Player Matchup

Ao Kuang
Ao Kuang
Harcos473
Ao Kuang
Level 29
God Stats
0W - 1L
1,233 SR
Queue Stats
47W - 79L
1,347 Elo+
Party 3
Medusa
Medusa
KBBBB123
Medusa
Level 48
God Stats
0W - 1L
1,459 SR
Queue Stats
11W - 31L
1,318 Elo+
Party 3
Baron Samedi
Baron Samedi
Nurbo
Baron Samedi
Level 29
God Stats
0W - 1L
1,311 SR
Queue Stats
20W - 58L
1,389 Elo+
Party 3
Neith
Neith
VARDvokcs
Neith
Level 26
God Stats
0W - 1L
1,356 SR
Queue Stats
0W - 6L
1,103 Elo+
Party 3
Tiamat
Tiamat
nanokohut
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,393 Elo+
Party 3
Team Averages
Level 31
1,372 SR
1,310 Elo+

VS

Team Averages
Level 57
1,617 SR
1,507 Elo+
Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Kayschen
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,469 Elo+
Party 1
Fenrir
Fenrir
Kermitxz
Fenrir
Level 27
God Stats
8W - 5L
1,690 SR
Queue Stats
51W - 53L
1,506 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TooMaxy
Morgan Le Fay
Level 23
God Stats
5W - 5L
1,484 SR
Queue Stats
58W - 52L
1,557 Elo+
Party 2
Aphrodite
Aphrodite
itsyaboidibs
Aphrodite
Level 82
God Stats
7W - 3L
1,910 SR
Queue Stats
56W - 55L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Harcos473
Ao Kuang
20
5 / 8 / 7
13,442
517
14,329
24,167
8,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
KBBBB123
Medusa
17
5 / 11 / 3
11,934
459
16,411
20,089
6,493
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Nurbo
Baron Samedi
18
3 / 11 / 3
12,279
472
13,285
21,160
8,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Neith
VARDvokcs
Neith
15
0 / 11 / 4
10,077
388
10,757
17,257
5,851
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
nanokohut
Tiamat
17
4 / 11 / 6
11,895
458
15,476
22,138
11,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
19
8 / 4 / 17
13,944
536
13,261
24,482
28,020
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Kayschen
Hachiman
20
9 / 4 / 10
14,138
544
14,429
18,734
7,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Kermitxz
Fenrir
20
15 / 3 / 7
15,022
578
20,759
23,347
16,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
TooMaxy
Morgan Le Fay
20
13 / 3 / 4
16,042
617
23,475
22,552
11,245
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
itsyaboidibs
Aphrodite
20
7 / 4 / 11
14,500
558
16,822
21,351
13,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
101
17
Kills
52
52
Deaths
18
23
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
8
4
17
4.13
L
Ao Kuang
Harcos473
Ao Kuang
5
8
7
1.06
L
Medusa
KBBBB123
Medusa
5
11
3
0.59
W
Hachiman
Kayschen
Hachiman
9
4
10
3.5
W
Fenrir
Kermitxz
Fenrir
15
3
7
6.17
L
Baron Samedi
Nurbo
Baron Samedi
3
11
3
0.41
W
Morgan Le Fay
TooMaxy
Morgan Le Fay
13
3
4
5
L
Neith
VARDvokcs
Neith
0
11
4
0.18
W
Aphrodite
itsyaboidibs
Aphrodite
7
4
11
3.13
L
Tiamat
nanokohut
Tiamat
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,258
Damage
88,746
104,811
Taken
110,466
41,011
Mitigated
75,813
21,609
Healing
50,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
13,261
1,896
0
1,379
24,482
28,020
1,785
8,378
16,104
38,172
0
L
Ao Kuang
Harcos473
Ao Kuang
14,329
4,749
0
6,903
24,167
8,432
0
11,554
12,487
87,358
0
L
Medusa
KBBBB123
Medusa
16,411
9,117
701
2,102
20,089
6,493
902
8,757
11,198
0
52,565
W
Hachiman
Kayschen
Hachiman
14,429
10,180
0
8,104
18,734
7,371
3,420
5,481
13,253
0
85,195
W
Fenrir
Kermitxz
Fenrir
20,759
5,167
0
12,095
23,347
16,133
70
5,581
17,766
0
109,667
L
Baron Samedi
Nurbo
Baron Samedi
13,285
1,041
1,675
3,174
21,160
8,817
1,833
14,334
6,737
63,490
0
W
Morgan Le Fay
TooMaxy
Morgan Le Fay
23,475
2,079
227
8,309
22,552
11,245
2,423
9,924
12,628
151,097
0
L
Neith
VARDvokcs
Neith
10,757
5,776
0
1,136
17,257
5,851
2,458
8,017
9,131
0
51,154
W
Aphrodite
itsyaboidibs
Aphrodite
16,822
2,343
8,130
12,191
21,351
13,044
1,982
13,726
7,625
92,170
0
L
Tiamat
nanokohut
Tiamat
15,476
1,245
171
5,747
22,138
11,418
55
10,170
11,700
55,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,627
Gold Earned
73,646
436
Minions Killed
699
0
Camps Cleared
0
2,106,584
Distance Traveled
2,443,710
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,944
536
53
2
0
515,200
5
L
Ao Kuang
13,442
517
93
4
0
445,448
1
L
Medusa
11,934
459
70
3
0
422,249
4
W
Hachiman
14,138
544
136
5
0
441,151
2
W
Fenrir
15,022
578
134
5
0
544,447
5
L
Baron Samedi
12,279
472
111
4
0
389,845
0
W
Morgan Le Fay
16,042
617
218
8
0
502,848
6
L
Neith
10,077
388
90
3
0
396,453
0
W
Aphrodite
14,500
558
158
6
0
440,064
1
L
Tiamat
11,895
458
72
3
0
452,589
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role