Player Matchup

Chang'e
Chang'e
Big Sloppa3033
Chang'e
Level 147
God Stats
1W - 4L
1,500 SR
Queue Stats
171W - 198L
1,404 Elo+
Solo
Eset
Eset
C4RNO OP
Eset
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
621W - 601L
1,347 Elo+
Solo
Awilix
Awilix
FerroFranco17
Awilix
Level 88
God Stats
4W - 5L
1,500 SR
Queue Stats
208W - 205L
1,313 Elo+
Solo
Cernunnos
Cernunnos
Mik3y_T99
Cernunnos
Level 87
God Stats
12W - 19L
1,449 SR
Queue Stats
343W - 370L
1,446 Elo+
Solo
King Arthur
King Arthur
chrife18
King Arthur
Level 118
God Stats
3W - 5L
1,315 SR
Queue Stats
375W - 409L
1,326 Elo+
Solo
Team Averages
Level 101
1,453 SR
1,367 Elo+

VS

Team Averages
Level 59
1,389 SR
1,465 Elo+
King Arthur
King Arthur
 
King Arthur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Chiroooou
Ymir
Level 25
God Stats
1W - 2L
1,095 SR
Queue Stats
51W - 51L
1,424 Elo+
Party 1
Kukulkan
Kukulkan
NF700S
Kukulkan
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
201W - 254L
1,463 Elo+
Party 1
Loki
Loki
sagqmi_original
Loki
Level 64
God Stats
4W - 6L
1,352 SR
Queue Stats
157W - 206L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,768
451
7,271
10,202
7,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
11
0 / 3 / 0
6,372
425
2,093
6,303
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
2,784
186
0
0
0
Cernunnos
Mik3y_T99
Cernunnos
12
2 / 1 / 1
6,940
463
9,335
10,441
3,527
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
chrife18
King Arthur
13
0 / 2 / 0
7,084
472
3,576
13,790
6,886
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 0 / 0
7,933
529
8,914
8,269
5,807
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
 
Apollo
12
1 / 1 / 4
6,823
455
4,539
8,680
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ymir
11
0 / 2 / 2
6,594
440
2,762
13,522
8,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
NF700S
Kukulkan
15
4 / 0 / 3
8,701
580
8,467
6,268
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 0 / 1
7,636
509
3,245
7,083
2,357
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
9
9
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
0
2
W
Apollo
 
Apollo
1
1
4
3
L
1
3
2
0.67
L
Eset
0
3
0
0
W
Ymir
0
2
2
0.5
L
0
0
0
0
L
Cernunnos
Mik3y_T99
Cernunnos
2
1
1
2.5
W
Kukulkan
NF700S
Kukulkan
4
0
3
5.5
L
King Arthur
chrife18
King Arthur
0
2
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,275
Damage
27,927
40,736
Taken
43,822
20,333
Mitigated
22,924
19,310
Healing
12,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,914
1,368
0
1,937
8,269
5,807
138
0
8,269
0
53,198
W
Apollo
 
Apollo
4,539
1,596
0
2,473
8,680
3,786
852
2,065
6,615
0
33,763
L
7,271
939
1,521
4,798
10,202
7,507
402
3,896
6,306
30,268
0
L
Eset
2,093
186
0
1,816
6,303
2,413
225
3,565
2,738
26,245
0
W
Ymir
2,762
380
0
3,864
13,522
8,399
266
4,486
8,990
27,087
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
Mik3y_T99
Cernunnos
9,335
3,966
489
5,723
10,441
3,527
378
3,768
6,673
0
42,030
W
Kukulkan
NF700S
Kukulkan
8,467
547
0
250
6,268
2,575
494
1,725
4,317
61,428
0
L
King Arthur
chrife18
King Arthur
3,576
175
0
4,963
13,790
6,886
198
0
13,790
0
38,238
W
3,245
705
0
3,525
7,083
2,357
0
776
6,267
0
49,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,948
Gold Earned
37,687
268
Minions Killed
414
0
Camps Cleared
0
1,013,174
Distance Traveled
1,428,819
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,933
529
100
7
0
272,574
5
W
Apollo
6,823
455
64
4
0
283,553
0
L
Chang'e
6,768
451
43
3
0
250,612
1
L
Eset
6,372
425
60
4
0
265,011
3
W
Ymir
6,594
440
30
2
0
277,735
1
L
Awilix
2,784
186
0
0
0
0
0
L
Cernunnos
6,940
463
79
5
0
239,401
3
W
Kukulkan
8,701
580
122
8
0
296,767
4
L
King Arthur
7,084
472
86
6
0
258,150
9
W
Loki
7,636
509
98
7
0
298,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role