Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Garon1999
Artio
Level 58
God Stats
3W - 1L
1,649 SR
Queue Stats
33W - 36L
1,451 Elo+
Party 1
Ares
Ares
KingShadow2448
Ares
Level 86
God Stats
1W - 2L
1,750 SR
Queue Stats
24W - 26L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
Turtlereaper14
Cthulhu
Level 76
God Stats
0W - 2L
1,317 SR
Queue Stats
2W - 5L
1,396 Elo+
Party 1
Terra
Terra
YeetMaster34
Terra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,465 Elo+
Party 1
Team Averages
Level 87
1,543 SR
1,468 Elo+

VS

Team Averages
Level 79
1,450 SR
1,451 Elo+
Hachiman
Hachiman
Chab1t
Hachiman
Level 21
God Stats
8W - 10L
1,629 SR
Queue Stats
210W - 175L
1,554 Elo+
Solo
Cabrakan
Cabrakan
Kabitsu
Cabrakan
Level 42
God Stats
1W - 3L
1,239 SR
Queue Stats
47W - 44L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
Shoneyssss
Gilgamesh
Level 106
God Stats
19W - 15L
1,674 SR
Queue Stats
209W - 207L
1,503 Elo+
Solo
Tiamat
Tiamat
TastePeachy
Tiamat
Level 103
God Stats
2W - 2L
1,116 SR
Queue Stats
396W - 448L
1,325 Elo+
Solo
Cupid
Cupid
redandblacktwo
Cupid
Level 124
God Stats
23W - 10L
1,594 SR
Queue Stats
117W - 145L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 5 / 2
6,040
604
2,478
10,048
7,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artio
Garon1999
Artio
12
1 / 2 / 2
6,257
626
4,159
9,591
7,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 5 / 1
6,620
662
4,037
11,295
8,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 2 / 1
7,411
741
7,019
8,495
4,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 4 / 3
6,392
639
2,188
10,240
6,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chab1t
Hachiman
16
7 / 0 / 5
9,720
972
15,963
5,289
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Kabitsu
Cabrakan
16
7 / 0 / 9
9,618
962
10,512
5,559
4,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Shoneyssss
Gilgamesh
14
2 / 2 / 11
8,602
860
6,696
10,509
6,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
15
2 / 1 / 7
8,099
810
5,405
4,631
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 2 / 0
6,294
629
2,142
4,030
1,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
5
Kills
18
18
Deaths
5
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
5
2
0.2
W
Hachiman
Chab1t
Hachiman
7
0
5
9.5
L
Artio
Garon1999
Artio
1
2
2
1
W
Cabrakan
Kabitsu
Cabrakan
7
0
9
11.5
L
1
5
1
0.3
W
Gilgamesh
Shoneyssss
Gilgamesh
2
2
11
3.75
W
Tiamat
2
1
7
5.5
L
2
2
1
1.25
L
1
4
3
0.63
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,881
Damage
40,718
49,669
Taken
30,018
33,517
Mitigated
17,215
9,440
Healing
9,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,478
140
0
1,553
10,048
7,279
0
2,974
6,960
17,370
0
W
Hachiman
Chab1t
Hachiman
15,963
10,507
0
4,342
5,289
2,121
1,450
3,994
1,265
0
44,713
L
Artio
Garon1999
Artio
4,159
670
910
2,009
9,591
7,072
0
2,755
6,814
12,191
0
W
Cabrakan
Kabitsu
Cabrakan
10,512
1,028
0
1,268
5,559
4,999
134
3,068
2,379
28,288
0
L
4,037
254
0
1,018
11,295
8,126
0
2,978
8,215
8,514
0
W
Gilgamesh
Shoneyssss
Gilgamesh
6,696
1,832
0
1,608
10,509
6,435
27
7,274
3,056
0
18,535
W
Tiamat
5,405
506
0
2,301
4,631
2,196
0
2,942
1,629
28,975
0
L
7,019
215
830
0
8,495
4,320
1
2,681
5,745
31,429
0
L
2,188
633
1,714
1,406
10,240
6,720
0
4,150
6,018
12,214
0
W
2,142
890
0
101
4,030
1,464
680
2,713
1,287
0
15,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,720
Gold Earned
42,333
159
Minions Killed
247
4
Camps Cleared
10
849,375
Distance Traveled
808,010
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,040
604
28
3
2
163,165
4
W
Hachiman
9,720
972
90
9
0
159,589
3
L
Artio
6,257
626
20
2
0
197,288
1
W
Cabrakan
9,618
962
50
5
5
177,508
3
L
Ares
6,620
662
11
1
0
167,835
5
W
Gilgamesh
8,602
860
19
2
2
182,133
2
W
Tiamat
8,099
810
52
5
3
170,374
3
L
Cthulhu
7,411
741
66
7
2
178,056
2
L
Terra
6,392
639
34
3
0
143,031
0
W
Cupid
6,294
629
36
4
0
118,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role