Player Matchup

Medusa
Medusa
EddieWhiteKnight
Medusa
Level 22
God Stats
10W - 5L
1,500 SR
Queue Stats
51W - 52L
1,319 Elo+
Solo
Ares
Ares
Kingdebane
Ares
Level 20
God Stats
4W - 1L
1,816 SR
Queue Stats
282W - 329L
1,305 Elo+
Solo
Neith
Neith
SEYNIA
Neith
Level 8
God Stats
1W - 0L
1,173 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
TylerNinjaBIevin
Ao Kuang
Level 28
God Stats
3W - 2L
1,705 SR
Queue Stats
71W - 59L
1,409 Elo+
Solo
Tiamat
Tiamat
flodu-13
Tiamat
Level 37
God Stats
2W - 0L
1,238 SR
Queue Stats
6W - 3L
1,597 Elo+
Party 2
Team Averages
Level 23
1,486 SR
1,426 Elo+

VS

Team Averages
Level 20
1,367 SR
1,282 Elo+
Hachiman
Hachiman
Cramnaboosted
Hachiman
Level 23
God Stats
18W - 18L
1,540 SR
Queue Stats
119W - 188L
1,295 Elo+
Party 1
Olorun
Olorun
Fosteryuhu
Olorun
Level 22
God Stats
4W - 12L
1,506 SR
Queue Stats
102W - 168L
1,284 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GxcciNell
Tsukuyomi
Level 23
God Stats
39W - 41L
1,440 SR
Queue Stats
61W - 76L
1,304 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Micknormal
Morgan Le Fay
Level 11
God Stats
2W - 7L
1,100 SR
Queue Stats
59W - 114L
1,232 Elo+
Party 1
Thor
Thor
TheClaytonBoy1
Thor
Level 20
God Stats
0W - 2L
1,251 SR
Queue Stats
193W - 253L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 0
8,485
566
6,308
8,832
3,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 2 / 1
7,352
490
4,346
11,131
8,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
SEYNIA
Neith
11
1 / 3 / 3
6,760
451
4,341
6,992
2,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 0
7,544
503
2,255
8,800
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
flodu-13
Tiamat
14
5 / 3 / 4
8,554
570
7,912
10,567
6,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cramnaboosted
Hachiman
10
2 / 3 / 2
6,702
447
5,466
10,046
3,173
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Fosteryuhu
Olorun
12
3 / 1 / 2
7,016
468
5,908
7,481
2,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
GxcciNell
Tsukuyomi
10
0 / 5 / 2
6,714
448
4,070
9,129
2,976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Micknormal
Morgan Le Fay
13
2 / 2 / 2
7,688
513
6,596
5,792
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 4 / 0
7,251
483
4,823
8,728
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
15
Kills
10
10
Deaths
15
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Cramnaboosted
Hachiman
2
3
2
1
W
4
2
0
2
L
Olorun
Fosteryuhu
Olorun
3
1
2
4
L
Tsukuyomi
GxcciNell
Tsukuyomi
0
5
2
0.2
W
2
2
1
1.25
L
Morgan Le Fay
Micknormal
Morgan Le Fay
2
2
2
1.5
W
Neith
SEYNIA
Neith
1
3
3
0.83
L
3
4
0
0.75
W
3
0
0
3
W
Tiamat
flodu-13
Tiamat
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,162
Damage
26,863
46,322
Taken
41,176
23,124
Mitigated
13,933
12,698
Healing
9,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Cramnaboosted
Hachiman
5,466
2,565
0
2,376
10,046
3,173
608
3,818
6,228
0
27,780
W
6,308
4,599
0
2,695
8,832
3,246
2,660
672
8,111
0
42,436
L
Olorun
Fosteryuhu
Olorun
5,908
2,097
600
4,092
7,481
2,524
340
2,755
4,726
33,979
0
L
Tsukuyomi
GxcciNell
Tsukuyomi
4,070
1,236
32
1,003
9,129
2,976
508
3,544
5,585
0
29,483
W
4,346
413
0
2,393
11,131
8,350
168
3,822
7,300
17,049
0
L
Morgan Le Fay
Micknormal
Morgan Le Fay
6,596
400
0
1,222
5,792
2,205
0
3,653
2,139
37,226
0
W
Neith
SEYNIA
Neith
4,341
1,699
0
639
6,992
2,714
703
2,407
4,537
0
32,121
L
4,823
2,112
0
199
8,728
3,055
266
743
7,985
0
26,543
W
2,255
562
0
3,192
8,800
2,627
0
1,100
7,658
39,002
0
W
Tiamat
flodu-13
Tiamat
7,912
690
0
3,779
10,567
6,187
0
4,044
6,212
51,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,695
Gold Earned
35,371
321
Minions Killed
259
0
Camps Cleared
0
1,233,535
Distance Traveled
1,307,582
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,702
447
48
3
0
248,984
0
W
Medusa
8,485
566
79
5
0
234,885
0
L
Olorun
7,016
468
45
3
0
271,952
0
L
Tsukuyomi
6,714
448
57
4
0
259,422
0
W
Ares
7,352
490
28
2
0
265,677
2
L
Morgan Le Fay
7,688
513
69
5
0
269,543
0
W
Neith
6,760
451
54
4
0
272,016
1
L
Thor
7,251
483
40
3
0
257,681
0
W
Ao Kuang
7,544
503
57
4
0
185,523
0
W
Tiamat
8,554
570
103
7
0
275,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role