Player Matchup

Athena
Athena
FlyLikeGreenz
Athena
Level 28
God Stats
4W - 5L
1,487 SR
Queue Stats
26W - 27L
1,470 Elo+
Solo
Zeus
Zeus
Letsgetboosted
Zeus
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 61L
1,520 Elo+
Solo
Nemesis
Nemesis
NamesNorm
Nemesis
Level 25
God Stats
48W - 34L
1,611 SR
Queue Stats
90W - 77L
1,597 Elo+
Party 2
Chernobog
Chernobog
Zestuin
Chernobog
Level 26
God Stats
13W - 9L
1,664 SR
Queue Stats
46W - 31L
1,669 Elo+
Solo
Gilgamesh
Gilgamesh
dylanbboss
Gilgamesh
Level 25
God Stats
5W - 1L
1,668 SR
Queue Stats
94W - 64L
1,632 Elo+
Party 2
Team Averages
Level 26
1,586 SR
1,578 Elo+

VS

Team Averages
Level 26
1,624 SR
1,574 Elo+
Kuzenbo
Kuzenbo
GearBaum
Kuzenbo
Level 26
God Stats
12W - 15L
1,500 SR
Queue Stats
15W - 18L
1,353 Elo+
Solo
Cu Chulainn
Cu Chulainn
HereBcDeserter
Cu Chulainn
Level 27
God Stats
2W - 2L
1,570 SR
Queue Stats
85W - 61L
1,680 Elo+
Solo
Fenrir
Fenrir
alexrichqc
Fenrir
Level 18
God Stats
15W - 10L
1,688 SR
Queue Stats
52W - 37L
1,632 Elo+
Party 1
Merlin
Merlin
charles2qc2
Merlin
Level 29
God Stats
10W - 6L
1,739 SR
Queue Stats
138W - 99L
1,649 Elo+
Party 1
Neith
Neith
sphynxes
Neith
Level 32
God Stats
62W - 51L
1,622 SR
Queue Stats
134W - 129L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 7
5,859
586
3,002
8,247
2,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
6 / 0 / 3
6,462
646
4,842
3,324
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
NamesNorm
Nemesis
10
5 / 1 / 4
5,974
597
3,791
6,214
2,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
Zestuin
Chernobog
10
4 / 1 / 5
5,858
586
5,811
5,090
1,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
dylanbboss
Gilgamesh
11
3 / 2 / 1
6,269
627
5,143
7,446
2,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GearBaum
Kuzenbo
7
0 / 4 / 1
4,772
477
3,898
6,623
4,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
HereBcDeserter
Cu Chulainn
10
2 / 4 / 1
5,977
598
5,635
8,753
3,149
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
alexrichqc
Fenrir
8
1 / 4 / 1
5,045
505
2,525
6,923
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
9
2 / 5 / 0
5,475
548
3,918
4,916
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
sphynxes
Neith
7
0 / 3 / 2
4,466
447
2,774
5,479
1,201
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
20
Kills
5
5
Deaths
20
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
Kuzenbo
GearBaum
Kuzenbo
0
4
1
0.13
L
Cu Chulainn
HereBcDeserter
Cu Chulainn
2
4
1
0.63
W
6
0
3
7.5
W
Nemesis
NamesNorm
Nemesis
5
1
4
7
W
Chernobog
Zestuin
Chernobog
4
1
5
6.5
L
Fenrir
alexrichqc
Fenrir
1
4
1
0.38
L
Merlin
2
5
0
0.4
W
Gilgamesh
dylanbboss
Gilgamesh
3
2
1
1.75
L
Neith
sphynxes
Neith
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,589
Damage
18,750
30,321
Taken
32,694
10,033
Mitigated
11,899
9,053
Healing
7,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,002
928
0
2,260
8,247
2,714
0
3,460
4,735
14,704
0
L
Kuzenbo
GearBaum
Kuzenbo
3,898
1,881
0
1,162
6,623
4,287
0
1,508
5,115
11,229
0
L
Cu Chulainn
HereBcDeserter
Cu Chulainn
5,635
833
0
2,262
8,753
3,149
0
1,594
7,159
0
30,604
W
4,842
1,021
0
951
3,324
833
840
703
2,553
25,148
0
W
Nemesis
NamesNorm
Nemesis
3,791
1,877
0
669
6,214
2,042
288
790
5,256
0
25,751
W
Chernobog
Zestuin
Chernobog
5,811
4,327
0
2,704
5,090
1,590
0
2,531
2,515
0
24,956
L
Fenrir
alexrichqc
Fenrir
2,525
847
0
1,722
6,923
1,916
0
1,865
5,058
0
20,415
L
Merlin
3,918
509
0
728
4,916
1,346
168
1,838
3,078
26,219
0
W
Gilgamesh
dylanbboss
Gilgamesh
5,143
1,281
0
2,469
7,446
2,854
413
0
7,446
0
29,648
L
Neith
sphynxes
Neith
2,774
1,295
0
1,423
5,479
1,201
0
1,039
4,440
0
19,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,422
Gold Earned
25,735
255
Minions Killed
215
0
Camps Cleared
0
955,755
Distance Traveled
843,405
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,859
586
22
2
0
195,892
1
L
Kuzenbo
4,772
477
13
1
0
183,342
0
L
Cu Chulainn
5,977
598
65
7
0
175,102
3
W
Zeus
6,462
646
56
6
0
180,180
2
W
Nemesis
5,974
597
54
5
0
208,306
0
W
Chernobog
5,858
586
61
6
0
162,673
1
L
Fenrir
5,045
505
46
5
0
170,486
2
L
Merlin
5,475
548
60
6
0
160,167
3
W
Gilgamesh
6,269
627
62
6
0
208,704
0
L
Neith
4,466
447
31
3
0
154,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role