Player Matchup

Pele
Pele
DogeChiDaba
Pele
Level 13
God Stats
1W - 5L
1,246 SR
Queue Stats
5W - 14L
1,205 Elo+
Party 1
Hera
Hera
TaylerWard
Hera
Level 29
God Stats
2W - 5L
1,235 SR
Queue Stats
135W - 168L
1,409 Elo+
Solo
Susano
Susano
TheYheah
Susano
Level 17
God Stats
2W - 8L
1,567 SR
Queue Stats
22W - 49L
1,368 Elo+
Solo
Ares
Ares
kinniegodtm
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,171 Elo+
Party 1
Nu Wa
Nu Wa
srfthhthtt
Nu Wa
Level 16
God Stats
4W - 2L
1,733 SR
Queue Stats
6W - 4L
1,585 Elo+
Solo
Team Averages
Level 16
1,456 SR
1,347 Elo+

VS

Team Averages
Level 20
1,530 SR
1,389 Elo+
Aphrodite
Aphrodite
BranTheBeginner
Aphrodite
Level 29
God Stats
7W - 7L
1,465 SR
Queue Stats
60W - 69L
1,468 Elo+
Party 2
Ra
Ra
Newb717
Ra
Level 9
God Stats
27W - 22L
1,533 SR
Queue Stats
51W - 35L
1,419 Elo+
Solo
Guan Yu
Guan Yu
Temeriel
Guan Yu
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 12L
1,175 Elo+
Solo
Neith
Neith
ThiccMind
Neith
Level 28
God Stats
10W - 7L
1,564 SR
Queue Stats
47W - 47L
1,414 Elo+
Solo
Pele
Pele
xPxOxOxPx420
Pele
Level 28
God Stats
10W - 7L
1,586 SR
Queue Stats
59W - 69L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
6,136
384
3,768
13,693
7,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
3 / 7 / 1
7,117
445
4,846
6,519
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
TheYheah
Susano
10
0 / 9 / 0
6,520
408
2,816
16,161
4,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 8 / 2
6,048
378
1,319
14,240
6,064
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
11
1 / 3 / 0
7,321
458
6,684
5,872
2,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BranTheBeginner
Aphrodite
12
2 / 3 / 5
9,183
574
2,123
9,231
3,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
11 / 0 / 7
11,756
735
13,457
9,202
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Temeriel
Guan Yu
13
0 / 0 / 3
8,270
517
2,282
6,141
3,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
ThiccMind
Neith
14
9 / 1 / 5
9,857
616
12,481
9,555
3,230
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
13 / 1 / 5
10,841
678
10,878
12,527
4,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
4
Kills
35
35
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BranTheBeginner
Aphrodite
2
3
5
1.5
L
0
8
2
0.13
W
11
0
7
14.5
L
3
7
1
0.5
W
Guan Yu
Temeriel
Guan Yu
0
0
3
1.5
L
Susano
TheYheah
Susano
0
9
0
0
W
Neith
ThiccMind
Neith
9
1
5
11.5
L
0
8
2
0.13
L
Nu Wa
1
3
0
0.33
W
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,433
Damage
41,221
56,485
Taken
46,656
21,727
Mitigated
17,899
8,520
Healing
18,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BranTheBeginner
Aphrodite
2,123
521
1,394
3,059
9,231
3,630
1,755
3,596
5,539
28,655
0
L
3,768
810
0
1,594
13,693
7,276
0
4,221
9,472
0
21,581
W
13,457
3,440
750
5,367
9,202
3,281
3,323
4,652
4,550
84,879
0
L
4,846
1,515
0
84
6,519
1,500
25
125
6,394
25,229
0
W
Guan Yu
Temeriel
Guan Yu
2,282
134
396
1,791
6,141
3,418
1,135
3,739
2,402
0
25,075
L
Susano
TheYheah
Susano
2,816
69
0
4,040
16,161
4,809
0
1,817
14,344
0
36,050
W
Neith
ThiccMind
Neith
12,481
8,263
0
4,516
9,555
3,230
4,670
3,717
5,690
0
48,616
L
1,319
236
0
1,878
14,240
6,064
161
6,906
7,334
8,591
0
L
Nu Wa
6,684
1,455
0
924
5,872
2,078
824
2,511
3,361
29,462
0
W
10,878
3,040
0
1,473
12,527
4,340
2,180
3,582
8,793
0
72,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,142
Gold Earned
49,907
232
Minions Killed
425
0
Camps Cleared
0
1,219,007
Distance Traveled
1,476,285
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,183
574
40
3
0
271,938
2
L
Pele
6,136
384
44
3
0
255,169
0
W
Ra
11,756
735
159
10
0
301,891
1
L
Hera
7,117
445
46
3
0
231,196
3
W
Guan Yu
8,270
517
54
3
0
293,171
0
L
Susano
6,520
408
66
4
0
260,728
2
W
Neith
9,857
616
74
5
0
276,387
0
L
Ares
6,048
378
22
1
0
267,519
1
L
Nu Wa
7,321
458
54
3
0
204,395
2
W
Pele
10,841
678
98
6
0
332,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role