Player Matchup

Ares
Ares
Kragen666
Ares
Level 45
God Stats
18W - 16L
1,537 SR
Queue Stats
169W - 227L
1,364 Elo+
Solo
Sol
Sol
difiniwii
Sol
Level 123
God Stats
3W - 6L
1,365 SR
Queue Stats
189W - 211L
1,428 Elo+
Party 1
Artemis
Artemis
juanjehc
Artemis
Level 106
God Stats
7W - 5L
1,619 SR
Queue Stats
178W - 183L
1,447 Elo+
Party 1
Team Averages
Level 91
1,507 SR
1,413 Elo+

VS

Team Averages
Level 84
1,555 SR
1,455 Elo+
Arachne
Arachne
DaarkSob
Arachne
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
275W - 343L
1,510 Elo+
Solo
Hel
Hel
Epherno
Hel
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,320 Elo+
Solo
Tyr
Tyr
zShinraa--
Tyr
Level 104
God Stats
9W - 19L
1,666 SR
Queue Stats
107W - 119L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 4 / 7
9,343
667
5,686
11,979
11,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
6 / 3 / 5
10,547
753
15,490
12,352
5,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
juanjehc
Artemis
15
5 / 2 / 7
10,603
757
10,884
8,602
3,571
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaarkSob
Arachne
13
4 / 4 / 3
9,163
655
4,936
12,575
5,281
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
12
1 / 5 / 5
8,537
610
8,634
12,138
4,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 3 / 5
9,608
686
12,491
16,182
12,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
12
Kills
9
9
Deaths
12
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
DaarkSob
Arachne
4
4
3
1.38
L
Hel
1
5
5
0.7
W
Ares
1
4
7
1.13
W
6
3
5
2.83
W
Artemis
juanjehc
Artemis
5
2
7
4.25
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,060
Damage
26,061
32,933
Taken
40,895
21,041
Mitigated
22,492
13,595
Healing
13,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DaarkSob
Arachne
4,936
3,600
759
2,865
12,575
5,281
924
6,480
6,095
0
13,193
L
Hel
8,634
457
4,185
4,495
12,138
4,388
530
7,059
5,079
34,029
0
W
Ares
5,686
517
631
3,110
11,979
11,896
162
5,584
6,395
13,436
0
W
15,490
4,912
769
6,416
12,352
5,574
1,818
1,934
10,418
50,705
2,933
W
Artemis
juanjehc
Artemis
10,884
4,071
0
2,669
8,602
3,571
995
1,116
7,486
0
45,356
L
12,491
1,837
0
1,385
16,182
12,823
57
7,154
9,028
0
36,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,493
Gold Earned
27,308
192
Minions Killed
115
0
Camps Cleared
0
652,600
Distance Traveled
750,649
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,163
655
17
1
0
249,444
2
L
Hel
8,537
610
49
4
0
224,539
0
W
Ares
9,343
667
18
1
0
211,969
2
W
Sol
10,547
753
93
7
0
238,194
1
W
Artemis
10,603
757
81
6
0
202,437
0
L
Tyr
9,608
686
49
4
0
276,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role