Player Matchup

Sun Wukong
Sun Wukong
Budiboo995
Sun Wukong
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,214 Elo+
Party 1
Skadi
Skadi
FrEsHmEaTbOy
Skadi
Level 81
God Stats
38W - 34L
1,456 SR
Queue Stats
896W - 1,062L
1,345 Elo+
Party 1
Nu Wa
Nu Wa
Zero3475
Nu Wa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,336 Elo+
Party 1
Yemoja
Yemoja
mauzland
Yemoja
Level 5
God Stats
3W - 10L
1,034 SR
Queue Stats
88W - 132L
993 Elo+
Party 1
Ne Zha
Ne Zha
xD_FireStep
Ne Zha
Level 48
God Stats
16W - 10L
1,759 SR
Queue Stats
212W - 200L
1,308 Elo+
Solo
Team Averages
Level 42
1,450 SR
1,239 Elo+

VS

Team Averages
Level 53
1,417 SR
1,373 Elo+
Bacchus
Bacchus
Green gob1in 09
Bacchus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,497 Elo+
Solo
Danzaburou
Danzaburou
Marterrorcore
Danzaburou
Level 45
God Stats
11W - 14L
1,472 SR
Queue Stats
74W - 88L
1,341 Elo+
Solo
Discordia
Discordia
bladess22
Discordia
Level 85
God Stats
29W - 29L
1,448 SR
Queue Stats
382W - 402L
1,452 Elo+
Party 2
Cu Chulainn
Cu Chulainn
harleyrock
Cu Chulainn
Level 27
God Stats
19W - 24L
1,451 SR
Queue Stats
31W - 38L
1,363 Elo+
Party 2
Bakasura
Bakasura
ruimoraisYT69
Bakasura
Level 59
God Stats
2W - 2L
1,216 SR
Queue Stats
143W - 142L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Budiboo995
Sun Wukong
17
1 / 6 / 4
11,672
402
12,181
24,632
22,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

17
3 / 10 / 3
12,046
415
20,627
24,076
8,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Zero3475
Nu Wa
17
1 / 4 / 6
11,521
397
16,755
16,146
5,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
mauzland
Yemoja
14
1 / 8 / 5
11,914
411
3,584
16,923
9,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
19
5 / 7 / 5
13,555
467
18,031
24,392
12,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 15
15,322
528
13,545
29,059
47,798
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Marterrorcore
Danzaburou
20
2 / 4 / 9
15,200
524
7,016
11,825
4,216
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
bladess22
Discordia
20
6 / 3 / 11
15,509
535
31,714
19,929
7,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
harleyrock
Cu Chulainn
20
7 / 2 / 9
14,933
515
17,690
32,468
28,461
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
ruimoraisYT69
Bakasura
20
11 / 1 / 4
17,887
617
16,488
28,700
19,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
83
11
Kills
35
35
Deaths
11
23
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Budiboo995
Sun Wukong
1
6
4
0.5
L
3
10
3
0.45
W
9
1
15
16.5
W
Danzaburou
Marterrorcore
Danzaburou
2
4
9
1.63
L
Nu Wa
Zero3475
Nu Wa
1
4
6
1
W
Discordia
bladess22
Discordia
6
3
11
3.83
W
Cu Chulainn
harleyrock
Cu Chulainn
7
2
9
5.75
L
Yemoja
mauzland
Yemoja
1
8
5
0.44
W
Bakasura
ruimoraisYT69
Bakasura
11
1
4
13
L
Ne Zha
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,178
Damage
86,453
106,169
Taken
121,981
58,436
Mitigated
107,692
22,909
Healing
51,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Budiboo995
Sun Wukong
12,181
2,954
0
4,664
24,632
22,648
817
7,714
16,338
0
63,642
L
20,627
13,157
0
5,508
24,076
8,548
584
14,582
9,153
0
69,317
W
13,545
1,424
0
8,857
29,059
47,798
1,466
6,295
22,220
47,632
0
W
Danzaburou
Marterrorcore
Danzaburou
7,016
2,413
2,014
4,028
11,825
4,216
2,232
3,091
8,506
0
110,821
L
Nu Wa
Zero3475
Nu Wa
16,755
3,460
0
2,257
16,146
5,630
0
8,214
7,358
61,153
0
W
Discordia
bladess22
Discordia
31,714
2,970
345
7,428
19,929
7,809
3,039
5,063
14,412
141,461
0
W
Cu Chulainn
harleyrock
Cu Chulainn
17,690
1,853
0
13,706
32,468
28,461
1,385
4,174
27,163
383
98,756
L
Yemoja
mauzland
Yemoja
3,584
454
1,489
964
16,923
9,300
0
6,313
10,159
14,755
0
W
Bakasura
ruimoraisYT69
Bakasura
16,488
11,812
0
15,408
28,700
19,408
4,642
5,822
22,594
0
157,028
L
Ne Zha
18,031
5,740
0
8,027
24,392
12,310
2,012
7,264
16,460
0
93,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,708
Gold Earned
78,851
421
Minions Killed
832
0
Camps Cleared
0
2,383,798
Distance Traveled
2,729,337
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,672
402
89
3
0
468,808
2
L
Skadi
12,046
415
101
3
0
439,202
1
W
Bacchus
15,322
528
65
2
0
522,554
1
W
Danzaburou
15,200
524
170
6
0
505,193
9
L
Nu Wa
11,521
397
86
3
0
482,786
15
W
Discordia
15,509
535
195
7
0
540,571
4
W
Cu Chulainn
14,933
515
138
5
0
519,492
2
L
Yemoja
11,914
411
22
1
0
456,115
2
W
Bakasura
17,887
617
264
9
0
641,527
3
L
Ne Zha
13,555
467
123
4
0
536,887
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role