Player Matchup

Medusa
Medusa
Barzwell
Medusa
Level 49
God Stats
2W - 2L
1,560 SR
Queue Stats
692W - 649L
1,461 Elo+
Party 2
Scylla
Scylla
Cruelkillah
Scylla
Level 158
God Stats
6W - 5L
1,462 SR
Queue Stats
338W - 327L
1,452 Elo+
Party 2
Ao Kuang
Ao Kuang
HallOrNuttin
Ao Kuang
Level 153
God Stats
40W - 34L
1,596 SR
Queue Stats
372W - 365L
1,435 Elo+
Party 2
Achilles
Achilles
RaySwavy
Achilles
Level 115
God Stats
13W - 7L
1,606 SR
Queue Stats
192W - 218L
1,442 Elo+
Party 2
Athena
Athena
SnakeBreezy
Athena
Level 104
God Stats
7W - 2L
1,704 SR
Queue Stats
105W - 101L
1,521 Elo+
Party 2
Team Averages
Level 116
1,586 SR
1,462 Elo+

VS

Team Averages
Level 63
1,346 SR
1,457 Elo+
Neith
Neith
BeltzianNoTana
Neith
Level 89
God Stats
8W - 14L
1,481 SR
Queue Stats
165W - 193L
1,435 Elo+
Party 1
Sobek
Sobek
Panathese98
Sobek
Level 62
God Stats
4W - 4L
1,408 SR
Queue Stats
176W - 231L
1,444 Elo+
Party 1
Ra
Ra
Rest_Were_Taken
Ra
Level 66
God Stats
7W - 10L
1,411 SR
Queue Stats
155W - 210L
1,431 Elo+
Party 1
Ymir
Ymir
YeedUrLastHaww
Ymir
Level 15
God Stats
0W - 1L
1,200 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
sllimshady1738
Bakasura
Level 82
God Stats
0W - 3L
1,229 SR
Queue Stats
220W - 221L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Barzwell
Medusa
10
1 / 0 / 0
5,719
572
2,394
3,878
1,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
11
2 / 0 / 3
6,280
628
3,945
4,892
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
HallOrNuttin
Ao Kuang
11
6 / 0 / 2
6,602
660
4,589
6,195
1,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
RaySwavy
Achilles
11
1 / 1 / 1
6,150
615
6,054
6,908
4,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
8
0 / 2 / 5
5,369
537
1,872
7,148
3,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,827
583
3,585
4,196
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 1 / 1
5,715
572
3,347
10,314
6,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 3 / 1
5,254
525
3,520
6,170
2,003
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

2
1 / 1 / 0
4,013
401
405
1,625
392
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bakasura
9
2 / 5 / 0
5,492
549
4,986
8,601
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
3
3
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
Barzwell
Medusa
1
0
0
1
L
0
0
1
0.5
W
Scylla
2
0
3
3.5
W
Ao Kuang
HallOrNuttin
Ao Kuang
6
0
2
7
L
0
1
1
0.5
W
Achilles
RaySwavy
Achilles
1
1
1
1.5
L
0
3
1
0.17
W
Athena
0
2
5
1.25
L
1
1
0
1
L
Bakasura
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,854
Damage
15,843
29,021
Taken
30,906
12,004
Mitigated
12,473
8,115
Healing
12,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Barzwell
Medusa
2,394
979
0
850
3,878
1,102
0
0
3,803
0
35,900
L
3,585
1,557
0
2,758
4,196
1,286
0
532
3,664
0
39,363
W
Scylla
3,945
1,093
0
1,792
4,892
1,567
0
2,058
2,834
35,764
0
W
Ao Kuang
HallOrNuttin
Ao Kuang
4,589
872
0
1,985
6,195
1,791
0
1,029
4,858
35,875
0
L
3,347
305
0
6,627
10,314
6,152
0
873
9,441
31,078
0
W
Achilles
RaySwavy
Achilles
6,054
2,043
0
1,575
6,908
4,261
0
3,069
3,759
0
31,873
L
3,520
764
74
1,264
6,170
2,003
0
3,832
2,154
28,756
0
W
Athena
1,872
478
0
1,913
7,148
3,283
176
1,116
5,527
14,169
0
L
405
86
0
750
1,625
392
0
107
1,518
3,199
0
L
Bakasura
4,986
3,216
0
1,306
8,601
2,640
0
4,790
3,723
0
23,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,120
Gold Earned
26,301
347
Minions Killed
276
0
Camps Cleared
0
1,009,121
Distance Traveled
782,650
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,719
572
66
7
0
205,609
1
L
Neith
5,827
583
87
9
0
188,950
0
W
Scylla
6,280
628
81
8
0
200,890
5
W
Ao Kuang
6,602
660
83
8
0
217,478
1
L
Sobek
5,715
572
68
7
0
184,931
2
W
Achilles
6,150
615
75
8
0
198,005
2
L
Ra
5,254
525
59
6
0
166,552
4
W
Athena
5,369
537
42
4
0
187,139
1
L
Ymir
4,013
401
4
0
0
33,513
0
L
Bakasura
5,492
549
58
6
0
208,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role