Player Matchup

Nu Wa
Nu Wa
Daab0mb
Nu Wa
Level 149
God Stats
47W - 56L
1,524 SR
Queue Stats
369W - 414L
1,447 Elo+
Solo
Apollo
Apollo
LordPushead
Apollo
Level 117
God Stats
26W - 24L
1,430 SR
Queue Stats
791W - 921L
1,468 Elo+
Solo
Vamana
Vamana
xXcangiamilaXx
Vamana
Level 84
God Stats
1W - 1L
1,764 SR
Queue Stats
11W - 22L
1,337 Elo+
Solo
Team Averages
Level 117
1,573 SR
1,417 Elo+

VS

Team Averages
Level 79
1,520 SR
1,492 Elo+
Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DB From NJ
Ymir
Level 82
God Stats
7W - 7L
1,515 SR
Queue Stats
22W - 19L
1,430 Elo+
Solo
King Arthur
King Arthur
Vlurr
King Arthur
Level 86
God Stats
32W - 32L
1,545 SR
Queue Stats
145W - 139L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Daab0mb
Nu Wa
13
1 / 1 / 7
7,999
727
8,400
5,268
1,728
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
12
3 / 1 / 4
8,089
735
6,522
9,111
3,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 2 / 2
8,515
774
7,951
13,846
10,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 2 / 2
7,439
676
10,511
7,819
2,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 3 / 3
7,869
715
5,778
10,710
9,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

King Arthur
Vlurr
King Arthur
10
1 / 4 / 3
7,088
644
5,661
10,131
3,798
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
9
Kills
4
4
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
2
1.5
L
1
3
3
0.83
W
Nu Wa
Daab0mb
Nu Wa
1
1
7
4.5
W
Apollo
3
1
4
5
L
King Arthur
Vlurr
King Arthur
1
4
3
0.63
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,873
Damage
21,950
28,225
Taken
28,660
15,521
Mitigated
15,334
11,349
Healing
5,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,511
2,337
0
2,254
7,819
2,214
1,114
2,593
5,076
37,548
0
L
5,778
229
0
819
10,710
9,322
175
3,872
6,344
19,546
0
W
Nu Wa
Daab0mb
Nu Wa
8,400
3,596
1,022
2,188
5,268
1,728
312
2,782
2,486
33,297
0
W
Apollo
6,522
3,389
0
3,508
9,111
3,377
464
6,247
2,864
0
23,077
L
King Arthur
Vlurr
King Arthur
5,661
362
588
1,690
10,131
3,798
0
3,264
6,668
0
22,476
W
7,951
2,116
0
4,631
13,846
10,416
425
7,260
6,586
2,886
20,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,603
Gold Earned
22,396
143
Minions Killed
124
0
Camps Cleared
0
616,045
Distance Traveled
566,987
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,439
676
61
6
0
190,242
2
L
Ymir
7,869
715
32
3
0
190,830
2
W
Nu Wa
7,999
727
59
5
0
199,474
4
W
Apollo
8,089
735
51
5
0
208,132
1
L
King Arthur
7,088
644
31
3
0
185,915
0
W
Vamana
8,515
774
33
3
0
208,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role