Player Matchup

Bellona
Bellona
AlsoZekken
Bellona
Level 18
God Stats
3W - 2L
1,612 SR
Queue Stats
23W - 13L
1,696 Elo+
Solo
Ares
Ares
LordSupremoHK
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,687 Elo+
Solo
Hou Yi
Hou Yi
Mrgrateful91
Hou Yi
Level 29
God Stats
1W - 3L
1,543 SR
Queue Stats
128W - 114L
1,566 Elo+
Solo
Thor
Thor
SSJZJL
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,384 Elo+
Solo
Tiamat
Tiamat
SetChuKingOsiris
Tiamat
Level 17
God Stats
6W - 9L
1,500 SR
Queue Stats
132W - 139L
1,614 Elo+
Solo
Team Averages
Level 14
1,531 SR
1,589 Elo+

VS

Team Averages
Level 12
1,680 SR
1,646 Elo+
Thanatos
Thanatos
 
Thanatos
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
FattyAttacky
Skadi
Level 28
God Stats
4W - 2L
1,544 SR
Queue Stats
98W - 42L
1,765 Elo+
Solo
Ymir
Ymir
GARDEN244
Ymir
Level 3
God Stats
3W - 4L
1,715 SR
Queue Stats
3W - 6L
1,715 Elo+
Party 1
King Arthur
King Arthur
Taco1ord
King Arthur
Level 15
God Stats
4W - 8L
1,926 SR
Queue Stats
380W - 367L
1,533 Elo+
Solo
Scylla
Scylla
nihil-6-6-6
Scylla
Level 3
God Stats
3W - 5L
1,715 SR
Queue Stats
3W - 5L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlsoZekken
Bellona
17
6 / 4 / 2
11,011
524
18,169
21,173
22,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 10 / 0
7,988
380
3,751
18,161
18,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
17
6 / 6 / 3
10,879
518
11,332
14,831
5,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
SSJZJL
Thor
12
0 / 8 / 1
7,790
371
4,341
17,286
8,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
7 / 4 / 3
11,780
561
15,001
12,811
9,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
4 / 2 / 5
11,154
531
3,980
17,290
6,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
23 / 5 / 2
13,812
658
41,346
21,516
9,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
17
3 / 4 / 16
11,717
558
7,461
16,848
15,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
Taco1ord
King Arthur
16
1 / 3 / 3
9,662
460
4,778
11,135
10,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
16
0 / 6 / 2
9,556
455
1,325
10,000
3,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
19
Kills
31
32
Deaths
20
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
2
5
3.25
L
Bellona
AlsoZekken
Bellona
6
4
2
1.75
W
23
5
2
4.8
W
Ymir
3
4
16
2.75
L
0
10
0
0
L
Hou Yi
6
6
3
1.25
L
Thor
SSJZJL
Thor
0
8
1
0.06
L
7
4
3
2.13
W
King Arthur
Taco1ord
King Arthur
1
3
3
0.83
W
Scylla
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,594
Damage
58,890
84,262
Taken
76,789
63,813
Mitigated
45,576
15,308
Healing
24,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,980
636
0
13,947
17,290
6,678
656
2,313
14,875
0
66,915
L
Bellona
AlsoZekken
Bellona
18,169
6,639
0
6,304
21,173
22,946
410
1,400
19,773
831
73,721
W
41,346
25,301
0
6,817
21,516
9,063
4,522
7,033
14,191
0
133,746
W
Ymir
7,461
1,453
0
883
16,848
15,834
532
5,531
11,175
39,901
0
L
3,751
344
0
1,153
18,161
18,379
363
3,144
15,017
25,125
0
L
Hou Yi
11,332
6,233
0
1,758
14,831
5,231
96
2,262
12,569
0
68,469
L
Thor
SSJZJL
Thor
4,341
514
0
2,605
17,286
8,104
0
747
16,539
0
45,158
L
15,001
1,026
0
3,488
12,811
9,153
1,585
1,233
11,578
75,089
0
W
King Arthur
Taco1ord
King Arthur
4,778
1,037
0
2,509
11,135
10,442
406
60
11,075
0
38,710
W
Scylla
1,325
686
0
558
10,000
3,559
352
3,358
6,354
39,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,448
Gold Earned
55,901
516
Minions Killed
534
0
Camps Cleared
0
1,838,996
Distance Traveled
1,942,731
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,154
531
102
5
0
437,706
0
L
Bellona
11,011
524
119
6
0
392,141
2
W
Skadi
13,812
658
180
9
0
387,488
4
W
Ymir
11,717
558
82
4
0
408,572
3
L
Ares
7,988
380
35
2
0
351,990
2
L
Hou Yi
10,879
518
137
7
0
360,759
3
L
Thor
7,790
371
69
3
0
348,527
0
L
Tiamat
11,780
561
156
7
0
385,579
0
W
King Arthur
9,662
460
77
4
0
353,868
8
W
Scylla
9,556
455
93
4
0
355,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role