1,268 MMR
Solo
Zeus
Zeus
Bronze III
FedeGome981
Zeus
Bronze III
Level 156
God Stats
2W - 1L
1,616 SR
Queue Stats
20W - 18L
1,531 MMR
Solo
Awilix
Awilix
Gold IV
Loreeking09
Awilix
Gold IV
Level 144
God Stats
16W - 20L
1,568 SR
Queue Stats
329W - 361L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FacuGame8
Neith
13
1 / 7 / 3
9,561
562
7,382
14,673
5,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
SeniorJarl
Fenrir
14
1 / 4 / 3
10,963
645
6,056
19,798
16,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
tragy66
Nu Wa
16
2 / 1 / 2
10,507
618
10,750
9,356
3,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
DanzaburouAphroditePersephoneAthenaDiscordia

VS

Bans
GilgameshChaacYmirCu ChulainnAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlanOklmWp
Hercules
15
0 / 2 / 10
11,411
671
7,944
19,649
20,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
8 / 1 / 4
12,325
725
22,044
8,618
3,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
16
4 / 1 / 5
11,324
666
8,556
12,774
6,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
4
Kills
12
12
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
AlanOklmWp
Hercules
0
2
10
2.5
L
Neith
FacuGame8
Neith
1
7
3
0.36
W
8
1
4
10
W
Awilix
4
1
5
6.5
L
Fenrir
SeniorJarl
Fenrir
1
4
3
0.63
L
Nu Wa
tragy66
Nu Wa
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,188
Damage
38,544
43,827
Taken
41,041
26,058
Mitigated
30,753
5,374
Healing
16,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AlanOklmWp
Hercules
7,944
1,677
0
10,281
19,649
20,625
350
6,206
12,921
0
27,799
L
Neith
FacuGame8
Neith
7,382
1,920
0
1,026
14,673
5,454
0
7,302
7,371
0
28,467
W
22,044
2,256
0
1,848
8,618
3,346
1,298
1,251
7,301
93,254
0
W
Awilix
8,556
2,710
2,042
2,622
12,774
6,782
1,222
2,487
10,069
0
61,372
L
Fenrir
SeniorJarl
Fenrir
6,056
914
0
2,784
19,798
16,864
0
8,867
10,931
0
15,218
L
Nu Wa
tragy66
Nu Wa
10,750
3,647
0
1,564
9,356
3,740
0
5,875
3,481
52,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,031
Gold Earned
35,060
142
Minions Killed
288
0
Camps Cleared
0
899,837
Distance Traveled
947,263
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,411
671
51
3
0
315,137
0
L
Neith
9,561
562
49
3
0
266,764
6
W
Zeus
12,325
725
158
9
0
293,692
7
W
Awilix
11,324
666
79
5
0
338,434
0
L
Fenrir
10,963
645
17
1
0
331,265
2
L
Nu Wa
10,507
618
76
4
0
301,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role