Player Matchup

Ao Kuang
Ao Kuang
Crëps
Ao Kuang
Level 21
God Stats
38W - 34L
1,624 SR
Queue Stats
203W - 239L
1,489 Elo+
Solo
Anhur
Anhur
JakeTheGrub
Anhur
Level 29
God Stats
7W - 5L
1,749 SR
Queue Stats
74W - 74L
1,555 Elo+
Party 3
Nu Wa
Nu Wa
Nic0la0G
Nu Wa
Level 24
God Stats
33W - 27L
1,592 SR
Queue Stats
49W - 47L
1,535 Elo+
Party 3
Jing Wei
Jing Wei
Peajay11
Jing Wei
Level 10
God Stats
0W - 2L
1,228 SR
Queue Stats
7W - 9L
1,423 Elo+
Party 3
Thoth
Thoth
WaTMaN7
Thoth
Level 29
God Stats
4W - 7L
1,449 SR
Queue Stats
178W - 192L
1,430 Elo+
Solo
Team Averages
Level 23
1,528 SR
1,486 Elo+

VS

Team Averages
Level 36
1,575 SR
1,521 Elo+
Fenrir
Fenrir
Erelyas
Fenrir
Level 28
God Stats
17W - 15L
1,511 SR
Queue Stats
152W - 117L
1,637 Elo+
Party 2
Skadi
Skadi
Pouloss
Skadi
Level 22
God Stats
16W - 6L
1,726 SR
Queue Stats
75W - 62L
1,531 Elo+
Party 2
Vulcan
Vulcan
SaintedLove
Vulcan
Level 117
God Stats
1W - 0L
1,670 SR
Queue Stats
134W - 119L
1,605 Elo+
Party 1
Ra
Ra
SoyTosti
Ra
Level 8
God Stats
2W - 0L
1,467 SR
Queue Stats
13W - 12L
1,363 Elo+
Solo
Ymir
Ymir
fuarj
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Crëps
Ao Kuang
12
7 / 7 / 2
8,291
638
10,667
13,977
4,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 4 / 1
6,562
505
7,138
8,167
3,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Nic0la0G
Nu Wa
11
0 / 4 / 1
6,445
496
3,156
4,346
834
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Peajay11
Jing Wei
10
0 / 5 / 1
5,605
431
2,291
7,216
1,847
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
WaTMaN7
Thoth
9
3 / 6 / 3
6,712
516
3,481
7,519
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Erelyas
Fenrir
13
13 / 3 / 2
8,875
683
8,446
11,288
5,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
Pouloss
Skadi
15
8 / 2 / 1
8,828
679
7,050
7,317
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
12
1 / 4 / 9
7,342
565
5,378
6,175
2,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 4
7,639
588
2,462
6,583
1,719
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
fuarj
Ymir
12
4 / 2 / 9
8,113
624
6,600
11,917
6,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
12
Kills
26
26
Deaths
13
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Crëps
Ao Kuang
7
7
2
1.14
W
Fenrir
Erelyas
Fenrir
13
3
2
4.67
L
2
4
1
0.63
L
Nu Wa
Nic0la0G
Nu Wa
0
4
1
0.13
L
Jing Wei
Peajay11
Jing Wei
0
5
1
0.1
W
Skadi
Pouloss
Skadi
8
2
1
4.25
W
Vulcan
1
4
9
1.38
W
0
2
4
1
L
Thoth
WaTMaN7
Thoth
3
6
3
0.75
W
Ymir
fuarj
Ymir
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,733
Damage
29,936
41,225
Taken
43,280
12,848
Mitigated
17,618
7,537
Healing
13,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Crëps
Ao Kuang
10,667
3,259
0
4,366
13,977
4,453
0
5,364
8,613
40,901
0
W
Fenrir
Erelyas
Fenrir
8,446
1,865
0
1,177
11,288
5,185
40
5,513
5,775
0
32,553
L
7,138
3,081
0
2,039
8,167
3,596
0
3,239
4,928
0
35,674
L
Nu Wa
Nic0la0G
Nu Wa
3,156
829
0
185
4,346
834
96
798
3,548
30,370
0
L
Jing Wei
Peajay11
Jing Wei
2,291
1,544
0
323
7,216
1,847
0
1,843
5,373
0
23,922
W
Skadi
Pouloss
Skadi
7,050
3,191
0
2,770
7,317
2,332
1,517
3,544
3,773
0
63,919
W
Vulcan
5,378
982
0
1,213
6,175
2,288
0
3,444
2,731
35,653
0
W
2,462
271
443
3,460
6,583
1,719
1,595
364
6,219
41,522
0
L
Thoth
WaTMaN7
Thoth
3,481
237
0
624
7,519
2,118
0
3,196
4,323
18,682
0
W
Ymir
fuarj
Ymir
6,600
1,449
0
4,299
11,917
6,094
33
4,439
7,478
31,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,615
Gold Earned
40,797
272
Minions Killed
377
0
Camps Cleared
0
1,189,074
Distance Traveled
1,314,022
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,291
638
63
5
0
259,756
1
W
Fenrir
8,875
683
62
5
0
287,787
1
L
Anhur
6,562
505
61
5
0
207,108
0
L
Nu Wa
6,445
496
65
5
0
234,484
0
L
Jing Wei
5,605
431
44
3
0
228,496
1
W
Skadi
8,828
679
118
9
0
236,788
2
W
Vulcan
7,342
565
74
6
0
255,104
1
W
Ra
7,639
588
83
6
0
246,354
2
L
Thoth
6,712
516
39
3
0
259,230
3
W
Ymir
8,113
624
40
3
0
287,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role