Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
HermanOnStage
Olorun
Level 126
God Stats
2W - 0L
1,752 SR
Queue Stats
200W - 179L
1,538 Elo+
Solo
Bastet
Bastet
Mosquiteiro
Bastet
Level 145
God Stats
1W - 1L
1,212 SR
Queue Stats
61W - 59L
1,517 Elo+
Solo
Izanami
Izanami
The No1 Deans
Izanami
Level 129
God Stats
5W - 6L
1,772 SR
Queue Stats
451W - 448L
1,521 Elo+
Solo
Team Averages
Level 143
1,547 SR
1,515 Elo+

VS

Team Averages
Level 113
1,521 SR
1,520 Elo+
Apollo
Apollo
ANUBIS0807
Apollo
Level 101
God Stats
0W - 3L
1,151 SR
Queue Stats
170W - 168L
1,468 Elo+
Party 1
Chaac
Chaac
Anger30
Chaac
Level 125
God Stats
13W - 11L
1,582 SR
Queue Stats
349W - 318L
1,502 Elo+
Party 1
Kuzenbo
Kuzenbo
Catsalot
Kuzenbo
Level 141
God Stats
1W - 2L
1,649 SR
Queue Stats
40W - 39L
1,500 Elo+
Solo
Medusa
Medusa
Marplo
Medusa
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 41L
1,543 Elo+
Solo
Sobek
Sobek
SangvinLucias
Sobek
Level 156
God Stats
3W - 3L
1,724 SR
Queue Stats
446W - 424L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
8 / 2 / 13
10,595
883
23,208
11,763
6,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
 
Xing Tian
17
3 / 2 / 18
9,567
797
9,015
15,482
17,605
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
4 / 4 / 16
9,689
807
9,491
12,658
6,309
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
17
10 / 5 / 12
10,612
884
16,450
13,542
6,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
15
2 / 4 / 19
9,351
779
16,887
12,003
6,073
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ANUBIS0807
Apollo
14
1 / 6 / 11
8,500
708
9,114
13,675
4,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Anger30
Chaac
16
2 / 7 / 9
9,432
786
12,064
22,855
14,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
Catsalot
Kuzenbo
14
3 / 5 / 8
8,472
706
11,771
14,492
14,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Marplo
Medusa
16
6 / 5 / 2
9,248
771
13,127
11,225
4,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 4 / 7
9,994
833
8,091
19,632
17,322
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
54
27
Kills
17
17
Deaths
27
78
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
8
2
13
7.25
W
Xing Tian
 
Xing Tian
3
2
18
6
L
Apollo
ANUBIS0807
Apollo
1
6
11
1.08
L
Chaac
Anger30
Chaac
2
7
9
0.93
L
Kuzenbo
Catsalot
Kuzenbo
3
5
8
1.4
W
4
4
16
3
L
Medusa
Marplo
Medusa
6
5
2
1.4
W
Bastet
10
5
12
3.2
L
5
4
7
2.13
W
Izanami
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,051
Damage
54,167
65,448
Taken
81,879
42,676
Mitigated
55,448
20,136
Healing
24,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
23,208
10,124
297
2,232
11,763
6,026
477
3,930
7,631
41,068
0
W
Xing Tian
 
Xing Tian
9,015
455
1,061
1,749
15,482
17,605
293
4,500
10,544
15,712
0
L
Apollo
ANUBIS0807
Apollo
9,114
6,639
0
2,509
13,675
4,919
112
7,330
6,063
0
16,807
L
Chaac
Anger30
Chaac
12,064
1,734
0
9,705
22,855
14,091
0
9,596
13,099
0
30,056
L
Kuzenbo
Catsalot
Kuzenbo
11,771
2,428
231
657
14,492
14,126
0
7,420
6,908
17,102
0
W
9,491
5,479
1,685
4,148
12,658
6,309
2,278
3,339
9,111
19,845
0
L
Medusa
Marplo
Medusa
13,127
6,805
1,616
1,543
11,225
4,990
0
3,717
7,430
0
24,891
W
Bastet
16,450
3,499
2,452
2,852
13,542
6,663
404
3,399
9,888
0
25,162
L
8,091
260
1,534
6,436
19,632
17,322
60
12,613
6,665
18,700
0
W
Izanami
16,887
9,068
1,916
1,744
12,003
6,073
2,340
3,411
8,412
0
35,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,814
Gold Earned
45,646
138
Minions Killed
135
0
Camps Cleared
0
1,079,269
Distance Traveled
1,050,327
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,595
883
47
4
0
239,954
0
W
Xing Tian
9,567
797
10
1
0
231,264
4
L
Apollo
8,500
708
32
3
0
190,744
0
L
Chaac
9,432
786
48
4
0
193,896
0
L
Kuzenbo
8,472
706
9
1
0
239,757
1
W
Olorun
9,689
807
27
2
0
194,344
0
L
Medusa
9,248
771
29
2
0
213,124
1
W
Bastet
10,612
884
18
2
0
238,657
4
L
Sobek
9,994
833
17
1
0
212,806
0
W
Izanami
9,351
779
36
3
0
175,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role