Player Matchup

Achilles
Achilles
Finwe123
Achilles
Level 18
God Stats
15W - 17L
1,508 SR
Queue Stats
132W - 75L
1,530 Elo+
Party 1
Anubis
Anubis
Theseus5664
Anubis
Level 66
God Stats
106W - 54L
1,537 SR
Queue Stats
556W - 544L
1,495 Elo+
Party 1
Tsukuyomi
Tsukuyomi
URPAPITO
Tsukuyomi
Level 62
God Stats
8W - 5L
1,468 SR
Queue Stats
247W - 188L
1,507 Elo+
Party 1
Team Averages
Level 49
1,504 SR
1,511 Elo+

VS

Team Averages
Level 40
1,428 SR
1,352 Elo+
Sol
Sol
ChaoticGingerr
Sol
Level 66
God Stats
1W - 3L
1,524 SR
Queue Stats
39W - 49L
1,355 Elo+
Party 2
Danzaburou
Danzaburou
Dea-Mhein
Danzaburou
Level 28
God Stats
0W - 2L
1,253 SR
Queue Stats
1W - 4L
1,363 Elo+
Solo
Ymir
Ymir
iDannen
Ymir
Level 27
God Stats
11W - 11L
1,508 SR
Queue Stats
26W - 39L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Finwe123
Achilles
12
3 / 1 / 4
8,063
733
5,628
10,940
7,492
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
13
9 / 0 / 4
9,361
851
12,897
6,155
3,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
URPAPITO
Tsukuyomi
12
2 / 2 / 6
7,937
722
6,955
5,841
2,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
7,054
641
6,465
10,604
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Dea-Mhein
Danzaburou
10
0 / 3 / 2
6,651
605
3,545
8,804
2,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
iDannen
Ymir
10
1 / 4 / 0
7,010
637
1,507
10,813
9,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
14
Kills
3
3
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
Danzaburou
Dea-Mhein
Danzaburou
0
3
2
0.33
W
Achilles
Finwe123
Achilles
3
1
4
5
W
Anubis
9
0
4
11
W
Tsukuyomi
URPAPITO
Tsukuyomi
2
2
6
2.5
L
Ymir
iDannen
Ymir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,480
Damage
11,517
22,936
Taken
30,221
12,745
Mitigated
15,125
8,010
Healing
4,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,465
1,624
489
2,496
10,604
3,080
0
3,864
6,740
20,625
731
L
Danzaburou
Dea-Mhein
Danzaburou
3,545
962
0
1,219
8,804
2,247
0
5,716
3,088
0
16,574
W
Achilles
Finwe123
Achilles
5,628
618
207
2,615
10,940
7,492
700
4,022
6,918
0
24,062
W
Anubis
12,897
369
429
2,868
6,155
3,031
825
1,677
4,478
35,670
0
W
Tsukuyomi
URPAPITO
Tsukuyomi
6,955
1,215
183
1,708
5,841
2,222
905
2,057
3,784
0
26,615
L
Ymir
iDannen
Ymir
1,507
184
0
708
10,813
9,798
0
3,317
7,496
9,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,361
Gold Earned
20,715
144
Minions Killed
87
0
Camps Cleared
0
578,730
Distance Traveled
509,196
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,054
641
47
4
0
175,625
1
L
Danzaburou
6,651
605
23
2
0
175,496
0
W
Achilles
8,063
733
37
3
0
218,808
0
W
Anubis
9,361
851
78
7
0
169,584
0
W
Tsukuyomi
7,937
722
29
3
0
190,338
0
L
Ymir
7,010
637
17
2
0
158,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role