Player Matchup

Cthulhu
Cthulhu
ALL0FAFRICA
Cthulhu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 19L
1,698 Elo+
Solo
Mercury
Mercury
Jonaserkul
Mercury
Level 25
God Stats
4W - 8L
1,407 SR
Queue Stats
29W - 44L
1,327 Elo+
Party 1
Olorun
Olorun
caelanx
Olorun
Level 27
God Stats
2W - 5L
1,358 SR
Queue Stats
65W - 68L
1,348 Elo+
Party 1
Team Averages
Level 27
1,422 SR
1,458 Elo+

VS

Team Averages
Level 43
1,743 SR
1,528 Elo+
Persephone
Persephone
ZusoustyPickle
Persephone
Level 95
God Stats
7W - 5L
1,828 SR
Queue Stats
141W - 142L
1,560 Elo+
Solo
Neith
Neith
kingartemis69
Neith
Level 6
God Stats
3W - 2L
1,531 SR
Queue Stats
4W - 7L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
ФреддиЗлюгер
Gilgamesh
Level 28
God Stats
3W - 1L
1,872 SR
Queue Stats
64W - 83L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALL0FAFRICA
Cthulhu
15
5 / 1 / 3
10,946
730
12,384
26,379
19,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Jonaserkul
Mercury
12
1 / 9 / 8
9,246
616
4,358
14,706
5,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
caelanx
Olorun
13
3 / 7 / 5
9,903
660
7,848
16,163
6,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ZusoustyPickle
Persephone
14
5 / 4 / 10
11,236
749
22,321
10,551
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
11 / 0 / 4
12,100
807
20,071
9,080
3,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 11
10,494
700
8,113
13,437
11,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
9
Kills
17
17
Deaths
9
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ALL0FAFRICA
Cthulhu
5
1
3
6.5
L
Mercury
Jonaserkul
Mercury
1
9
8
0.56
W
Persephone
ZusoustyPickle
Persephone
5
4
10
2.5
L
Olorun
caelanx
Olorun
3
7
5
0.79
W
11
0
4
13
W
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,590
Damage
50,505
57,248
Taken
33,068
31,564
Mitigated
19,443
16,200
Healing
7,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ALL0FAFRICA
Cthulhu
12,384
675
1,260
7,484
26,379
19,328
0
9,040
17,339
37,920
0
L
Mercury
Jonaserkul
Mercury
4,358
2,680
0
1,761
14,706
5,597
0
5,971
8,735
0
23,107
W
Persephone
ZusoustyPickle
Persephone
22,321
965
0
2,918
10,551
3,793
121
6,861
3,686
46,507
0
L
Olorun
caelanx
Olorun
7,848
4,975
966
4,729
16,163
6,639
0
7,310
8,853
30,448
0
W
20,071
12,746
0
4,448
9,080
3,949
2,728
5,498
3,582
0
70,255
W
8,113
1,185
0
59
13,437
11,701
0
7,870
5,567
0
16,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,095
Gold Earned
33,830
128
Minions Killed
171
0
Camps Cleared
0
732,578
Distance Traveled
778,404
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,946
730
41
3
0
279,590
3
L
Mercury
9,246
616
29
2
0
251,132
0
W
Persephone
11,236
749
47
3
0
247,354
5
L
Olorun
9,903
660
58
4
0
201,856
1
W
Neith
12,100
807
101
7
0
269,837
2
W
Gilgamesh
10,494
700
23
2
0
261,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role