Player Matchup

Discordia
Discordia
 
Discordia
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Tonileah95
Ymir
Level 10
God Stats
126W - 110L
1,829 SR
Queue Stats
267W - 362L
1,423 Elo+
Party 1
Ah Puch
Ah Puch
ZakaWM2
Ah Puch
Level 8
God Stats
2W - 1L
1,865 SR
Queue Stats
21W - 13L
1,798 Elo+
Solo
Neith
Neith
ZzCroniCzZ
Neith
Level 25
God Stats
1W - 5L
1,430 SR
Queue Stats
521W - 611L
1,410 Elo+
Party 1
Tyr
Tyr
luciffer_reguera
Tyr
Level 28
God Stats
10W - 10L
1,619 SR
Queue Stats
60W - 59L
1,471 Elo+
Solo
Team Averages
Level 17
1,649 SR
1,521 Elo+

VS

Team Averages
Level 20
1,602 SR
1,483 Elo+
Merlin
Merlin
Bombardier1679
Merlin
Level 23
God Stats
28W - 20L
1,575 SR
Queue Stats
113W - 105L
1,477 Elo+
Solo
Artemis
Artemis
MiaTheMuteGirl
Artemis
Level 24
God Stats
11W - 5L
1,627 SR
Queue Stats
46W - 45L
1,482 Elo+
Party 2
Fenrir
Fenrir
RitzenSaft
Fenrir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 37L
1,538 Elo+
Solo
Ra
Ra
mrgramce1
Ra
Level 12
God Stats
2W - 2L
1,714 SR
Queue Stats
9W - 10L
1,438 Elo+
Solo
Ganesha
Ganesha
rasim412
Ganesha
Level 34
God Stats
13W - 12L
1,596 SR
Queue Stats
348W - 354L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 3 / 0
6,211
365
3,673
7,352
2,250
Shoes

Shoes

+6%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
0 / 4 / 0
5,989
352
1,705
8,305
4,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
ZakaWM2
Ah Puch
16
7 / 3 / 0
10,270
604
11,775
11,008
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
12
0 / 3 / 0
7,263
427
6,228
9,931
2,710
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 0
8,484
499
4,274
9,010
6,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 1
9,274
546
6,047
5,848
2,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
8 / 0 / 1
8,677
510
8,913
6,551
2,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
RitzenSaft
Fenrir
18
5 / 1 / 2
10,311
607
7,491
12,172
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
0 / 6 / 3
7,678
452
5,419
8,463
2,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
rasim412
Ganesha
13
0 / 0 / 9
8,438
496
6,179
9,051
8,192
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
8
Kills
14
14
Deaths
8
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
3
0
0
W
1
1
1
1.5
W
8
0
1
8.5
W
Fenrir
RitzenSaft
Fenrir
5
1
2
6
L
0
4
0
0
L
Ah Puch
ZakaWM2
Ah Puch
7
3
0
2.33
L
Neith
0
3
0
0
L
1
1
0
1
W
0
6
3
0.25
W
Ganesha
rasim412
Ganesha
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,655
Damage
34,049
45,606
Taken
42,085
18,948
Mitigated
20,932
11,837
Healing
14,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,673
107
0
1,308
7,352
2,250
0
2,861
4,491
23,536
0
W
6,047
547
0
2,067
5,848
2,025
1,122
969
4,639
62,890
0
W
8,913
2,788
19
612
6,551
2,777
1,344
2,027
4,524
0
43,021
W
Fenrir
RitzenSaft
Fenrir
7,491
1,817
0
8,070
12,172
4,970
1,134
3,938
8,144
0
70,390
L
1,705
0
0
50
8,305
4,021
0
3,028
5,277
7,158
0
L
Ah Puch
ZakaWM2
Ah Puch
11,775
37
0
3,714
11,008
3,723
1,157
4,466
6,542
79,863
0
L
Neith
6,228
1,766
0
2,819
9,931
2,710
161
3,088
6,843
0
49,564
L
4,274
307
0
3,946
9,010
6,244
0
4,202
4,808
0
45,351
W
5,419
142
58
517
8,463
2,968
926
7,599
864
48,346
0
W
Ganesha
rasim412
Ganesha
6,179
98
0
2,691
9,051
8,192
262
2,620
6,431
34,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,217
Gold Earned
44,378
399
Minions Killed
490
0
Camps Cleared
0
1,477,304
Distance Traveled
1,439,707
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,211
365
24
1
0
332,793
1
W
Merlin
9,274
546
136
8
0
304,473
0
W
Artemis
8,677
510
132
8
0
270,143
1
W
Fenrir
10,311
607
129
8
0
332,247
3
L
Ymir
5,989
352
11
1
0
293,707
0
L
Ah Puch
10,270
604
156
9
0
294,122
2
L
Neith
7,263
427
102
6
0
267,955
0
L
Tyr
8,484
499
106
6
0
288,727
0
W
Ra
7,678
452
92
5
0
277,577
7
W
Ganesha
8,438
496
1
0
0
255,267
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role